How many sigs aa needs?

BhaiBhai Member Posts: 68
edited August 2022 in Strategy and Tips
Hey mcoc universe…recently iv been searching for how many sigs aa needs to be most effective…i hear different things from different people which confuses me…youtube also confuses me…the best advice i can get is someone who has aa at a certain sig level thats most effective and that what i need to know…thanks and stay blessed…
Post edited by Kabam Porthos on

Comments

  • SpideyFunkoSpideyFunko Member Posts: 21,942 ★★★★★
    edited August 2022
    112
  • BhaiBhai Member Posts: 68

    112

    Thanks sir and bless you☺️
  • SpideyFunkoSpideyFunko Member Posts: 21,942 ★★★★★
    Bhai said:

    112

    Thanks sir and bless you☺️
    you’re welcome! Enjoy your Archangel!
  • KRANꓘKRANꓘ Member Posts: 194 ★★
  • BhaiBhai Member Posts: 68

    Bhai said:

    112

    Thanks sir and bless you☺️
    you’re welcome! Enjoy your Archangel!

    Lol i have him r3 6* asleep…when im done with act 7 exploration ill wake him up lol then insert some sig stones in him…
  • BhaiBhai Member Posts: 68
    KRANꓘ said:
    So you saying just dupe him once and you done…
  • Panchulon21Panchulon21 Member Posts: 2,605 ★★★★★
    Honestly if he’s awakened that’s all you need
  • GrassKnucklesGrassKnuckles Member Posts: 1,941 ★★★★★
    1
  • Sean_WhoSean_Who Member Posts: 618 ★★★
    Don't listen to 112 when sigs can be so valuable for others. He works absolutely fine at lower levels.
  • GrumrokGrumrok Member Posts: 79
    KRANꓘ said:
    Always a bless, people remembering this truly gem of a video to destroy the nonsens 112sig stone mythos.
  • MrSakuragiMrSakuragi Member Posts: 5,226 ★★★★★
    Review and decide for yourself


  • willrun4adonutwillrun4adonut Member Posts: 4,533 ★★★★★
    I don't think he needs 112. 112 shuts down opponent's abilities with 3 Neurotoxins. Less than that and you need 4.

    I find it incredibly easy to maintain 4+ Neurotoxins on the opponent so I'd say you'd only need a sig of 1. Save them for someone else.
  • MauledMauled Member, Guardian Posts: 3,957 Guardian
    If you have the sigs, 112, if you don’t it’s not the end of the world.

    Where the sig level makes the biggest difference IMO is when you’re not getting the RNG you want, having 2 neuros at sig 200 = 80% shutdown vs 50% shutdown at sig 1 on the other end of the spectrum.
  • ZAHIDMALIK1588ZAHIDMALIK1588 Member Posts: 624 ★★
    Sig 1 is enough, it's parry heavy sp2 playstyle, it is very easy to apply and maintain more than 3 neuros pretty quickly, if you have mutant sigs, go ahead feed all of them to AA, if generic, then I wouldn't recommend. There are better champs for these bad boys.
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