A talk about RNG
Gogeta91199
Member Posts: 990 ★★★★
Well it is a very well known fact that RNG is one of the foundation stones of this game. It makes the game interesting but at the same time it also makes you annoyed.
Sometimes i feel RNG is extremely good in some accounts and extremely bad in some. But obviously that can’t be but it still happens… for eg. yesterday i saw bittersteels’ post about r4 titania in which he mentioned he opened some 5 cavs for idoom and 5 for QS and ended up pulling 6* versions of titania and i follow youtubers and there i see MSD’s openings and even he pulled 6* QS and 6* Idoom in their early access bundles… and here i also went for 10-10 cavs each for the QS/galan and idoom/spidey supreme crystals but didn’t pull even a single 6* let alone the featured pulls with very low drop rates.
But that didn’t drive me to write this post as I don’t care much about that cuz it’s a hit and miss. That is just one aspect of RNG.
The reason behind writing this post is the RNG in 6* basics where I can’t seem to pull the class types that i have a deficit of, most of the times i just end up getting skill champs and it is really annoying, the dual crystals are 2500 shards expensive but i tried opening those too and ended up pulling the class whose champs again i have in excess in comparison to the one whose champs i have a deficit of.
Currently i have 106 total champs that is almost half the champs in the game.
Out if which 24 are skill champs and all the champs are natural dupes and my only investment of sigs is in aegon(140 stones) shang chi(some 40 stones) killmonger(20 stones)( there are 38 skill champs in the game)
For other classes
Mutants- 20/40 ( of which only AA was awakened by a gem, rest dupes are natural)
Cosmic- 22/45 ( knull was awakened rest were natural dupes)
Science-16/38( all natural dupes)
Tech-14/36 ( ghost was awakened by a generic and sigged up rest are natural dupes)
Mystic- 10/37 ( all natural dupes)
Can’t seem to pull tech and mystic class champs even from dual crystals.
All i mean to highlight by writing natural dupes is that it is harder to dupe good champs than those who merely collect dust sitting on the bench.( but you all obviously know that…)
These are a couple of reasons why i feel RNG is not balanced as it should be because if it were my tech and mystic champs would be at par with the other classes.
TL;DR: RNG should be balanced cuz I’m tired of pulling skill champs;
another instance i pulled misty knight from candy cavs then duped her twice from basics and that too in a row…
Thanks for coming to the RANT🌝🌝
Sometimes i feel RNG is extremely good in some accounts and extremely bad in some. But obviously that can’t be but it still happens… for eg. yesterday i saw bittersteels’ post about r4 titania in which he mentioned he opened some 5 cavs for idoom and 5 for QS and ended up pulling 6* versions of titania and i follow youtubers and there i see MSD’s openings and even he pulled 6* QS and 6* Idoom in their early access bundles… and here i also went for 10-10 cavs each for the QS/galan and idoom/spidey supreme crystals but didn’t pull even a single 6* let alone the featured pulls with very low drop rates.
But that didn’t drive me to write this post as I don’t care much about that cuz it’s a hit and miss. That is just one aspect of RNG.
The reason behind writing this post is the RNG in 6* basics where I can’t seem to pull the class types that i have a deficit of, most of the times i just end up getting skill champs and it is really annoying, the dual crystals are 2500 shards expensive but i tried opening those too and ended up pulling the class whose champs again i have in excess in comparison to the one whose champs i have a deficit of.
Currently i have 106 total champs that is almost half the champs in the game.
Out if which 24 are skill champs and all the champs are natural dupes and my only investment of sigs is in aegon(140 stones) shang chi(some 40 stones) killmonger(20 stones)( there are 38 skill champs in the game)
For other classes
Mutants- 20/40 ( of which only AA was awakened by a gem, rest dupes are natural)
Cosmic- 22/45 ( knull was awakened rest were natural dupes)
Science-16/38( all natural dupes)
Tech-14/36 ( ghost was awakened by a generic and sigged up rest are natural dupes)
Mystic- 10/37 ( all natural dupes)
Can’t seem to pull tech and mystic class champs even from dual crystals.
All i mean to highlight by writing natural dupes is that it is harder to dupe good champs than those who merely collect dust sitting on the bench.( but you all obviously know that…)
These are a couple of reasons why i feel RNG is not balanced as it should be because if it were my tech and mystic champs would be at par with the other classes.
TL;DR: RNG should be balanced cuz I’m tired of pulling skill champs;
another instance i pulled misty knight from candy cavs then duped her twice from basics and that too in a row…
Thanks for coming to the RANT🌝🌝
5
Comments
same thing about class type resources, people always seem to pull everything but the thing they need. for ext, opening 50 t4 class cats and pulling 0-1 of the class you needed. sure some will say rng is supposed to do that but a month later when you are lvling another class champ. same thing will happen.
almost like the game knows what you need and makes it more difficult to obtain. sure plenty of options for different methods of obtaining them but always an uphill battle.
personally my cosmic and mutant classes are stacked but my tech and skill are not. but resource wise i tend to pull loads of science for what ever reason.(awakening gems, t5 cc, sig stones ect)
i guess the worst part about noticing this is there will always be people who notice it, call it coincidence, and disregard it even tho it probably happens to them as well.
One guy flipping 10 coins is more likely to be further from a 50/50 split on the results than 100 people flipping 10 coins. The larger the sample size, the higher the likelihood of balance.
I have 173 6* with a range of 26-32 per class, much tighter than your range, but it’s also a larger sample size. If we could look at the full scope of the contest I would be willing to bet that the percentages of champs owned per class are very close numbers.
You can’t have RNG without random, and you can’t individually expect balance with random either.
That’s why i feel the RNG feels not so random in case of the bad pulls, it pretty much lands on those champs like both cyclops, ever thought why doesn’t it go and land on both magnetos?
It’s just food for your thought, I’ve been playing the game for a long time and this is my 4-5th account, i love the game but i feel it is pretty darn skewed sometimes, i did an act 8.1 opening a month ago and you can see the post in my profile and see that the RNG doesn’t feel random when it comes to bad pulls.
You must have come across a post “how do you deal with bad pulls?” In the recent days. have you come across any post named how do you deal with good pulls😂
After i guess its my 10th basic this month , i pulled a moonknight and thought of writing a post of what people think about the rng. In these 10 basics i duped og spidey, mordo, mistyknights, sup. Ironman; however did dupe my warlock too but the odds always feel kinda weird to me.
P.s i did write that RNG makes the game interesting and also at the same time can make you annoyed.
What exactly would feel random to you?
I’d love to get the champs I want every time I open a crystal, but there will always be increased odds in the other direction whether it’s a specific champ or a specific class. And yes, I’ve had the moments where I pull a dupe right after using a gem or after dumping sigs, but that doesn’t mean anything is skewed against me.
And did you even see my 8.1 opening 😏
https://www.youtube.com/watch?v=bW7GIqk7luc&feature=share&utm_source=EJGixIgBCJiu2KjB4oSJEQ
Ive never really had good luck, and I'm an endgamer. However, ive learnt to appreciate lesser used champs to fill holes in my roster that RNG does not fill. THe buff program is your best friend here.
You have 106 champs, with a distribution across classes of 24/22/20/16/14/10, the median of which is 18. You have two classes at +/-2, two classes at +/-4, one class at +6, and one class at -8.
Taking into account the dupes that you identified in your notes, you’ve had roughly 142 pulls, with a distribution across classes of 35/30/26/21/17/14, the median of which is 23.5. You have two classes at +/-2.5, two classes at +/-6.5, one class at +12.5, and one class at -10.5.
Your experience, either in number of champs or number of pulls, is perfectly normal. Your results would draw an almost-symmetrical Bell Curve in either instance.
For sake of comparison, I have 57 champs with 59 pulls. My distribution on pulls is 17/11/11/9/8/3, the median of which is 10. I have three classes at +/-1, one class at -2, one class at +7, and one class at -7. Again, an almost-symmetrical Bell Curve.
My results are probably more to be expected, as I have a smaller sample size and RNG tends to (but is NOT guaranteed to) smooth out over a larger sample, so while you may be slightly unbalanced for a roster your size, it certainly isn’t something that is freakishly out of line.
Out of my last 21 pulls i got 20 dupes and my only new one was from a science nexus, got scorpion, happy cause he was the reason for the choice.
My question about rng is basic math. I have about 60% of champs in the pool, thus out of those 21 i should have gotten about 8 (40% x 21).
Now my conspiracy, the rng at this time is so that you get more dupes than new and that makes you play more to get more, more game time more resources spend more income for kabam, but now that 7* are coming i think that will switch, the rng algorithm will be changed to give more news, less dupes, thus the hunt for 7’s will take longer
If you have roughly 50% of the available champs in the Basic and 75% of the available champs in the Featured, your odds of a new champ from each Basic crystal is much higher than your odds for a new champ from each Featured.
Now, do you want a wider roster of all champs, or do you want an awakened/higher sig roster of specific champs? That decision plays into it as well. For me, with my limited roster, I still go for the Basic because I’d rather potentially get more new champs than run the risk of duping a subset of champs, especially if they aren’t champs I really want. You could always luck out and dupe Herc or Kitty, for example, but you could also buy three Featureds and pull Iron Patriot all three times, whereas your chances of getting that kind of garbage RNG are much smaller in a Basic.
I’ve been wanting to dupe my tigra ever since i got her but i have been trolled rolled so many times but i pulled misty knight back to back 3 times what sort of rng that is i don’t understand…
I wanted to dupe namor, omega red, toad but instead both my cyclops are awakened.
That’s why i did this RANT🌝 it doesn’t really matter because all the content is complete except abyss and lol exploration but it’s majorly for the purpose of BGs now
My problem is that my highest class and lowest class are in the same dual. I have 16 Cosmic and 3 Tech, so while I increase my chances of pulling a Tech by eliminating four classes, I also increase my odds of creating further imbalance with new Cosmic pulls or duping bad Cosmic champs (the only truly good ones I have are Corvus, Hype, Medusa, and CMM; the rest are “meh” to “pretty dire”).
Luckily for you, two of your lower-end classes (Mystic and Science) are together, so if you want to beef those up, duals would be your best bet.