**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
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This is my deck in comparison
Something is seriously wrong with matchmaking.
2 sandbaggers…
Why Kabam, just tell us why ?!?
I'm not playing it anymore till its fixed
Opponents team
Wich changes have been done, Kabam? I can’t see it…..
Trophy Tokens: 45000
Elder Marks: 3000
3 Star Relic Shards: 4600
4 Star Relic Shards: 5000
5 Star Relic Shards: 8000
This takes 46 rounds of Battlegrounds to "achieve" for a modder. Only a handful of players made it to Gladiator Circuit last season (less than 25000?). Many couldn't climb past being matched up against modders.
I would request Kabam (Kabam Jax and @Kabam Miike ) that there be a method in place that, like people who get their units sent into negative, these acquired resources also be taken back and sent into negative if they have already been spent. This should discourage the modders from modding again the following season as these resources will always be taken away from them at the end of the season so they can never use them unless they play fairly and earn them back the next season.
So, it appears we jumped the gun with communicating the changes to matchmaking. Full transparency, everything looks like it should be working... but it's not. The team is investigating much deeper into these issues and we're hoping to have answers soon.
Apologies.
I dunno what's happened, but the average pi of the decks I've faced are 11k.
My average is 7.5k
You're Paragon but don't want to compete with other Paragon players?
You want to be in the big leagues, you gotta play with the big dogs.
Anyway, it has only been a few days and you have lots of time to move up. Too early to freak out about still being in Bronze.
The benefits you get from building your roster already exist, you can buy things from the store we can't, and if you're good enough you can make it to GC.
Only thing I see is that if Paragons are allowed to play against Uncollected players, Uncollected players are going to be stuck in bronze for weeks. I'm not saying Paragons should only face Paragons but they shouldn't be allowed to face someone that's miles below them and stands zero chance of winning either. Not to mention, loads of Paragon players who aren't interested in going to GC would probably lose fights on purpose so they can stay at a league where they'll get weak players and get points for the solo event easily.
...except some Paragon and TB players will ALSO delay their entry into BG until the other players at those ranks move on, and then they’ll obliterate the UC and Cav players in the second week, putting those players now TWO weeks behind on earning any real kind of points.
If there is a way to game the system like that, someone will come up with it, like I just did without ever putting any real time or effort into thinking about it.
I think the answer in the initial stages is to require more wins to get out but not go backwards with a loss. That way everyone will eventually move on.
Let losses matter in the later stages.
The other thing they can do is place all uncollected in bronze and based on higher progression, the tier you start also is higher and you get the rewards from lower tiers automatically once you do a matchup. That way higher progression accounts don’t have to rely on sandbagging to get out our bronze/silver.