So, relics have been out for more than a month now. Let's ask the community:
Valroz
Member Posts: 218 ★★★
How useful have the relics been to your roster thus far:
So, relics have been out for more than a month now. Let's ask the community: 117 votes
Above-average useful (really good because it's helped clear content I would have taken longer to clear)
0%
Somewhat useful (the additional buff or length of buff has been helpful somehow, plus that additional stun)
23%
Not so useful (the additional stun(s) you get in long fights have been a life-saver, in some occasions).
29%
1
Comments
The % stat improvements are way too low to actually make a significant difference most of the time
Champions like Angel or Hulkling, who gain benefits from having unique buffs, can see significant benefits even from a 3* Relic.
For other champions/ other benefits, I think they'll only be significantly noticeable at higher rarities.
Even when I have my 4/5* relics on the *optimal* champ, I find little benefit other than extra hits in a combo cycle.
I probably need a good explainer.
Dr. Zola
We’ll see though.
Jinx
Probably useful? Maybe? I don’t know. Went to the screen a few times. Looks like a mess. I added relics to whatever champion I’m allowed and have ranked and continue to pretend they don’t exist.
They aren’t even relics. Relics are items from another time with a significant history or importance. Like Thor’s hammer/axe, Strange’s cloak, Cap’s shield, etc.
That’s what we thought they would be all along. Somewhere the game team morphed that into little statues we collect? And those statues allow that character to hit the opponent a few times? It just doesn’t feel cohesive to the game contextually. It feels lazy. They developed strikers. They liked that feature. They wanted something else we have to collect and level up, so relics were the obvious choice. Then they just slapped those two things together and called it a day. They went the statue route because now they have a really simple list to keep adding more relics (the character list) and the art is easy. Instead of having to dig in lore and find objects to add.
Strikers could have been a separate feature added to various modes via nodes; a continuation in how they were introduced. And relics could have been separate items that provide passive boosts and had a Collector type interface or something. Both features could have been so much more.