**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
**KNOWN BUG - SPRING OF SORROW ANNIHILUS**
Currently, Annihilus has their Signature ability erroneously set to 1 - it should be 0.
The team will be fixing this issue ASAP.
Thank you for your patience.
Currently, Annihilus has their Signature ability erroneously set to 1 - it should be 0.
The team will be fixing this issue ASAP.
Thank you for your patience.
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So I am finnally At Grandmaster need some advice
![Gama_Man101](https://us.v-cdn.net/6029252/uploads/avatarstock/nIND53F448S0Z.png)
Just finished 6.4.5 now i am at grandmaster i am confused that which path should i go for and which ruleset i should choose have 0 experience of this grandmaster fight so any suggestions is welcomed.
And here is my roaster that which champ![](https://us.v-cdn.net/6029252/uploads/editor/h2/14pu0vplk474.jpg)
![](https://us.v-cdn.net/6029252/uploads/editor/n0/1oygl8qjiz3s.jpg)
![](https://us.v-cdn.net/6029252/uploads/editor/ka/9iwefq6h6orr.jpg)
![](https://us.v-cdn.net/6029252/uploads/editor/xl/jmimwg5c04n9.jpg)
should i take
And here is my roaster that which champ
![](https://us.v-cdn.net/6029252/uploads/editor/h2/14pu0vplk474.jpg)
![](https://us.v-cdn.net/6029252/uploads/editor/n0/1oygl8qjiz3s.jpg)
![](https://us.v-cdn.net/6029252/uploads/editor/ka/9iwefq6h6orr.jpg)
![](https://us.v-cdn.net/6029252/uploads/editor/xl/jmimwg5c04n9.jpg)
should i take
0
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My team was 5R5 Herc, 6R1 Colossus, 5R5 Warlock. 5R5 Bishop, and 5R5 Red Mags
I chose Path D if I remember correctly, the one with the power drain node.
I fully charged the Herc before reaching GM, and followed the prompts to the best of my ability
The damage may be capped at 1%, but not Herc's Physical Burst which only grows stronger the more feats
My team build should satisfy all of GM's prompts: gain a buff, intercept, etc