Any buff news?

007md92007md92 Member Posts: 1,381 ★★★★
Has there been any buff for the past 4 months?

There was a time they said 2 champ buff for every month. I left the game for over a year. So asking. Haven't caught up to it just yet.

Comments

  • PikoluPikolu Member, Guardian Posts: 7,972 Guardian
    When you go to news and announcements then click on the champion balancing updates and they tell you who they are planning on buffing. Imiw and wiccan were in the hulkling and wiccan balancing follow up, Chavez and gorr were in the gorr and Valk followup. Hulk was announced in the QS and galan one. Spidey was announced with Titania and Iron Doom. Finally, iceman was announced with spidey supreme and spot balancing update.
  • psp742psp742 Member Posts: 2,642 ★★★★
    I really hope kabam does Spiderman OG some justice.. removing his armor break is bad idea.. I'd rather add a Rage to Spiderman so once he pass his limit, he doesn't hold his punches back.. 5 stack armor break become permanent armor shattered passive reducing defense by 70% and every hit deal bonus direct damage.. another feature is spider webbing will cause an effect similar to 'rooted' for opponent and their action is slowed.. so it creates opening for Spiderman OG to attack and deal more damage to foes foolish enough to cross path with Spiderman OG.. shock immune would be a plus.
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  • PikoluPikolu Member, Guardian Posts: 7,972 Guardian
    ADDIS0N said:

    Personally, I wouldn’t mind if they paused all buffs/reworks for a couple months and put all hands on deck to fix the damn game.

    Have you ever tried cooking in a small kitchen with 5 people also cooking? What about 70 people?

    The team that make changes is probably not the same team that is trying to fix the problems, and adding more people could make it even harder to fix the game. The real issue the devs have isn't they don't have the manpower to fix the game, they're running the game on an old engine, and I'm pretty sure all the devs who created that engine, don't work there anymore. This makes finding issues and solutions harder since you have to analyze what the other devs did and try to understand it yourself.
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  • PikoluPikolu Member, Guardian Posts: 7,972 Guardian
    ADDIS0N said:

    Pikolu said:

    ADDIS0N said:

    Personally, I wouldn’t mind if they paused all buffs/reworks for a couple months and put all hands on deck to fix the damn game.

    Have you ever tried cooking in a small kitchen with 5 people also cooking? What about 70 people?

    The team that make changes is probably not the same team that is trying to fix the problems, and adding more people could make it even harder to fix the game. The real issue the devs have isn't they don't have the manpower to fix the game, they're running the game on an old engine, and I'm pretty sure all the devs who created that engine, don't work there anymore. This makes finding issues and solutions harder since you have to analyze what the other devs did and try to understand it yourself.
    So, the devs that code new champ abilities are incapable of finding errors in other code?

    Regardless, your kitchen analogy is terrible. They don’t have limited space or only so many computers (stoves) to use. They have buggy code to analyze and (hopefully) fix when they find solutions to problems.

    500 people analyzing and offering solutions to a broken game > 5, no matter how you try to slice it.
    The issue isn't buggy code, the issue is how the code conflicts with each other or even how it conflicts with the Unity player and the OS of the phones running it. Having 500 people trying to figure it out won't really fix it. There isn't a whole, hey we changed 1 line of code and everything works perfectly now solution.

    When fixing the problem you have to diagnose the problem first. For example, why are the inputs not being registered? This is a problem so we need to do some testing. Is this problem centralized to one specific type of phone or OS? You have to narrow it down because the issue could be that the new iOS update did something to the phone where it can't process MCOC as fast causing dropped inputs. Then you'd have to figure out a solution to make the game easier to be run to prevent these.

    Also if everyone was working on fixing the game, then the game would become stale and the people who spend money will stop spending because there is nothing to do, and kabam will have to cut employees or just shutdown the game because it isn't profitable.

    Also from what I have heard, it seems the buffs are mainly designed by 1 dude per champion so there really isn't many people working on the buffs in general and it is their job to do that.
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