What change are you most appreciative of?
WinterFields
Member Posts: 786 ★★★★
It's easy to complain about what we don't like in the game, but what are changes they've made in the past year that you are appreciative of?
For me, it's the solo option for incursions. I like that game mode, but I didn't like the time commitment and random partner problems. The solo mode now bypasses those problems.
For me, it's the solo option for incursions. I like that game mode, but I didn't like the time commitment and random partner problems. The solo mode now bypasses those problems.
8
Comments
-Team select and restart button in quests. Preview in quests.
-Colour indicator to whether a champ can be ranked and it's progression
- where to find catalysts in upgrade screen
- quick claim daily and hourly crystals
- the new fight summary screen
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-Using refills with adding the remaining energy.
-2 energy costs for act 4,5 and 6
-The switch node befor boss in act 6
-Glory store update
(Some people will keep complaining)
-Loyalty store was big, but it's still decent.
-Updated single AW rewards
-Updated AQ Map rewards
-Increasd Incirsion Artifacts
-Better rewards in incursion
-Yes Solo mode is one the best thing they did.
-BG store... mmmm
-Greater Solo Crystal Update. Not the best but still somewhat impactful in progression.
-AQ/AW energy to 45 minutes.
-Gold boost +30% in all crystals.
-Free monthly Cavs, even when they are 3*s but people often pull 6*s, So, good overall.
-New Champion Balance program, all positive till now.
-Bonus unit deals after monthly EQ(specifically 1k unit)
Some will disagree and say these update were due, Yes they were and many things still needs update....but I'm greatful that they are here and moving in the right direction.
HATE that lower difficulties of monthly EQ still have the Full energy requirements with 20 million paths.
Dislike the monthly Objective calander subscription thrown on our face with ever-present notification.
That 5 day incursion 'Alliance Event' is so bad lol.
Good things and bad things come alongside.
Favoritism matchmaking, input bugs for many people, connection issues.
I also really like BG and EOP (both the individual clusters of fights throughout last year and Acceptance when it came this year). Both of them helped keep me interested in the game since I don't have that much else to do with all of the story content and Variants explored.
While we had the SOP in 2021, I really appreciate the change to EOP to make it last longer. While I know some people were annoyed with the long break between the EOP stages (which I could be too at times), I think I preferred that structure in the end. By the end of the SOP, I was really burned out since I had to constantly fight another hard boss every week. Fighting four bosses and then having a few weeks off saved me from that burnout this time around.