It took like 18 months for abyss to come out between planning and release so I wouldn't expect the next one to come anytime soon because kabam said it is only in planning phase.
I'd rather we got RoL 2.0. Huge health pools No damage cap/time limit/hit limit No stacks of nodes
I'd throw in: Randomized fight order from a known pool. Smaller direct rewards. Bigger rewards for challenges, but not revive fest challenges. More like win with only bleed damage, shock damage, etc. Rotate through challenges and reward types for rankup materials, shards, relics, etc. so you can go for the rewards you want.
If they kept it flexible, I'm sure they could come up with some periodic revive fest challenges for the players that like their games to be expensive punishment.
I just want a punching bag with Millions of health and our ability to add nodes to it so we can se how high some of these champs can hit fully built up with ideal nodes.
Comments
Huge health pools
No damage cap/time limit/hit limit
No stacks of nodes
I'd throw in:
Randomized fight order from a known pool.
Smaller direct rewards.
Bigger rewards for challenges, but not revive fest challenges. More like win with only bleed damage, shock damage, etc.
Rotate through challenges and reward types for rankup materials, shards, relics, etc. so you can go for the rewards you want.
If they kept it flexible, I'm sure they could come up with some periodic revive fest challenges for the players that like their games to be expensive punishment.