**WE ARE NO LONGER Temporarily Reverting Tier 1 War Ban System**

After further discussion, the game team has made the decision not make adjustements to the ban system.
The previously proposed fix would have resolved the issue for Summoners who are on the cusp of T1/T2 play, and negatively impacted Alliances more securely in T1. Instead, we recommend that cusp Alliances switch to Manual Placement to your members to place the allotted 5 Ban Champions limit there.

Apologies for the back and forth, and for any confusion.
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This month EQ is one of the most boring ever

SuelGamesSuelGames Posts: 947 ★★★
The rewards on last week are good i know, but god its painful to 100% everything, and i dont mean hard, just super boring -__-

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    11993451199345 Posts: 443 ★★★
    This week's bottom path plus Mantis was something...definitely not boring though...
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    GroundedWisdomGroundedWisdom Posts: 36,336 ★★★★★

    OP is talking about doing all levels 100%. It is a little too grindy for my tastes.

    That's the easiest of all for me. Level 1 I do on Auto. Level 2 and 3 go down fast. 4 isn't bad. 5 has only been a real pain this week.
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    GroundedWisdomGroundedWisdom Posts: 36,336 ★★★★★

    OP is talking about doing all levels 100%. It is a little too grindy for my tastes.

    That's the easiest of all for me. Level 1 I do on Auto. Level 2 and 3 go down fast. 4 isn't bad. 5 has only been a real pain this week.
    The problem in lower difficulties is the map layout, you need to keep pressing the paths after every fight so it doesn’t even feel like auto. It is very tedious. 5 different paths would’ve been much better than this layout but they could’ve just gone with 3 paths and it would’ve been much better
    Isn't that the same with any Auto? Honestly I do it while working or watching YouTube so it's not really a bother to me. Personal preference I suppose.
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    AnlyAnly Posts: 615 ★★
    SuelGames said:

    The rewards on last week are good i know, but god its painful to 100% everything, and i dont mean hard, just super boring -__-

    I wouldnt really say it was boring it wasnt to easy but not too hard which is something i like
    Personally i dont think blasting throught side quests with 1 sp2 is that fun which is an opinion completely seperate from what you were saying

    The main thing i felt that was boring wasnt the quest its self but how slow the game was running it took like 10x longer than normal for me to do 100% then again that isnt the case for everyone i just look at it this way, there's only 4 fights in the quest and each path you get done is 1 less you have left to complete.

    However the design of the map itself i didnt find quite enjoyable id have perfered there just be 5 seperate paths instead of having to run the same path twice but this is the first time ive seen a layout like this so i dont really mind it
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    Gogeta91199Gogeta91199 Posts: 990 ★★★★

    OP is talking about doing all levels 100%. It is a little too grindy for my tastes.

    That's the easiest of all for me. Level 1 I do on Auto. Level 2 and 3 go down fast. 4 isn't bad. 5 has only been a real pain this week.
    The problem in lower difficulties is the map layout, you need to keep pressing the paths after every fight so it doesn’t even feel like auto. It is very tedious. 5 different paths would’ve been much better than this layout but they could’ve just gone with 3 paths and it would’ve been much better
    Isn't that the same with any Auto? Honestly I do it while working or watching YouTube so it's not really a bother to me. Personal preference I suppose.
    Normally if there is single path with no other paths branching from it then auto play becomes very easy you just need to press once and the quest is done. But in the current layout there are different paths branching from one another and you need to press 3-4 times to finish a path and that is almost like playing the game on manual
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