**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
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Lazy, lazy, lazy...
Dr. Zola
So the question should be "do you like fighting symbioids in AQ" and not "Should symbioids be removed from AQ"
Maybe have them in map 1-3 but not 4-6
My main irritation is they just stand there not blocking and, if you’re close to them, the second you try and hit them they hit you faster and you take a combo. If you dash back in order to either get them to hold a block, attack you, or intercept them, They just walk towards you and again stand there not blocking. If they’re further away from you, they either intercept you or hit you in the face with a special. Other thing that I’ve noticed, especially on day three and four of map five, baiting their special can be a hell of a chore(Specifically thinking about skill sim on immunity path where power management is very helpful when you can’t stun them)
As far as they don’t have special three. Day four and five (again the tech sym...What can I say, they drive me nuts) their second special which is the same as hulk buster sp2, Does quite a bit of damage even blocking.
Sorry to ramble on. Again, they annoy the hell out of me I don’t know if I would say remove them though nothing wrong with a bit of a challenge. If I could change one thing about them I would get rid of their clairvoyance… How they always seem to know exactly what I’m doing so they can counter it and take away half my health!
On day 5 we are at 9.2k prestige so i am pretty sure our opponents are harder than yours because we reach your max difficulty at our second day of the map. But i am still saying that they are not attacking unfortunately.
that was freaking hulk sp2 lol
For expert end-game players to get the fun of tough challenge, there's a place for it, it is called LOL. I'm sure once LOL became too easy for end-game players in 2018 with max'ed out 6*, Kabam will come out with another even tougher Quest/mode.
If expert players are still hung up with Map 6 AQ too easy, one possibility is for Kabam to add Map 7, Map 8 with insane difficulty of mission impossible, while it is perfectly fine to keep the existing Map 1 to Map 6 with dumb symbiotes, since i'm sure there are still new and intermediate players finding it hard to beat some of the earlier maps, and may even suffer huge health lost when accidentally got hit by some of the symbiotes.
Just my humble opinions, I'm sure many other experts may have very diff ideas, but hopefully we keep an open mind and respect all players of diff experience level. Thanks.
we need a adaptoid crystal and having one for defence in aw