Kabam, when will the graphics resolution and FPS settings appear in the game?
1toxic_cupcake
Member Posts: 114 ★
My phone is now set up so that I have 120 hertz in its screen resolutions. I feel this smoothness in everything. My phone is SGS 22 ultra. In 2024, I have a theoretical plan to change the phone to the SGS 24 ultra, which will have even more possibilities in terms of adaptation and graphics. The question is, why does your game still have a 30 FPS log in 2023? Everyone understands that this amount is quite enough for budget phones, but now a lot of people are playing on smartphones with higher performance. Is it really impossible to develop an optimal threshold for adjusting graphics in the game parameters so that each player can adjust the adaptability and smoothness of frames and actions in the game for himself? Well, is there really no opportunity at all for such a no longer poor game to think of something for which one could really say THANK YOU dear developers. With 120 hertz, it's already getting a little difficult to play at 30. The game seems to feel your capabilities, but it can't integrate into them and begins to stumble slightly...
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Even when the adjusted frame rate is a whole multiple of 30 you can get complex clock interactions. While I think it is less likely to run into problems, with so many people complaining about the game not processing inputs correctly or observing weird changes to behavior when the underlying game hasn't changed at all, allowing this sort of thing would be just one more source of weird untraceable behavior Kabam would be blamed for that they would probably sooner do without.