On the live stream, Jax said:Less pathsLess tilesIncreased cost per tileMore cost to do a completion run but less overall to exploreI did the math and it all checks outs:
I’m now going to get less rewards on the events. The combat and hero use rewards will be harder to get and cost way more energy. We get rewards based on winning fights. Any of those types of rewards, will now be more difficult with the energy use it takes per fight…Or, was that also taken into consideration? I did not see if these rewards are adjusted for this new energy cost…
It feels like an awful lot of work for a hardly different result. 1225 energy vs 1342? I wish it was reduced a little bit further but it is what it is.