They haven't removed paths though. Uncollected EQ quest 1 has always been 3 paths, it is still 3 paths and costs 3 energy per tile. Also the scoring for event quest completion solo event hasn't changed so you use more energy to complete the quest and fail on the solo event unless you use a lot of energy refills. I just hope that the energy cost doesn't go up from 3 per tile.
Well I dread to think what the uncollected quest will be like, it will likely take me all month just to complete it. I think it's time to uninstall the game again and take another 3 year break.
Uncollected is costing way more energy. I used to run through it twice on full energy now I can only do 1 run at a time. I'm not a happy chappy with this change if I'm to be honest.
Overall it takes like 120 less energy to explore the EQ, and with less paths, that means legend runs of Proven and conquerer difficulties have gotten that much faster.
From the link in the bright yellow banner up top:"Energy cost per node has increased a little to compensate for this so you will find that completion takes a little more energy than before, but also that you require less energy than before to explore!"
Overall it takes like 120 less energy to explore the EQ, and with less paths, that means legend runs of Proven and conquerer difficulties have gotten that much faster. People still honestly care about those?
From the link in the bright yellow banner up top:"Energy cost per node has increased a little to compensate for this so you will find that completion takes a little more energy than before, but also that you require less energy than before to explore!" You cant expect people to read. That's just insane
Just another money grab for energy refills. Good going Kabam another way to support players