Why are the forums a vocal minority? When it comes to decisions
Laceros
Member Posts: 106 ★★
I cant find the exact post, but I remember @Kabam Miike saying that the forums and suggestions, complaints, etc were all a minority in terms of in game implementation.
If we are the playerbase, assuming a suggestion is reasonable why wouldn’t we be the majority in making that decision? If we the player base as a whole want something added to the game, why are we the lowest level of consideration?
If not us, who is?
If we are the playerbase, assuming a suggestion is reasonable why wouldn’t we be the majority in making that decision? If we the player base as a whole want something added to the game, why are we the lowest level of consideration?
If not us, who is?
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Comments
I'd be interested in the actual numbers but basically the number of players is vastly higher than the number of people who use the forums. So just because the majority of the forums agrees with something doesn't mean it's the majority of the player base.
Most players won't take time to express their preferences in discussion forums, but they make their preferences known through their actions in the game. They vote with their gameplay and their spending choices. Think about every post, tweet, and Youtube video expressing how "out of touch" the game developers are with their cash offers. And then realize that if the cash offers keep coming up over and over, that means people are buying them. If no one was buying them, they would adjust them until enough people did. Tha'ts people voting with their wallets and overruling the vocal minority.
The developers know how strong the average player is, which content the average player wants to play, what champs the average player uses, what offers the average spender buys, all that stuff is in the data of the game. And every time someone who claims to either represent or even know what "most players" want or need directly contradicts that data that's another supposed expert they get to roll their eyes at.
We're not the lowest. We're actually taken into consideration more than any other game I can think of. However, not all suggestions can be implemented. It's not a matter of us being insignificant enough to consider. It's also not just about being reasonable. It's about what is feasible, what does and does not conflict with their current goals, and what has little negative effects overall, over the course of time.
We're not the last word here. We're just not the only word.
I wholeheartedly agree.
To respond simply in the context of players voting with their wallets though: FOMO is a huge aspect of mobile game purchases, it's not always indicative of a healthy result. Just because players do buy something, doesn't mean it's a hit, it just means that they likely fell below that breaking point line.
The victory track is actually a perfect example of that.
Last year the victory track was hated by a lot of the people on the forums and reddit.
This year, the track is being overwhelmingly praised (for the most part) because the value we're receiving is tremendously greater. I would wager however, that the track itself is still viewed by many as an inferior method, but the sales would suggest to them that it's a success and we (the players) enjoy it.
Sorry, I know I started this by saying I'd be playing devil's advocate but I wanted to concur with this. I don't feel Kabam gets a lot of praise for it, because they actually do listen to the player base quite a lot.