Why is matchmaking bad after plat 2
CaptThunder
Member Posts: 36 β
This just unfair like im a legit new player and my account is cav with around 500k base hero rating. Im getting matched with people who have multiple 6* r3, r4, r5 and 7 stars. I have 2 5* r5 and 4 6* r2 like wth
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Comments
It was a trade-off so that people can engage with the game mode. The other alternative is Matches like that from the start, and that would only benefit the highest Players. No one else would get anywhere, and they wouldn't likely bother with the game mode.
If your referring to your original post, your 100% right. If not, do like the rest of us did & build your roster. Alternatively, cry more & maybe, as mentioned above, kabam will fix it just for you. Better ask nicely though
It would be completely unfair in this game if a player could start today, build up to Uncollected, beat up nothing but other Uncollected players, and end up ranked #1. And if you are one of the people who thinks that fair is when you are only matched against players you can win, so you should be allowed to climb the Battlegrounds ladder passing much stronger players because it would be "unfair" to actually have to beat them to overtake them because it is unfair that someone else has a bigger roster than you, you probably need to find a different game to play.
Bigger roster is how to progress in this game. Bigger roster is how you gain higher progression tiers. Bigger roster is how you defeat content with roster checks and roster requirements. Bigger roster gets you higher prestige which gets you higher rewards in AQ. Bigger roster lets you place stronger defenses and bring stronger attackers in Alliance War. Bigger roster generates more points in the arena. None of this is going to change. The game funds its existence encouraging people to chase champs and rank them up.
When Battlegrounds was using deck strength matching, I thought there were some very good things about that in terms of providing different options for game play. However, deck matching also had one very important flaw. It did not encourage players to grow roster. It didn't even penalize big rosters, it just nullified any advantage big rosters could get. That, combined with the fact that deck strength could be manipulated, were enough to kill deck matching, period (the devs said as much when that change was announced, and it was a very specific problem noted in internal discussions on the game mode).
In this game, if a player chooses to spend their time growing roster, if they choose to spend their resources ranking up good BG champs for their deck, if they choose to spend money to support the game by chasing after and ranking up strong BG champs, then those players deserve to have the benefits of all that effort reflected in their Battlegrounds experience. If we have to choose between treating the roster development effort of players fairly, or acceding to the perspectives of players who think a fair competition is one that gives them the same chance of winning as everyone else, I choose the former. And so have the devs of the game.
The NFL has a salary cap because they think that's fair. MLB doesn't because they think that's fair. Most western games, or at least game players frown on pay to win mechanics, although they all draw the line. In Asia, it is the exact opposite. It is seen as unfair if the people who spend the most do not get proportionate advantages, because their money should be worth something. Fair is relative to what the participants' collectively want to encourage and reward. Here, unquestionably, roster growth is a foundational pillar of the game, and thus there, getting the benefit of a stronger roster is not an unfair advantage.
It's not like they haven't received rewards on their climb to platinum. Now, it's their choice on what to use those rewards on. Rank up resources is what I would choose, especially if I wanted to stay competitive. Others maybe not so much. Personally I see no issues with present matchmaking system. As like most things, there's always room for improvement. As DNA & others have mentioned, one of the more important ways to be able to climb, is by building & ranking up rosters. No one can tell them how to use their rewards. But the constant complaining that matchmaking is "unfair" after plat 2, is getting, actually already is stale
Edit- in no way am I assuming that building your roster will guarantee wins. At least, it begins to level the playing field
You can say it's garbage, but unless there's something evening out the possibility of being pinballed at the gate, they're not going to play. No one would.
You also need Players to want to play because the game mode depends on a certain amount of participation.
It's also the single largest source of a great deal of Rewards that assist progress at this point in the game, so telling them to go do something else is actually detrimental to their progress.
What we have is something that compromises so that Players can have a modicum of a fair start and engage. I'm all for them having to reach a plateau eventually. Encouraging them to play BGs and then stopping them at the door is just ignorant. Whether it's done by the Players, or Kabam.
This isn't the same. This is a PVP mode, with individual Account progress tied into it, and a greater range we're talking about. There are many different levels of skill and progress at play than a team effort.
You say it's cupcakes to Plat 2, I disagree. It's not cupcakes. It's Matches that are challenging enough for where they're at in the game. It's a huge difference from a seasoned Player running an Alt that has very little issue at all. It's also not easy because a seasoned Player could take out the opponents they come up against easily with their seasoned Roster. These discussions always tend to have one-sided perspectives, and what's almost always overlooked is it's not that easy for them. Just for the anti perspectives.
As to your first point, no. I don't think the OP should play up to first unless they play and win. I already said I have no issues with the drop-off in Plat. If you're saying the fair start is bogus, that I take issue with.
Congratulations on getting a practical free pass into p2. Those are insane rewards for an account with so little. Truly generous on Kabamβs part.
"Why is matchmaking bad after plat 2?"
Answer:
"Because it's broken from Bronze 3 up to Platinum 2"
Comment:
With seeding enabled, matchmaking should be RANDOM starting from Bronze 3. There is absolutely zero reason and excuse to accommodate smaller accounts, in disadvantage of bigger ones. This whole Prestige Matchmaking BS is creating false expectations for them and ultimately entitlement, believing they can (and deserve) to advance through VT and compete with the big guys, for the top spots and rewards.
Whoever wants to compete, they'd better progress their accounts, through more playing or paying.
It's really that simple.
Why should a few month's old UC account have the same odds to progress through VT, as a several years thousands of $ Paragon account?
What's the point of playing or paying to progress an account, if that's the case?
Some people really need a reality check.
Let them complain. The complaints will die eventually. The problem with expecting the game mode to be too hard from the onset is you get more flies with honey than vinegar.
I'd rather they stop letting lower Players in than using them as bait.