Neutralize bug on Buff immune Champs
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Some abilities that are triggered due to neutralize still trigger whenever a buff immune champ should trigger a buff (which is primarily notable on certain niche nodes). Tigra, for example, triggers a rupture on Titania if Titania triggers dexterity while neutralized. Unless my reading comprehension is garbage, I don’t believe this should be happening.
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Wolverine has an 80% chance to apply bleeds on critical hits. If wolverine lands a critical hit on colossus, there’s an 80% chance the bleed will be triggered. That’s when the immunity kicks in. The other 20% of the time the immunity is not needed because the bleed didn’t pass the ability accuracy check.
Think what would have happened if the order was different and the buff immune was checked first?
I'm 100% certain nobody would be here asking why neutralise didn't affect Spidey 2099 and reduce him to a flaming heap because he "tried" to get a buff.
If titania is truly buff immune then neutralize shouldn’t give ruptures since she’s incapable of gaining buffs.
Like previously stated, it most likely activates because immunity is the last check in the game process. Ability accuracy check => any neutralizing effects => immunity check.
If immune, check, if not, don’t check. To parody the previous statement by Maratox, it’s as if you had a gluten allergy, two pieces of bread are on the table, one with gluten, and one without. And then you DON’T PICK UP THE BREAD as you don’t have hands with which to pick the bread up with. Whether you have an allergy or don’t shouldn’t matter if you aren’t having bread regardless. Again, if intended by Kabam, that’s fine, but I’m not sure, which is why I’m reporting it as a bug, as that is the very thing Kabam asks us to do.
It also makes sense relative to stagger effects, which (as far as I’m aware) don’t go off on buff immune champs.
And using my statement to your advantage by saying “oh you don’t have hands to pick up the bread” is completely facetious. That’s not at all even part of the argument and you’re reaching.
The immunity doesn’t determine if the ability tries to trigger or not. When you use Nick fury against colossus it doesn’t turn off Nick’s ability to try to inflict bleed. It just doesn’t affect colossus. Nick still tries to inflict it, but the bleed doesn’t trigger due to the immunity.
a. The bullet fires, strikes you, and then bounces off you.
b. The gun misfires, and the bullet never leaves the gun.
Buffs that have ability accuracy in essence are "fired," When they reach their target, even if that target is yourself, they then stick to you or they bounce off. However, even if you are immune to buffs they still fire, they just bounce off and don't affect you. Things in the game that happen when a buff is triggered are watching for the trigger to be pulled and for the bullet to fire. This happens whether you fire at a bulletproof target or not.
I think the conceptual misunderstanding happens because people think of debuffs as something the attacker triggers and the target then gets hit by, but they think of buffs as something that sort of just "comes out of you." If you are buff immune, that ability to produce a buff doesn't exist, like a birth defect or something. But in fact buffs and debuffs work in exactly the same way: a champion triggers them, and then they either stick to their targets or they don't. This is the same two-step process that all buffs, debuffs, and passive effects go through. Activation happens whether the target will be affected by the effect or not. Bleeds trigger even if the target is bleed immune. And buffs trigger whether the target is buff immune or not.
The straight forward way to deal with triggering and placing effects is to use the same universal process for everything. Effects trigger, and then *if* they trigger *then* the game determines what happens when the triggered effect tries to affect its designed target.
Stagger is an effect that nullifies buffs when they are triggered and applied. Stagger cannot do anything to a champion that is buff immune, because there are never any buffs to nullify. The buffs might get triggered, but the buff is never "there" for stagger to nullify off of the champion due to the immunity.
Node 49 in war causes you to gain no power, and with maestro being immune it incinerate, sunspot would normally be a terrible counter. HOWEVER, sunspot has an ability where if one of his incinerates fails to apple due to AA (including glancing), he gains power. If the interaction between ability accuracy and immunity isn’t a bug, then sunspot should hypothetically be able to gain power and easily kill maestro correct? Because that would pretty much prove to me this is a somewhat Intentional interaction (or just happenstance on the functionality of effects).