Since Kabam is about to hit their revive "fix" timeline perfectly, I wonder why can't they hit their bug fixes and AI acknowledgement timeline as well. 😀
Doesn't anyone find it weird how kabam only "fixes" things that benefits the players?
They’re fixing the AI not throwing specials quite as often, and aiming to fix the reparry for champs with double mediums.
Both of those sound like things that don’t benefit the players that they’re fixing.
It literally says that Kabam tried to fix it but AI did not changed and reverted their fix and now the supposedly fix is pushed to infinite future, hopefully not as infinite as that potion buff or act-4 masteries buff or new relics additions, cheers.
You didn’t read the point I was making.
JAYIRI said they never fix things that hurt players.
The re-parry hurts players.
The not throwing specials hurts players.
Kabam fixed the re-parry and it had a knock on causing the second, so they want to find a fix that removes both things that hurt the player.
Ignore everything else there, but just focus on the fact that kabam are fixing and trying to fix things that hurt the player. Proving JAYIRI completely wrong.
Yes Kabam indeed is fixing stuff but the pace it happens is very very slow, Kabam used to do little maintenance breaks and something, idk how long was that as I wasn't playing that time but some short fixing breaks can really help the game because more and more heroes, nodes and game modes are getting added up which only contributes to more bugs than the bugs getting handled.
I love new champs as much as the next person but 2024 really needs to be the year of bringing old champs into the game like they did with Iron Man and game maintenance. I would be incredibly happy to hear that only one new champ, BLOB, was being introduced, that OG Thor among others is getting a DLL tune up, and that maintenance was no longer considered a lower-tier priority.
I love new champs as much as the next person but 2024 really needs to be the year of bringing old champs into the game like they did with Iron Man and game maintenance. I would be incredibly happy to hear that only one new champ, BLOB, was being introduced, that OG Thor among others is getting a DLL tune up, and that maintenance was no longer considered a lower-tier priority.
I've also noticed, particular in Thanos raid fight is that when he's holding block, you hit him 1-2 times in block then dash back and try to use light attack to intercept him.
But problem is his medium dash catches you? Somehow? Every single time? This problem is not with Maestro, Kang and other heroes as I've tried constantly in EQ but specifically just Thanos.
I repeat, "Thanos hold block, I hit him on block then dash back and TRY to intercept with light to complete mission but he somehow, EVERY SINGLE TIME successfully connects his own medium dash over and over again."
What?
Kabam have asked to come at them with proper detailed information about "AI bugs" this whole thread is proper with loads of details, surely we can hope a reply.
I love new champs as much as the next person but 2024 really needs to be the year of bringing old champs into the game like they did with Iron Man and game maintenance. I would be incredibly happy to hear that only one new champ, BLOB, was being introduced, that OG Thor among others is getting a DLL tune up, and that maintenance was no longer considered a lower-tier priority.
Ai has been very strange lately. & that also makes aw tactics playout depend on how ai gonna play . At times it will dashback intercept you, other times it will wait for taunt passive to go away to use sp.& in other cases, ai just doesn't want to do intercepts & goes above 1 bar of power & immediately throws it. 1 sp & attacker is ko. P1-t1 wars were very frustrating & stressful as officer as well player. What can you do if ai just waits out whole taunt passive to go away before using sp attack . Or just to stubborn to do intercepts & when try to do, either it parries it or dashback intercepts you to a full combo on face. This tactics difficulty is fine for me but being mostly ai dependant what makes it more annoying than difficult. Coz you never know what hit you in that spilt second.
I've also noticed, particular in Thanos raid fight is that when he's holding block, you hit him 1-2 times in block then dash back and try to use light attack to intercept him.
But problem is his medium dash catches you? Somehow? Every single time? This problem is not with Maestro, Kang and other heroes as I've tried constantly in EQ but specifically just Thanos.
I repeat, "Thanos hold block, I hit him on block then dash back and TRY to intercept with light to complete mission but he somehow, EVERY SINGLE TIME successfully connects his own medium dash over and over again."
What?
Kabam have asked to come at them with proper detailed information about "AI bugs" this whole thread is proper with loads of details, surely we can hope a reply.
Bug Reports are not meant to be conversations and do not warrant replies unless further information is required.
Keep in mind, that we do not need to respond to bug reports unless more information is required.
Also, while I'm here, let's make sure we clarify one thing: Scheduled Maintenances are not at all what you think they were. They were there to do work that needed the game to be down. They physically could not affect AI. That work no longer requires the game to be down and can be done at any time.
Since Kabam is about to hit their revive "fix" timeline perfectly, I wonder why can't they hit their bug fixes and AI acknowledgement timeline as well. 😀
Doesn't anyone find it weird how kabam only "fixes" things that benefits the players?
I think it's time somebody put some numbers to this. If anybody ever wants to say this again, I want them to go through every single Bug Fix section of every single Patch Notes document and count out the number of "beneficial" bugs fixed versus harmful bugs. I'm more than 100% sure that you'll find that you're extremely wrong.
Comments
Wasting over 30 seconds in BG baiting with guard open, only for the enemy to walk slowly torwards me then dash back repeatdly
Lost matches i could ve easily won due to this sheet
But problem is his medium dash catches you? Somehow? Every single time? This problem is not with Maestro, Kang and other heroes as I've tried constantly in EQ but specifically just Thanos.
I repeat, "Thanos hold block, I hit him on block then dash back and TRY to intercept with light to complete mission but he somehow, EVERY SINGLE TIME successfully connects his own medium dash over and over again."
What?
Kabam have asked to come at them with proper detailed information about "AI bugs" this whole thread is proper with loads of details, surely we can hope a reply.
Wtf bro
1 sp & attacker is ko.
P1-t1 wars were very frustrating & stressful as officer as well player.
What can you do if ai just waits out whole taunt passive to go away before using sp attack . Or just to stubborn to do intercepts & when try to do, either it parries it or dashback intercepts you to a full combo on face.
This tactics difficulty is fine for me but being mostly ai dependant what makes it more annoying than difficult. Coz you never know what hit you in that spilt second.
We've just talked about the AI earlier this week, as seen in this post here: https://forums.playcontestofchampions.com/en/discussion/357743/re-ai-throwing-fewer-specials-re-parrying-issue-situation#latest
And before that, we talked about it here: https://forums.playcontestofchampions.com/en/discussion/350168/lets-chat-about-defender-ai-current-state-behind-the-scenes-upcoming-changes
After you have read and understand both of those, feel free to make a detailed Bug Report in the Bugs and Known issues section of the forums using this template here: https://forums.playcontestofchampions.com/en/discussion/61843/forum-bug-report-template#latest
Keep in mind, that we do not need to respond to bug reports unless more information is required.
Also, while I'm here, let's make sure we clarify one thing: Scheduled Maintenances are not at all what you think they were. They were there to do work that needed the game to be down. They physically could not affect AI. That work no longer requires the game to be down and can be done at any time.