Thanks again Slayer of Gods!!!
Denslo500
Member Posts: 905 ★★★
@SlayerOfGods
Your basic rotation for CGR continues to rock!!!!!!!!
5th level of side quest, all opponents up to Strange were 1 rotation done.
I had a harder time on the 4th level using other champs.
For those that don't know: Parry Heavy, Parry MLLLL, Parry MLLLM and immediately go into SP2 = power locked insta-death.
Your basic rotation for CGR continues to rock!!!!!!!!
5th level of side quest, all opponents up to Strange were 1 rotation done.
I had a harder time on the 4th level using other champs.
For those that don't know: Parry Heavy, Parry MLLLL, Parry MLLLM and immediately go into SP2 = power locked insta-death.
7
Comments
That said, you probably do still need R1 Petrify if the opponent is R5, due to base combat power rate.
Aptitude only increases CGR's Sp2 damage by about 6%. And Aptitude will enhance the Cruelty buff if they were ever active at the same time, and for the rest of that specific Cruelty buffs duration - the increased potency won't actually go away when Aptitude expires. I did the math in this video: https://youtu.be/tQeYevV6n2Q
Also, why would you use MLLLL before MLLLM in this kind of Rotation if you aren't starting with a heavy? You won't reach Sp2 in 2 combos and before the opponent can launch a Special, if you're doing it that way.
If your CGR is Rank 3 or higher, you will have enough base combat power rate to do Heavy, MLLLL, MLLLM, Sp2, and you should always start fights with that, imo.
The only time I would ever use MLLLM, MLLLL, Parry, Heavy cancel into Sp2 is if my CGR was under Rank 3 or if I was worried the opponent would Evade my Special, like Daredevil (Classic), who has a 100% chance to Evade projectiles at max Sig.
TL;DR: if your CGR is R3 or higher, use the following combo strings:
Parry, Heavy, MLLLL, MLLLM, immediately launch Sp2.
Once Judgements reset, THEN use MLLLM, MLLLL, Parry, Heavy cancel into Sp2.