Alliance War, Defender kills should be brought back!
Xhuliii
Member Posts: 66 ★
I've lost 3 wars because of this, bosses are a way of winning war, but whats the point of having one if each member will revive his team about 10 times slowly chipping away his hp. Where is the "competition" if you are just going to kill each boss every single time? For us, newer allies who arent as organised and cant always do 100% explore on every bg, we rely alot on bosses. It should be skill based not whoever has the most items.
Down is our last war boss kill count, we've even had 60+!
Down is our last war boss kill count, we've even had 60+!
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Comments
Under the current nodes?? You're crazy. Kabam needs to remove Buffet/Masochism/Bane/Flare, etc...before they give us defender nodes back. Otherwise it will be much worse than 14.0 ever was.
Tier3 to tier 8 we hate it, because our motto always was aq focus and don't make people Revive for war, the higher tiers solid non diverse defense was a viable option (won about 40%) but once we hit tier 5 it became a joke, when you can see The defenders you can plan ahead and we are seeing revives like this quite a bit but tbh the nodes in tier 6 and 7 are far too easy, we haven't seen an alliance under 9m there for weeks apart from a couple who obviously sold 2/3*s, we have changed to diversity now but one mistake in diversity and the war is over before we start. We would all just not play war, im struggling to fill 2 bgs now except... map 5 costs loyalty
If kills were brought back it would allow the team who gambles with a strong defense hoping to get stops when guys get ko'd and don't want to spend. Right now the strategy for winning is just boosted diversity and hope it's enough. There is no way to work around this.
They added map 6 for lower alliances to leapfrog higher prestige ones in aq, they need a similar mechanic in war, which would be defender kills. They could even offer options in matchmaking. I bet more would go with that option than without.