Future State of Game

SagaChampionSagaChampion Member Posts: 1,345 ★★★
What do you think about future of the game?
Summoners Opinions💡

Comments

  • PT_99PT_99 Member Posts: 4,499 ★★★★★

    I honestly think Kabam is going in a pretty good direction with the game right now. With the recent Banquet, Kabam has managed to bridge the skill gap between endgame players and the rest of the playerbase really well. I can confirm this, since I achieved Thronebreaker only with the help of the resources I obtained during the Banquet event.

    The recent side quests have also given plenty of decent rewards, and were definitely an improvement from the often repetitive side quests of early 2023. There has also been the release of Necropolis and the Starry-Eyed side quests, which were nice additions for endgame players.

    When it comes to bugs, there's still a fair amount of frustration, but it's definitely better than last year's situation. I'm quite confident with the game currently, and I think it's just gonna get better from here.

    Finally someone who posted comment after deleting the stuff in brackets.
  • Sundance_2099Sundance_2099 Member Posts: 3,405 ★★★★★
    I know it's been a year, but it's still makes me mad how they spiked the difficulty in the lower level SQ and EQ. I still contend that it is ludicrous for Proven to have 3* champions with health pools equivalent to a rank 3 5* because of a goddamn 600% health boost global node. These global health boosts in Contender, Proven and Conqueror difficulties should be reduced by a minimum 50%, if not more. They have in no way pushed me to get to Uncollected. I moved to get to Uncollected solely because my sister, who only started playing last April, got to it inside about 6 months and I decided it was time to stop procrastinating and do it. I am not an intensive player of this game, I am happy being at a lower progression level, I happily play Proven EQ as it's at a skill level I can manage, but it frequently annoys me that I should in theory be able to do Conqueror, but I can't because the higher health boosts and my struggle to get more champions to higher ranks means I can't complete the higher difficulty event I should, notionally manage.
  • Shadow_ShooterShadow_Shooter Member Posts: 359 ★★★
    I feel like it’s a two way current for Kabam. Considering their past performance, just when I start believing in Kabam, they just make a very strange controversal decision about the game and it pretty much erases all the good things I’ve felt about the game… Like them first admitting issues with AI and creating a sticky post to invite feedback, then a month later deleting that sticky post…
  • Emilia90Emilia90 Member Posts: 3,450 ★★★★★
    edited January 22
    2023 was a phenomenal year for the game and Necro is some of the best content they’ve ever put out. That being said, I’m not sure where 2024 will go yet. Champ releases have been good so far, SQ is the best in a while, but raids and AI behavior are still a big issue
  • FrostGiantLordFrostGiantLord Member Posts: 2,057 ★★★★

    I know it's been a year, but it's still makes me mad how they spiked the difficulty in the lower level SQ and EQ. I still contend that it is ludicrous for Proven to have 3* champions with health pools equivalent to a rank 3 5* because of a goddamn 600% health boost global node. These global health boosts in Contender, Proven and Conqueror difficulties should be reduced by a minimum 50%, if not more. They have in no way pushed me to get to Uncollected. I moved to get to Uncollected solely because my sister, who only started playing last April, got to it inside about 6 months and I decided it was time to stop procrastinating and do it. I am not an intensive player of this game, I am happy being at a lower progression level, I happily play Proven EQ as it's at a skill level I can manage, but it frequently annoys me that I should in theory be able to do Conqueror, but I can't because the higher health boosts and my struggle to get more champions to higher ranks means I can't complete the higher difficulty event I should, notionally manage.

    I definitely agree. I was in your shoes for quite a long time. From the first time the EQ changes went live, all the way to around June, I struggled to even complete the Uncollected EQ, and was forced to complete the Conqueror EQ instead. If you check my in-game profile, you'll find plenty of Common titles, most of which were obtained during this period. However, after I got my first few 6* r2s, the Conqueror EQ slowly became to easy for me, and I could do the UC EQ consistently again. While I do agree that the lower level EQs are pretty difficult for their target demographic, I think this was a smart move on Kabam's part, as it forced new players to quickly improve and bridge the skill gap between endgame players and the rest of the playerbase.
  • DNA3000DNA3000 Member, Guardian Posts: 19,658 Guardian

    I think the AI will kill the game for most new players. Try starting a new account and see how difficult it is to bait specials. If I wasn't speeding through content as a Valiant on the main, I'd have quit out of frustration.

    Every time I goof around with new accounts what I discover is that the roster progression is so high in the early going that you can play with your feet and still get through the content ten times easier than the vets had it back in the day. They don’t need to bait specials because most things don’t last long enough to reach specials much less use them.

    When I first started playing, players did not have DorkLessons or content guides or tier lists. The average player skill was such that even a straight up equal match up (where player and defender are about equal rank) was non-trivial. Today, on top of the roster advantage new players have, they also start far ahead of where veteran players did. And when vets roll new alts, they often forget that the stuff they do now, fighting defenders with six times the PI of their attackers, doesn’t scale downward perfectly. It can be much harder to pull off the same stuff on a new account that they routinely do on their top tier accounts. But new players are not attempting such shenanigans.

    As far as I can tell, this game still attracts new players at a similar clip as it used to. Perhaps not quite as much, because it is getting long in the tooth, but not dramatically lower. I don’t think new players have a harder time, they have a significantly easier time than players in the past. The AI issues are really an issue for more sophisticated players. Most new players complain about running into fights they can’t figure out because they didn’t read the nodes. They complain they don’t have perfect counters to cheese everything. They complain they are not advancing as fast as they would like, because many of them think they should be able to catch up with the Valiants in a couple weeks. They don’t know the game *has* an AI, much less have any idea it can be problematic to sometimes work around.
  • HungaryHippoHungaryHippo Member Posts: 1,038 ★★★★
    Typed out a long response but apparently responses to you have to be vetted. Suffice it to say, as a week one valiant player, the AI has been just infuriating on my mini account (like baiting specials to time out in map 5 AQ).
  • DNA3000DNA3000 Member, Guardian Posts: 19,658 Guardian

    Typed out a long response but apparently responses to you have to be vetted. Suffice it to say, as a week one valiant player, the AI has been just infuriating on my mini account (like baiting specials to time out in map 5 AQ).

    I’m not sure what the date becoming Valiant has to do with anything, but as someone who got to Valiant on November 24th, and also as someone who regularly plays two lower alts including a Cav that does Map 5, AI has yet to cause significant issues for me on that map. And I’m often the boss killer on that map so that includes both minions and bosses.
  • HungaryHippoHungaryHippo Member Posts: 1,038 ★★★★
    DNA3000 said:

    Typed out a long response but apparently responses to you have to be vetted. Suffice it to say, as a week one valiant player, the AI has been just infuriating on my mini account (like baiting specials to time out in map 5 AQ).

    I’m not sure what the date becoming Valiant has to do with anything, but as someone who got to Valiant on November 24th, and also as someone who regularly plays two lower alts including a Cav that does Map 5, AI has yet to cause significant issues for me on that map. And I’m often the boss killer on that map so that includes both minions and bosses.
    Well you must be lucky then. I suppose everyone complaining about it including C4+ above streamers and even Kabam devs are all just unlucky then. Glad you've never had any significant issues with it.
  • TyEdgeTyEdge Member Posts: 3,116 ★★★★★
    I spent 21,000 units on cyber weekend and made the deliberate choice not to buy those garbage banquet crystals. I did enough for the 7-star crystal and I don’t even remember who it was.

    I cleared two necro paths but couldn’t find the motivation to repeatedly run act 5 for another 70-100 revives.

    I think my relationship to the game has changed in the past few months. I’m not as driven to push to GC in battlegrounds. I don’t want the stress of competitive war. What I’m about to say may just relate to me, but it feels like Kabam can’t figure out what the Next Big Thing is, and we’re getting dragged behind the bus as it fishtails down the road.

    Relics! Battlegrounds! Raids! There are 260 champs in this game and now I’m having to deal with BG metas that require knowing which champs are vulnerable to what DOT…and I just find it more satisfying to punch through things with Hulkbuster.

    I’ll probably coast along at 70% of my 2023 play level until 8.4 comes out, I’ll become valiant, then I’ll be left hoping they’ve update the in-game stores to make me feel like that’s a meaningful achievement.
  • DNA3000DNA3000 Member, Guardian Posts: 19,658 Guardian

    DNA3000 said:

    Typed out a long response but apparently responses to you have to be vetted. Suffice it to say, as a week one valiant player, the AI has been just infuriating on my mini account (like baiting specials to time out in map 5 AQ).

    I’m not sure what the date becoming Valiant has to do with anything, but as someone who got to Valiant on November 24th, and also as someone who regularly plays two lower alts including a Cav that does Map 5, AI has yet to cause significant issues for me on that map. And I’m often the boss killer on that map so that includes both minions and bosses.
    Well you must be lucky then. I suppose everyone complaining about it including C4+ above streamers and even Kabam devs are all just unlucky then. Glad you've never had any significant issues with it.
    You're assuming that I'm the exception. However, if the vast majority of players were having the same problem you mention, being unable to bait specials on Map 5 to the point of timing out, I'm pretty sure we would be hearing several order of magnitude more complaints.

    A lot of people, including me, has noted certain situations where the AI behaves inconsistently or frustratingly. But consistently and frustratingly to the point of being unable to play effectively without considering quitting, that's likely to be an extremely rare complaint. You mention streamers complaining. But their streams themselves are direct evidence that such problems are not consistent and common. If they were, we could just pick a random streamer and a random stream from them and see consistent evidence of the problem you're describing at the magnitude you're implying. But when I watch streamed play, such issues are sufficiently uncommon to be noteworthy when they happen.
  • HungaryHippoHungaryHippo Member Posts: 1,038 ★★★★
    DNA3000 said:

    DNA3000 said:

    Typed out a long response but apparently responses to you have to be vetted. Suffice it to say, as a week one valiant player, the AI has been just infuriating on my mini account (like baiting specials to time out in map 5 AQ).

    I’m not sure what the date becoming Valiant has to do with anything, but as someone who got to Valiant on November 24th, and also as someone who regularly plays two lower alts including a Cav that does Map 5, AI has yet to cause significant issues for me on that map. And I’m often the boss killer on that map so that includes both minions and bosses.
    Well you must be lucky then. I suppose everyone complaining about it including C4+ above streamers and even Kabam devs are all just unlucky then. Glad you've never had any significant issues with it.
    You're assuming that I'm the exception. However, if the vast majority of players were having the same problem you mention, being unable to bait specials on Map 5 to the point of timing out, I'm pretty sure we would be hearing several order of magnitude more complaints.

    A lot of people, including me, has noted certain situations where the AI behaves inconsistently or frustratingly. But consistently and frustratingly to the point of being unable to play effectively without considering quitting, that's likely to be an extremely rare complaint. You mention streamers complaining. But their streams themselves are direct evidence that such problems are not consistent and common. If they were, we could just pick a random streamer and a random stream from them and see consistent evidence of the problem you're describing at the magnitude you're implying. But when I watch streamed play, such issues are sufficiently uncommon to be noteworthy when they happen.
    Got literal a Kabam dev on stream saying the AI is so bad it makes them furious to talk about it. But DNA3000 assures us nothing is wrong… yep.
  • Twist1298Twist1298 Member Posts: 196

    DNA3000 said:

    DNA3000 said:

    Typed out a long response but apparently responses to you have to be vetted. Suffice it to say, as a week one valiant player, the AI has been just infuriating on my mini account (like baiting specials to time out in map 5 AQ).

    I’m not sure what the date becoming Valiant has to do with anything, but as someone who got to Valiant on November 24th, and also as someone who regularly plays two lower alts including a Cav that does Map 5, AI has yet to cause significant issues for me on that map. And I’m often the boss killer on that map so that includes both minions and bosses.
    Well you must be lucky then. I suppose everyone complaining about it including C4+ above streamers and even Kabam devs are all just unlucky then. Glad you've never had any significant issues with it.
    You're assuming that I'm the exception. However, if the vast majority of players were having the same problem you mention, being unable to bait specials on Map 5 to the point of timing out, I'm pretty sure we would be hearing several order of magnitude more complaints.

    A lot of people, including me, has noted certain situations where the AI behaves inconsistently or frustratingly. But consistently and frustratingly to the point of being unable to play effectively without considering quitting, that's likely to be an extremely rare complaint. You mention streamers complaining. But their streams themselves are direct evidence that such problems are not consistent and common. If they were, we could just pick a random streamer and a random stream from them and see consistent evidence of the problem you're describing at the magnitude you're implying. But when I watch streamed play, such issues are sufficiently uncommon to be noteworthy when they happen.
    Got literal a Kabam dev on stream saying the AI is so bad it makes them furious to talk about it. But DNA3000 assures us nothing is wrong… yep.

    Truthfully it really depends on where you are in game. I have been communicating about overall issues with the game for years. All it was ever met with was trolling of it being lack of skills. Now that it's more widespread to the players the views are different. The game needs a overhaul in so many ways, but unfortunately I don't see it happening. I agree the difficulty switch was the first major change that had me worried, but as time went on things got progressively worse. I actually took a break from the game for years and I found my own way to have fun, but even that's fading away quickly. Just focusing on the top end players and what they want is not a good thing because it's such a small group. I agree that if they focused on gameplay and a refreshing the game would have staying power as it gets old.
    The future is fading unless they put in some serious work.
  • ReignkingTWReignkingTW Member Posts: 2,774 ★★★★★
    AI hasn't been terrible for me, personally, but I've had issues baiting specials.

    If you play something lower level like aq map 2 or Proven eq, it's completely different. It's extremely slow, I assume to make it easier for noobs.
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