Is it legal for me to play MCOC on PC with BlueStack? Or is it not safe for my account
Philippebonetti
Member Posts: 32 ★
Seriously, if anyone knows the actual anwser respond, but if you dont know and you just guess, please dont respond i dont want my main to get banned because of that.
Thank you to everyone, even if you dont respond have a great day
Thank you to everyone, even if you dont respond have a great day
7
Comments
Tell us where you are.stuck..who your best champs are...
Under an emulated environment like Bluestacks, the player is an omnipotent omniscient invisible untraceable god - unless they make a mistake and get detected. Even if the player swears up and down that they didn't do anything unfair, Kabam has no way to prove that is true.
That's why this is a no-no.
Luckily my hands have gotten better since so nowadays I can actually play the game on my phone without the need for any outside help.
Players can just change the key bindings for that one fight and play the reverse controls node as normal, Making it useless.
Other than any disability.
Well since the is just got necro’d anyways I may as well ask now. Im curious if you have any knowledge about the system Necropolis was using to be able to handle the case of simulated responses. Apparently the content had some method of tracking data which could circumvent the issue of faked in game data. In theory, if this is robust, would it solve this issue and make the BlueStack issue redundant?
There is no single foolproof method of preventing cheating. What I will say is that cheat detection is about spinning webs of detections around the game and pouncing on a player who touches one of them. A player who cheats can do all kinds of things to avoid detection, but they have to be right every time. The tighter this web is, the more likely they are to catch a cheater sooner than later. Removing limitations on the players increases the likelihood that they will evade detection, or evade detection for longer. And specifically allowing emulators would make several cheat detection options no longer reliable.
There's also the issue of cost. There are some methods of detecting cheating that have a cost associated with them, such that there's a huge difference between using it for something like Necropolis and trying to implement it across the entire game. That's several order of magnitude difference in effort, and something that has significant cost to do at all can become impractical to do across millions of fights a day.
Genuinely curious
I play some Phone games that have also PC versions and its way better at least for me for those reasons; I always wanted a console version of the game but I understand it is not doable
Closest Ive been to anything sniffing the realm of cheat detection was fresh out of grad school when I had a stint in cryptography and that was… cough… a number of years ago. I’ll have to read through a few papers at some point to see how the current landscape looks