**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
**KNOWN BG ISSUE**
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
We are aware of an issue with the seeding for the beginning of the BG season.
We are adding rewards to higher progression brackets to offset the additional grind.
More information here.
**Arcade is being extra tricky with his Murder Box...**
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
It appears Arcade has been non-cooperative in his approach to this month's side quest and presented his clues in a nonsensical order. Lucky you, Summoners, we have our best and brightest on the case and those clues should now be a lot more straightforward. While messing around in Arcade's files we came across a phrase, highlighted and bolded, with sparkles and pointy arrows: "the abode for the dead" ... Maybe that will help you along the way!
Options
Comments
Will the defenders be high level ones like in high tier quests or are the difficulties of these quests dependent on the tactics?
I know it might sound a bit stupid but, I just turned tb, I don't want to waste a lot revives and be frustrated again.
I asked couple friends and they also have same issue
Better to hurry and get the paragon yeey, justa chapter and 2 r4's left..
I appreciate all the response.
Keep up the good work!
Between the all the new content and the energy costs it's getting impossible to keep up at the top tiers for people who want to enjoy the game casually. With the special daily objectives we've now got strict daily playing requirements to get top level rewards and if you want to get that shiny deathless king groot here's a piece of content that's going to be a huge revive dump for most players. Oh and it's 5 energy cost per tile so don't even think about trying to give it multiple runs to come up with good counters to solve difficult fights.
Also btw once you've made it through the path here's a massive Photon boss who's specials are impossible to avoid in pure light form and just did 25K damage through my block while I was trying to create an opening. Fun stuff!
Seriously, I don't think the game has ever been in a less enjoyable spot for me personally. Hats off to you guys.
i quite enjoyed it as Decay was one of my favorite attack tactics so laughing at Hazard with Titania is just as fun as I remember it.
You are paragon, but can’t rank 5 6 stars, bc that makes sense?!
Battlegrounds evolved into the most sweaty grind sessions ever for a subpar store
Side events are now 11 quests
Deathless champs are cool but now you need to play to the WORST game mode to get them
Been playing since 2016 and I’m without an alliance bc I have nothing to work towards until I can become valiant. The fun has never decreased at such a fast rate. This was the only video game I ever played and it’s being taken away.
with the current war meta and then this, its just meh.
When you guys stopped the revives farming thing, you said, if the player base has and an overflow of revives available to them and rush through content it would not be worth for us to create new content, then came the CCP challenges, and people complained about that, then your stance is, you don't have to do it if you don't want to, doesn't that not all equate to the same why would we bother making things if people are just not going to do it.
If people rush through things you are unhappy, but if people don't do things, you are fine with it. Would a creator rather have their work touched even tough the people rush trough it, or don't do it, at least your work is not for nothing, people enjoyed it.
Do you think your work the last 2 months was worth it, there was a thing about the player base in another threat, that said who is the player base exactly, well i don't know, but my opinion is (player base of one), the content the last 2 months that's been thrown at are us, where not properly tested, over tuned and not fun at all
Now, I don't think this content is entirely worth the outrage considering deathless guillotine did require one path of necropolis which does amount to some resource investment as did this challenge. However when you consider this on the back of the CCP challenges and medicore side quests for months but anything with semi-worthwhile rewards having this difficulty spike, its just very frustrating and frankly not fun.
It's like we are back in the Act 6 era where act content was overtuned and then you slowly stepped back into making it more enjoyable (but then also lowered the frequency of the release cadence)