**KNOWN AW ISSUE**
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
Please be aware, there is a known issue with Saga badging when observing the AW map.
The team have found the source of the issue and will be updating with our next build.
We apologize for the inconvenience.
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Comments
(Also goodbye Miike)
It could be something simple like Energy cap increase, inventory space increase, and TBH yeah, the 1 mastery point increase from Necropolis wasn't game breaking, I don't think adding 1-2 more would be too big of a stretch
Other options could be to "go back one fewer rank" every BG reset or slightly better or cheaper crystals (e.g. 10% off solo crystals) or 10% off entry to anything (raids and their tickets, BG gold cost to enter certain arena fights, etc.) or even simply 10% off her crystals.
Most level up games have caps, then after time, add to them to keep players involved (e.g. WoW frequently adds 10 more levels with new releases).
The question is... should it just be "accumulate more XP"... number... or should it be tied to other stats, such as roster size, or solo stats (e.g. either NN arena matches, NN arena streak, or NN AW MVPs).