Ban discrepancy T1/T2 in AW issue
Hello. My alliance was T1 in the first war in season, and chose our 5 bans. We lost the war, fair enough, we were outplayed. Now, for war 2 we were T2, ad we are one of the so called elevator alliances that balance between t1/T2.
Bans are in place, I see there was an announcement about the reverting 5 to 3 bans due to t1/T2 issue. We think no more of it, we have our bans set.
War 2 starts, enemy has 5 bans set, but we see we suddenly only have 3 bans set.
I _then_ see (as per attached screenshot) that an announcement has been made later on in forums that we need to perform manual tasks to re-set bans, if we also wanted to have ban #4 and #5?
I need to ask, seriously - you back and forth in bans because there is an issue, you end up backpedling on your announced changes with less than 24 hours before attack phase, and you expect your players to go through hoops to manually patch up the issue... And this on top of the current issue where loading war screen/map takes between 30 seconds and 5 minutes - with no solution to that in sight.
Is it correct that we only get 3 bans because we didn't see that you backpedaled on the ban change under a day before war went live, and that we were unfortunate enough to face a T1 alliance while we are T2, and we get double punished, or what is the deal here?
Is the 3 vs 5 bans a visual bug on our end, or did we just get shafted 2 bans because of inconsistent and insufficient communication from your end?
High tier AW is pretty damn competitive. Losing 2 out of 5 bans to limit our enemy counterplay to our placement is _massive_. So I'm just trying to get confirmation on whether I am correct in reading this, or if I'm seeing a visual bug, somehow.