Randomness: I didn’t understand OG Spidey’s buff. My bad, Kabam. It’s awesome
ESF
Member Posts: 2,014 ★★★★★
Hey, folks! Hope all is well!
I always think transparency is good. I tend to post most often about kits and buffs, and I am usually pretty vocal when I think Kabam has done well with original kits and buffs/reworks I think are pretty good.
(For example: I gently tried to explain to folks that Red Skull’s buff was fire! I did! I really did!)
But I also make very clear that I absolutely realize that I don’t know everything about this game. I do ask questions. Stuff flies by me all the time and it can be frustrating when it’s right there.
That brings us to today’s topic: OG Spider-Man’s buff from about a year ago.
That was one of those buffs that I just “didn’t get.” I didn’t understand it.
That’s not to criticize Kabam — it was me. Totally my fault. I didn’t concentrate enough on the updated descriptions and I wasn’t patient enough to keep working at it, testing it.
Recently, though, I swallowed my pride and went online, searched YouTube for information about the buff, found two that I watched — but there were absolutely more — because it’s important to note that people are making and posting content to help players get better at this game. I appreciate it and encourage others to seek assistance with this game if you have questions! No one knows everything.
With that said: I want to be clear.
1. The OG Spider-Man buff isn’t a Red Magneto-level buff.
2. However, it’s a very good overall buff that actually did a bit more than I thought it could.
3. It absolutely helps to have the kit awakened AND at high sig. You can do stuff more…easily?
4. It’s not the fastest in raw DPS, but there are moments — I had a 68K crit with a 5/55 kit, L2.
It’s a Science kit with a ton of debuffs, so yes, you absolutely can reverse healing. I would prefer Slow to Decelerate, but that isn’t a dealbreaker — you still get nearly-flawless control against Unstoppable procs.
Some people already knew this buff was good, and that’s awesome.
But I remember when it was released, it was pretty quiet on the boards. So I wanted to revisit, own up to my lack of understanding, and encourage anyone who has an OG Spider-Man sitting there that they haven’t really mastered, post-buff — especially if it’s at a naturally high sig — to maybe take that kit for a spin, because it really is kinda good. Sorry I didn’t get it before!
Thanks for listening!
I always think transparency is good. I tend to post most often about kits and buffs, and I am usually pretty vocal when I think Kabam has done well with original kits and buffs/reworks I think are pretty good.
(For example: I gently tried to explain to folks that Red Skull’s buff was fire! I did! I really did!)
But I also make very clear that I absolutely realize that I don’t know everything about this game. I do ask questions. Stuff flies by me all the time and it can be frustrating when it’s right there.
That brings us to today’s topic: OG Spider-Man’s buff from about a year ago.
That was one of those buffs that I just “didn’t get.” I didn’t understand it.
That’s not to criticize Kabam — it was me. Totally my fault. I didn’t concentrate enough on the updated descriptions and I wasn’t patient enough to keep working at it, testing it.
Recently, though, I swallowed my pride and went online, searched YouTube for information about the buff, found two that I watched — but there were absolutely more — because it’s important to note that people are making and posting content to help players get better at this game. I appreciate it and encourage others to seek assistance with this game if you have questions! No one knows everything.
With that said: I want to be clear.
1. The OG Spider-Man buff isn’t a Red Magneto-level buff.
2. However, it’s a very good overall buff that actually did a bit more than I thought it could.
3. It absolutely helps to have the kit awakened AND at high sig. You can do stuff more…easily?
4. It’s not the fastest in raw DPS, but there are moments — I had a 68K crit with a 5/55 kit, L2.
It’s a Science kit with a ton of debuffs, so yes, you absolutely can reverse healing. I would prefer Slow to Decelerate, but that isn’t a dealbreaker — you still get nearly-flawless control against Unstoppable procs.
Some people already knew this buff was good, and that’s awesome.
But I remember when it was released, it was pretty quiet on the boards. So I wanted to revisit, own up to my lack of understanding, and encourage anyone who has an OG Spider-Man sitting there that they haven’t really mastered, post-buff — especially if it’s at a naturally high sig — to maybe take that kit for a spin, because it really is kinda good. Sorry I didn’t get it before!
Thanks for listening!
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Comments
Yessir!!!!! Best raid champ here
It’s too bad, because it’s actually close being interesting/good
I think the control that he gives you is what's underrated: probably the best Taunt in the game.
I admit tho, that this isn't a bad thing on Spidey himself, but rather in general. I understand Sigs are important part of the game, but I have always hated to pull a champ, only to know I will actually be able to play them only once I do that again