@Clobberin_Time it's been a long time but those were fun times. Trucos, Kiryu, Dragon, and so many others back then. We were king of the player resources (recruiting rooms, strategy chats, hangouts, etc) till Josh went to coo-koo town 😵💫
this may not be too old, probably just like 2-3 years ago, but when agent venom synergy was insane and used for almost every quest. i still have my r5 agent venom and use him for fun
I started playing in April 2015 and Daredevil Classic was just being released
The easy things the game offered early on, from perfect block teams to the Goddess OG Scarlet Witch So many changes, iterations, and nerfs have happened along the way
Always great to see how the game continues to evolve
Not necessarily old school but does anyone remember sig ability descriptions being extremely vague when they were locked and they didn't show any values or anything so it was hard to know what sig abilities did for specific champs? I never realized they changed that until a couple months ago lmao.
(and other quotes..) I remember when the class advantage was different.
Wtf is it really true? When did they changed it?
It must have been really early on
. I had already been wanting to do a more complete History post, showing the original Change Log Thread. But here are snippets of it pertaining to this CLASS WHEEL change, way back when. So original Class Wheel only survived from OCT 2014 until JAN 2015. (I do remember having that original Pic above of the Wheel saved in my pics years ago)
FYI, they appear to ONLY be PATCH Notes (or mid-month HotFixes) in that ChangeLog thread (including prior to the actual first 1.0 Release). It does NOT include notes on the actual main monthly (or Original 1.0) Releases. And stopped being updated in 2023.
me pulling 3 star colossus from a daily crystals and scream out loudly af. Also, back then there wasn't act 4 and iirc, no monthly eq as well. Age of ultron was the first one iirc, and i mainly started playing because i felt HB was so cool back then
Not necessarily old school but does anyone remember sig ability descriptions being extremely vague when they were locked and they didn't show any values or anything so it was hard to know what sig abilities did for specific champs? I never realized they changed that until a couple months ago lmao.
Wasn't it the same with abilities as well if you tried to check the champion description
Comments
Trucos, Kiryu, Dragon, and so many others back then. We were king of the player resources (recruiting rooms, strategy chats, hangouts, etc) till Josh went to coo-koo town 😵💫
The easy things the game offered early on, from perfect block teams to the Goddess OG Scarlet Witch
So many changes, iterations, and nerfs have happened along the way
Always great to see how the game continues to evolve
So...
They changed with Skill before Science and rest is history...
I had already been wanting to do a more complete History post, showing the original Change Log Thread.
But here are snippets of it pertaining to this CLASS WHEEL change, way back when.
So original Class Wheel only survived from OCT 2014 until JAN 2015. (I do remember having that original Pic above of the Wheel saved in my pics years ago)
FYI, they appear to ONLY be PATCH Notes (or mid-month HotFixes) in that ChangeLog thread (including prior to the actual first 1.0 Release).
It does NOT include notes on the actual main monthly (or Original 1.0) Releases. And stopped being updated in 2023.
https://forums.playcontestofchampions.com/en/discussion/11/marvel-contest-of-champions-changelog/p1
——— several updates later ———
Also, back then there wasn't act 4 and iirc, no monthly eq as well. Age of ultron was the first one iirc, and i mainly started playing because i felt HB was so cool back then