Time for Real Time PVP arenas

Think arenas would be a lot more enjoyable if it was real time pvp, they could even add it in as a separate arena with different rewards/milestones. Just my two pence, just wondering others thoughts on the matter?

Comments

  • Kevin110Kevin110 Member Posts: 69
    I’d love it but I fear the lag lol
  • QwertyQwerty Member Posts: 636 ★★★
    why? it would be two people sitting there waiting to parry the other. it wouldn't be fun at all.
  • ItsRipperItsRipper Member Posts: 14
    Qwerty wrote: »
    why? it would be two people sitting there waiting to parry the other. it wouldn't be fun at all.

    So you'd just sit there and wait to parry? :/ You can't parry heavy attacks either, Forces you to up your game that's why.
  • Mmx1991Mmx1991 Member Posts: 674 ★★★★
    Would never work from a gameplay perspective.

    2 guys waiting to parry each other the whole fight. Quake would probably be God Tier for her quake charges. It would just never work.
  • winterthurwinterthur Member Posts: 8,061 ★★★★★
    It's an idea. I am thinking sub-divide into time zones. The "top" 1024 Summoners in each zone gets to complete. Have not figure out yet what is top, maybe start the cutoff with Uncollected status? Maybe some other criteria?

    The top 8 (after the fights) of each zone gets to fight another player of another zone (all zones in).

    I think it could generate huge interest.

    Could also do a 2* PvP worldwide (but using restricted criteria as it is tough on logistics). Should be really fun.
  • RagamugginGunnerRagamugginGunner Member Posts: 2,210 ★★★★★
    It would be awful.
  • winterthurwinterthur Member Posts: 8,061 ★★★★★
    Qwerty wrote: »
    why? it would be two people sitting there waiting to parry the other. it wouldn't be fun at all.

    True. Just remove parry and give each champ 3 bars to start with. What is the buff that cause degeneration if no hits in x seconds?

    Quite sure there are interesting ways to get Summoners to fight.


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