Since I haven’t seen anyone mention it, Chee gains 15% bleed potency per spirit charge and sinister only reduces bleed damage by 100%.
I decided to restate this to help get the point across:
To clarify, Chee gains a 15% increase in bleed effectiveness for each spirit charge they possess. Sinister's effect only provides a 100% reduction in bleed damage.
Since I haven’t seen anyone mention it, Chee gains 15% bleed potency per spirit charge and sinister only reduces bleed damage by 100%.
I decided to restate this to help get the point across:
To clarify, Chee gains a 15% increase in bleed effectiveness for each spirit charge they possess. Sinister's effect only provides a 100% reduction in bleed damage.
Since I haven’t seen anyone mention it, Chee gains 15% bleed potency per spirit charge and sinister only reduces bleed damage by 100%.
I decided to restate this to help get the point across:
To clarify, Chee gains a 15% increase in bleed effectiveness for each spirit charge they possess. Sinister's effect only provides a 100% reduction in bleed damage.
I feel like he should be 200% bleed resistant against skill champs and 100% against other classes, I feel like that would make more sense.
Since I haven’t seen anyone mention it, Chee gains 15% bleed potency per spirit charge and sinister only reduces bleed damage by 100%.
I decided to restate this to help get the point across:
To clarify, Chee gains a 15% increase in bleed effectiveness for each spirit charge they possess. Sinister's effect only provides a 100% reduction in bleed damage.
I feel like he should be 200% bleed resistant against skill champs and 100% against other classes, I feel like that would make more sense.
Isn't 100% enough? Not every skill champ has above 100% potency
Since I haven’t seen anyone mention it, Chee gains 15% bleed potency per spirit charge and sinister only reduces bleed damage by 100%.
I decided to restate this to help get the point across:
To clarify, Chee gains a 15% increase in bleed effectiveness for each spirit charge they possess. Sinister's effect only provides a 100% reduction in bleed damage.
I feel like he should be 200% bleed resistant against skill champs and 100% against other classes, I feel like that would make more sense.
Isn't 100% enough? Not every skill champ has above 100% potency
I remember some skill champs have critical bleed which is above 100%
Since I haven’t seen anyone mention it, Chee gains 15% bleed potency per spirit charge and sinister only reduces bleed damage by 100%.
I decided to restate this to help get the point across:
To clarify, Chee gains a 15% increase in bleed effectiveness for each spirit charge they possess. Sinister's effect only provides a 100% reduction in bleed damage.
I feel like he should be 200% bleed resistant against skill champs and 100% against other classes, I feel like that would make more sense.
Isn't 100% enough? Not every skill champ has above 100% potency
I remember some skill champs have critical bleed which is above 100%
Comments
15x4=60% more bleed potency which cuts through sinisters resistance
To clarify, Chee gains a 15% increase in bleed effectiveness for each spirit charge they possess. Sinister's effect only provides a 100% reduction in bleed damage.