House of Mirrors-2 node is a lie!

_puy000__puy000_ Member Posts: 499 ★★
edited October 16 in General Discussion
This supposed 10% chance to evade or auto block an attack is a lot higher than ten percent. I was using fantman against the leader and he evaded 3 of the 5 hits in my combo and this happened twice. And then I was dead because he countered. That means that out of 10 hits he evaded 6 of them. This is NOT a 10% chance, that’s a 60% chance! The auto block portion seemed to work fine; it’s just the evade that’s broken. Why is this happening? Has anyone seen this issue, and has Kabam responded?
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Comments

  • _puy000__puy000_ Member Posts: 499 ★★

    Do you understand how rng works? 1 in 10 hits is the average, not the rule. Each hit is a separate roll of 10% and you just got unlucky

    I’ll go through it a few more times and if it keeps happening then I don’t think it’s luck.
  • MaskedLegendMaskedLegend Member Posts: 110
    Iirc the chance also increases with each crit resistance passive. So one evade will eventually lead to more
  • _puy000__puy000_ Member Posts: 499 ★★
    I tried it again with both silk and hulk (r2 7*), and I only did two full combos with hulk, and got auto blocked twice. I then did two combos when it switched to evade and I got evaded 7 times. With silk I did two full combos again and got auto locked once, I then did two full combos on evade and got evaded over half the time( it’s hard to count hits with silk). The combos with silk ended in a heavy btw
  • _puy000__puy000_ Member Posts: 499 ★★

    Iirc the chance also increases with each crit resistance passive. So one evade will eventually lead to more

    Still I should not be getting evaded this much, something isn’t adding up
  • _puy000__puy000_ Member Posts: 499 ★★

    _puy000_ said:

    This supposed 10% chance to evade or auto block an attack is a lot higher than ten percent. I was using fantman against the leader and he evaded 3 of the 5 hits in my combo and this happened twice. And then I was dead because he countered. That means that out of 10 hits he evaded 6 of them. This is NOT a 10% chance, that’s a 60% chance! The auto block portion seemed to work fine; it’s just the evade that’s broken. Why is this happening? Has anyone seen this issue, and has Kabam responded?

    First of all, the chance of evade is independent for each of your hit. It's not like the AI will evade 1 time in every 10 hits (10%). So that 60% math is wrong here.

    When AI evades, it continues for the some of the next frames, otherwise you can easily counter them if they will evade just for one frame and there will be no meaning of evade. Any of the Guardians will explain this better than me.
    I will admit, I messed up that part. It’s not 60% that’s my bad.
  • WednesdayLengthWednesdayLength Member Posts: 1,471 ★★★
    _puy000_ said:

    Do you understand how rng works? 1 in 10 hits is the average, not the rule. Each hit is a separate roll of 10% and you just got unlucky

    I’ll go through it a few more times and if it keeps happening then I don’t think it’s luck.
    It's literally luck, it doesn't matter whether you agree or not. On a long enough time scale it will always average out 10%
  • _puy000__puy000_ Member Posts: 499 ★★
    Pikolu said:

    Keep in mind that they get +10% chance to evade and autoblock per crit resistance passive they have. Also, is there any specific reason you aren't just bringing a clarity champion? They make the fights a lot easier.

    I accidentally missed the clarity node and didn’t see it. I’ll go through it again and pay attention to the crit resistance to make sure the numbers add up, and then I will go through it again using clarity tagged champs.
  • _puy000__puy000_ Member Posts: 499 ★★

    The Leader also has steady build up which increases his defensive ability accuracy by 100%, so it effectively doubles his evade and auto-block chance.

    Anywho. Everything in life is 50/50. Either it will happen, or it won't. Every time you swing, you either will be evaded/auto-blocked or you won't be.
    Take a 6 sided die and you're trying to roll a 4. The odds say, if you roll that die 6 times, you will only roll a 4 once. There is a 16.7% chance to roll a 4. Now, go and roll that die. How many times did it land on a 4? Could be zero, could be all 6. That is the individual experience. Roll that die 6,000 times, and you're probably really close to that 16.7%.
    But every single roll is a new roll and the previous and next rolls have no impact on the current roll. Every time you swing, the opponent is rolling a 10-sided die (or in Leader's case 5-sided) and every time it has a chance to land on the one side that hurts you, regardless of the role before, and doing nothing to change the roll after. So yes, it really is a 10% chance, but as an individual player your sample size is going to look significantly different than the odds say. Much like how it works with crystal openings.

    I've also heard once upon a time (and perhaps @DNA3000 can confirm) that getting evaded on multiple hits in a row actually counts as 1 evade, it just continues into the next hit. So if you throw MLLL and you get evaded on the second L, then the evade on the third L is still the same evade as on the L before and isn't actually an additional evade triggering.

    For crystal openings it’s not really rng. An alliance mate can see what you’re going to get a few seconds before the crystal stops spinning meaning that when it rolls over a champ it’s not actually rolling over them because it was pre decided.

    If the evade thing your saying is true it would explain a lot, but then why does it pop as evade in green text multiple times in one combo?

    I also was not aware that leader had that ability. It will be interesting to see if the other defenders evade way to often for it to be 10%.
  • PikoluPikolu Member, Guardian Posts: 7,794 Guardian
    _puy000_ said:

    The Leader also has steady build up which increases his defensive ability accuracy by 100%, so it effectively doubles his evade and auto-block chance.

    Anywho. Everything in life is 50/50. Either it will happen, or it won't. Every time you swing, you either will be evaded/auto-blocked or you won't be.
    Take a 6 sided die and you're trying to roll a 4. The odds say, if you roll that die 6 times, you will only roll a 4 once. There is a 16.7% chance to roll a 4. Now, go and roll that die. How many times did it land on a 4? Could be zero, could be all 6. That is the individual experience. Roll that die 6,000 times, and you're probably really close to that 16.7%.
    But every single roll is a new roll and the previous and next rolls have no impact on the current roll. Every time you swing, the opponent is rolling a 10-sided die (or in Leader's case 5-sided) and every time it has a chance to land on the one side that hurts you, regardless of the role before, and doing nothing to change the roll after. So yes, it really is a 10% chance, but as an individual player your sample size is going to look significantly different than the odds say. Much like how it works with crystal openings.

    I've also heard once upon a time (and perhaps DNA3000 can confirm) that getting evaded on multiple hits in a row actually counts as 1 evade, it just continues into the next hit. So if you throw MLLL and you get evaded on the second L, then the evade on the third L is still the same evade as on the L before and isn't actually an additional evade triggering.

    For crystal openings it’s not really rng. An alliance mate can see what you’re going to get a few seconds before the crystal stops spinning meaning that when it rolls over a champ it’s not actually rolling over them because it was pre decided.

    If the evade thing your saying is true it would explain a lot, but then why does it pop as evade in green text multiple times in one combo?

    I also was not aware that leader had that ability. It will be interesting to see if the other defenders evade way to often for it to be 10%.
    1. The reel is an animation, so it is fully rng who you get even if the animation is fake.
    2. I've heard DNA explain that the evade of some champions, like BW, don't have an evade on hit, it is when they trigger their evade, it is a whole window of evade where they'll evade everything for X seconds. This was implemented because before it was on a singular hit which would mean that Drax, who had the OG double medium attack, was a perfect mordo and quake counter because they'd evade his first hit and not his second hit. It was rough learning about that in act 4 when I relied on quake for questing.
  • FurrymoosenFurrymoosen Member Posts: 4,001 ★★★★★
    edited October 16
    _puy000_ said:

    The Leader also has steady build up which increases his defensive ability accuracy by 100%, so it effectively doubles his evade and auto-block chance.

    Anywho. Everything in life is 50/50. Either it will happen, or it won't. Every time you swing, you either will be evaded/auto-blocked or you won't be.
    Take a 6 sided die and you're trying to roll a 4. The odds say, if you roll that die 6 times, you will only roll a 4 once. There is a 16.7% chance to roll a 4. Now, go and roll that die. How many times did it land on a 4? Could be zero, could be all 6. That is the individual experience. Roll that die 6,000 times, and you're probably really close to that 16.7%.
    But every single roll is a new roll and the previous and next rolls have no impact on the current roll. Every time you swing, the opponent is rolling a 10-sided die (or in Leader's case 5-sided) and every time it has a chance to land on the one side that hurts you, regardless of the role before, and doing nothing to change the roll after. So yes, it really is a 10% chance, but as an individual player your sample size is going to look significantly different than the odds say. Much like how it works with crystal openings.

    I've also heard once upon a time (and perhaps DNA3000 can confirm) that getting evaded on multiple hits in a row actually counts as 1 evade, it just continues into the next hit. So if you throw MLLL and you get evaded on the second L, then the evade on the third L is still the same evade as on the L before and isn't actually an additional evade triggering.

    For crystal openings it’s not really rng. An alliance mate can see what you’re going to get a few seconds before the crystal stops spinning meaning that when it rolls over a champ it’s not actually rolling over them because it was pre decided.

    If the evade thing your saying is true it would explain a lot, but then why does it pop as evade in green text multiple times in one combo?

    I also was not aware that leader had that ability. It will be interesting to see if the other defenders evade way to often for it to be 10%.
    Crystal openings are entirely RNG. The game issues a champion the second a crystal is opened, either by popping them or when you tap the screen while spinning them. As soon as you tap, your game immediately communicates with the servers to issue you a champion, which is why it can be seen in the alliance feed before it stops spinning.

    You are also spinning crystals at the same time as hundreds or even thousands of other players. Some players are going to experience the good end of the odds while others will not.

    And the evade text is showing up multiple times because that is the action happening. It doesn't necessarily mean that it is a new action.
  • _puy000__puy000_ Member Posts: 499 ★★

    _puy000_ said:

    The Leader also has steady build up which increases his defensive ability accuracy by 100%, so it effectively doubles his evade and auto-block chance.

    Anywho. Everything in life is 50/50. Either it will happen, or it won't. Every time you swing, you either will be evaded/auto-blocked or you won't be.
    Take a 6 sided die and you're trying to roll a 4. The odds say, if you roll that die 6 times, you will only roll a 4 once. There is a 16.7% chance to roll a 4. Now, go and roll that die. How many times did it land on a 4? Could be zero, could be all 6. That is the individual experience. Roll that die 6,000 times, and you're probably really close to that 16.7%.
    But every single roll is a new roll and the previous and next rolls have no impact on the current roll. Every time you swing, the opponent is rolling a 10-sided die (or in Leader's case 5-sided) and every time it has a chance to land on the one side that hurts you, regardless of the role before, and doing nothing to change the roll after. So yes, it really is a 10% chance, but as an individual player your sample size is going to look significantly different than the odds say. Much like how it works with crystal openings.

    I've also heard once upon a time (and perhaps DNA3000 can confirm) that getting evaded on multiple hits in a row actually counts as 1 evade, it just continues into the next hit. So if you throw MLLL and you get evaded on the second L, then the evade on the third L is still the same evade as on the L before and isn't actually an additional evade triggering.

    For crystal openings it’s not really rng. An alliance mate can see what you’re going to get a few seconds before the crystal stops spinning meaning that when it rolls over a champ it’s not actually rolling over them because it was pre decided.

    If the evade thing your saying is true it would explain a lot, but then why does it pop as evade in green text multiple times in one combo?

    I also was not aware that leader had that ability. It will be interesting to see if the other defenders evade way to often for it to be 10%.
    Crystal openings are entirely RNG. The game issues a champion the second a crystal is opened, either by popping them or when you tap the screen while spinning them. As soon as you tap, your game immediately communicates with the servers to issue you a champion, which is why it can be seen in the alliance feed before it stops spinning.

    You are also spinning crystals at the same time as hundreds or even thousands of other players. Some players are going to experience the good end of the odds while others will not.

    And the evade text is showing up multiple times because that is the action happening. It doesn't necessarily mean that it is a new action.
    I was wrong about crystal openings, sometimes it doesn’t feel like rng lol

    If what you’re saying about evade is true then the odd chance of auto block and evade match up correctly. If not something is still off, so I hope @DNA3000 responds and confirms this to be true.
  • _puy000__puy000_ Member Posts: 499 ★★
    Pikolu said:

    _puy000_ said:

    The Leader also has steady build up which increases his defensive ability accuracy by 100%, so it effectively doubles his evade and auto-block chance.

    Anywho. Everything in life is 50/50. Either it will happen, or it won't. Every time you swing, you either will be evaded/auto-blocked or you won't be.
    Take a 6 sided die and you're trying to roll a 4. The odds say, if you roll that die 6 times, you will only roll a 4 once. There is a 16.7% chance to roll a 4. Now, go and roll that die. How many times did it land on a 4? Could be zero, could be all 6. That is the individual experience. Roll that die 6,000 times, and you're probably really close to that 16.7%.
    But every single roll is a new roll and the previous and next rolls have no impact on the current roll. Every time you swing, the opponent is rolling a 10-sided die (or in Leader's case 5-sided) and every time it has a chance to land on the one side that hurts you, regardless of the role before, and doing nothing to change the roll after. So yes, it really is a 10% chance, but as an individual player your sample size is going to look significantly different than the odds say. Much like how it works with crystal openings.

    I've also heard once upon a time (and perhaps DNA3000 can confirm) that getting evaded on multiple hits in a row actually counts as 1 evade, it just continues into the next hit. So if you throw MLLL and you get evaded on the second L, then the evade on the third L is still the same evade as on the L before and isn't actually an additional evade triggering.

    For crystal openings it’s not really rng. An alliance mate can see what you’re going to get a few seconds before the crystal stops spinning meaning that when it rolls over a champ it’s not actually rolling over them because it was pre decided.

    If the evade thing your saying is true it would explain a lot, but then why does it pop as evade in green text multiple times in one combo?

    I also was not aware that leader had that ability. It will be interesting to see if the other defenders evade way to often for it to be 10%.
    1. The reel is an animation, so it is fully rng who you get even if the animation is fake.
    2. I've heard DNA explain that the evade of some champions, like BW, don't have an evade on hit, it is when they trigger their evade, it is a whole window of evade where they'll evade everything for X seconds. This was implemented because before it was on a singular hit which would mean that Drax, who had the OG double medium attack, was a perfect mordo and quake counter because they'd evade his first hit and not his second hit. It was rough learning about that in act 4 when I relied on quake for questing.
    Does this just apply for champions or does it apply for nodes as well?
  • SirGamesBondSirGamesBond Member Posts: 5,196 ★★★★★
    Bro didn't know how 3% black widow worked in the past.
    You gotta take these nodes like they have 100% chance and be prepared. Become a ninja.
  • FurrymoosenFurrymoosen Member Posts: 4,001 ★★★★★

    Bro didn't know how 3% black widow worked in the past.
    You gotta take these nodes like they have 100% chance and be prepared. Become a ninja.

    That's how I approach Stark Spidey every single time.
  • SirGamesBondSirGamesBond Member Posts: 5,196 ★★★★★
    Lol, Starky's one evade will be a 50k combo, can't even risk a single evade.

    They gave free cheelth.
    I used 7* r1 on my alt account, she soloed both leader and Jessica. Just couple normal boosts. And parry heavy sp1 repeat.
    Leader fails parries and Jessica is stun immune.
    So become a ninja.
  • _puy000__puy000_ Member Posts: 499 ★★

    Bro didn't know how 3% black widow worked in the past.
    You gotta take these nodes like they have 100% chance and be prepared. Become a ninja.

    Wait, it was only 3% back then…
  • _puy000__puy000_ Member Posts: 499 ★★

    Lol, Starky's one evade will be a 50k combo, can't even risk a single evade.

    They gave free cheelth.
    I used 7* r1 on my alt account, she soloed both leader and Jessica. Just couple normal boosts. And parry heavy sp1 repeat.
    Leader fails parries and Jessica is stun immune.
    So become a ninja.

    I’ll try cheelth, bullseye, venom, and cgr
  • captain_rogerscaptain_rogers Member Posts: 9,663 ★★★★★
    edited October 16
    Cheelith can easily nuke leader. Leader is stun immune or something I believe, so it is easy to heavy intercepts. He is also gamma.

    You can also use venom, Just know how to dex his sp1 and maintain him in corner and you can use any clarity champ.

  • FurrymoosenFurrymoosen Member Posts: 4,001 ★★★★★

    Cheelith can easily nuke leader. Leader is stun immune or something I believe, so it is easy to heavy intercepts. He is also gamma.

    You can also use venom, Just know how to dex his sp1 and maintain him in corner and you can use any clarity champ.

    He's not stun immune, but he has a node that reduces defensive AAR with more debuffs, so it's not hard for him to essentially go stun immune. Either way, an easy solo with Chee'ilth. My team for the right path was Torch, Chee, Bullseye and Venom and it wasn't too bad.
  • _puy000__puy000_ Member Posts: 499 ★★
    Thanks @Furrymoosen @captain_rogers I’ll try that
  • FurrymoosenFurrymoosen Member Posts: 4,001 ★★★★★
    _puy000_ said:

    Thanks Furrymoosen captain_rogers I’ll try that

    When you get to Jessica, make sure you parry a lot. She isn't a bad fight aside from hazard shift. But with her being stun immune, and with Chee having her cleanse, parrying as much as possible will help you to almost entirely ignore the hazard shift node. If you can push her to SP2 consistently, it should be an "easy" solo.
  • WednesdayLengthWednesdayLength Member Posts: 1,471 ★★★
    _puy000_ said:

    The Leader also has steady build up which increases his defensive ability accuracy by 100%, so it effectively doubles his evade and auto-block chance.

    Anywho. Everything in life is 50/50. Either it will happen, or it won't. Every time you swing, you either will be evaded/auto-blocked or you won't be.
    Take a 6 sided die and you're trying to roll a 4. The odds say, if you roll that die 6 times, you will only roll a 4 once. There is a 16.7% chance to roll a 4. Now, go and roll that die. How many times did it land on a 4? Could be zero, could be all 6. That is the individual experience. Roll that die 6,000 times, and you're probably really close to that 16.7%.
    But every single roll is a new roll and the previous and next rolls have no impact on the current roll. Every time you swing, the opponent is rolling a 10-sided die (or in Leader's case 5-sided) and every time it has a chance to land on the one side that hurts you, regardless of the role before, and doing nothing to change the roll after. So yes, it really is a 10% chance, but as an individual player your sample size is going to look significantly different than the odds say. Much like how it works with crystal openings.

    I've also heard once upon a time (and perhaps @DNA3000 can confirm) that getting evaded on multiple hits in a row actually counts as 1 evade, it just continues into the next hit. So if you throw MLLL and you get evaded on the second L, then the evade on the third L is still the same evade as on the L before and isn't actually an additional evade triggering.

    For crystal openings it’s not really rng. An alliance mate can see what you’re going to get a few seconds before the crystal stops spinning meaning that when it rolls over a champ it’s not actually rolling over them because it was pre decided.

    If the evade thing your saying is true it would explain a lot, but then why does it pop as evade in green text multiple times in one combo?

    I also was not aware that leader had that ability. It will be interesting to see if the other defenders evade way to often for it to be 10%.
    Visual roll over has literally nothing to do with whether or not it's rng.
  • _puy000__puy000_ Member Posts: 499 ★★

    _puy000_ said:

    Thanks Furrymoosen captain_rogers I’ll try that

    When you get to Jessica, make sure you parry a lot. She isn't a bad fight aside from hazard shift. But with her being stun immune, and with Chee having her cleanse, parrying as much as possible will help you to almost entirely ignore the hazard shift node. If you can push her to SP2 consistently, it should be an "easy" solo.
    Thank you 🙏. Which path is easiest?
  • DNA3000DNA3000 Member, Guardian Posts: 19,693 Guardian
    _puy000_ said:

    _puy000_ said:

    The Leader also has steady build up which increases his defensive ability accuracy by 100%, so it effectively doubles his evade and auto-block chance.

    Anywho. Everything in life is 50/50. Either it will happen, or it won't. Every time you swing, you either will be evaded/auto-blocked or you won't be.
    Take a 6 sided die and you're trying to roll a 4. The odds say, if you roll that die 6 times, you will only roll a 4 once. There is a 16.7% chance to roll a 4. Now, go and roll that die. How many times did it land on a 4? Could be zero, could be all 6. That is the individual experience. Roll that die 6,000 times, and you're probably really close to that 16.7%.
    But every single roll is a new roll and the previous and next rolls have no impact on the current roll. Every time you swing, the opponent is rolling a 10-sided die (or in Leader's case 5-sided) and every time it has a chance to land on the one side that hurts you, regardless of the role before, and doing nothing to change the roll after. So yes, it really is a 10% chance, but as an individual player your sample size is going to look significantly different than the odds say. Much like how it works with crystal openings.

    I've also heard once upon a time (and perhaps DNA3000 can confirm) that getting evaded on multiple hits in a row actually counts as 1 evade, it just continues into the next hit. So if you throw MLLL and you get evaded on the second L, then the evade on the third L is still the same evade as on the L before and isn't actually an additional evade triggering.

    For crystal openings it’s not really rng. An alliance mate can see what you’re going to get a few seconds before the crystal stops spinning meaning that when it rolls over a champ it’s not actually rolling over them because it was pre decided.

    If the evade thing your saying is true it would explain a lot, but then why does it pop as evade in green text multiple times in one combo?

    I also was not aware that leader had that ability. It will be interesting to see if the other defenders evade way to often for it to be 10%.
    Crystal openings are entirely RNG. The game issues a champion the second a crystal is opened, either by popping them or when you tap the screen while spinning them. As soon as you tap, your game immediately communicates with the servers to issue you a champion, which is why it can be seen in the alliance feed before it stops spinning.

    You are also spinning crystals at the same time as hundreds or even thousands of other players. Some players are going to experience the good end of the odds while others will not.

    And the evade text is showing up multiple times because that is the action happening. It doesn't necessarily mean that it is a new action.
    I was wrong about crystal openings, sometimes it doesn’t feel like rng lol

    If what you’re saying about evade is true then the odd chance of auto block and evade match up correctly. If not something is still off, so I hope @DNA3000 responds and confirms this to be true.
    All evidence suggests, and this is something lots of people observed in the past, that Evade is a state. which is to say, when a champion triggers Evade, they actually enter a state where they evade incoming attacks. This state persists for some length of time, and that length of time is not identical for all evade abilities. Sometimes when a champion evades you can hit them with your next attack. Sometimes when the champ evades it will evade every attack in your combo if you persist.

    But while the evade duration isn't consistent between abilities, it is consistent for a particular ability. Which is to say, if you see Spider-man evade you three times in a row, you can be sure he's going to be able to do that tomorrow. Different champs and different nodes seem to have this implemented in different ways, but they at least work consistently for each of those implementations.

    So the Evade trigger chance is the chance to place the champion into the Evade state. That state causes attacks to be Evaded for some short interval of time, but each evade "action" will show Evade messages on screen. Those are not being independently randomly triggered (most of the time).
  • _puy000__puy000_ Member Posts: 499 ★★
    DNA3000 said:

    _puy000_ said:

    _puy000_ said:

    The Leader also has steady build up which increases his defensive ability accuracy by 100%, so it effectively doubles his evade and auto-block chance.

    Anywho. Everything in life is 50/50. Either it will happen, or it won't. Every time you swing, you either will be evaded/auto-blocked or you won't be.
    Take a 6 sided die and you're trying to roll a 4. The odds say, if you roll that die 6 times, you will only roll a 4 once. There is a 16.7% chance to roll a 4. Now, go and roll that die. How many times did it land on a 4? Could be zero, could be all 6. That is the individual experience. Roll that die 6,000 times, and you're probably really close to that 16.7%.
    But every single roll is a new roll and the previous and next rolls have no impact on the current roll. Every time you swing, the opponent is rolling a 10-sided die (or in Leader's case 5-sided) and every time it has a chance to land on the one side that hurts you, regardless of the role before, and doing nothing to change the roll after. So yes, it really is a 10% chance, but as an individual player your sample size is going to look significantly different than the odds say. Much like how it works with crystal openings.

    I've also heard once upon a time (and perhaps DNA3000 can confirm) that getting evaded on multiple hits in a row actually counts as 1 evade, it just continues into the next hit. So if you throw MLLL and you get evaded on the second L, then the evade on the third L is still the same evade as on the L before and isn't actually an additional evade triggering.

    For crystal openings it’s not really rng. An alliance mate can see what you’re going to get a few seconds before the crystal stops spinning meaning that when it rolls over a champ it’s not actually rolling over them because it was pre decided.

    If the evade thing your saying is true it would explain a lot, but then why does it pop as evade in green text multiple times in one combo?

    I also was not aware that leader had that ability. It will be interesting to see if the other defenders evade way to often for it to be 10%.
    Crystal openings are entirely RNG. The game issues a champion the second a crystal is opened, either by popping them or when you tap the screen while spinning them. As soon as you tap, your game immediately communicates with the servers to issue you a champion, which is why it can be seen in the alliance feed before it stops spinning.

    You are also spinning crystals at the same time as hundreds or even thousands of other players. Some players are going to experience the good end of the odds while others will not.

    And the evade text is showing up multiple times because that is the action happening. It doesn't necessarily mean that it is a new action.
    I was wrong about crystal openings, sometimes it doesn’t feel like rng lol

    If what you’re saying about evade is true then the odd chance of auto block and evade match up correctly. If not something is still off, so I hope @DNA3000 responds and confirms this to be true.
    All evidence suggests, and this is something lots of people observed in the past, that Evade is a state. which is to say, when a champion triggers Evade, they actually enter a state where they evade incoming attacks. This state persists for some length of time, and that length of time is not identical for all evade abilities. Sometimes when a champion evades you can hit them with your next attack. Sometimes when the champ evades it will evade every attack in your combo if you persist.

    But while the evade duration isn't consistent between abilities, it is consistent for a particular ability. Which is to say, if you see Spider-man evade you three times in a row, you can be sure he's going to be able to do that tomorrow. Different champs and different nodes seem to have this implemented in different ways, but they at least work consistently for each of those implementations.

    So the Evade trigger chance is the chance to place the champion into the Evade state. That state causes attacks to be Evaded for some short interval of time, but each evade "action" will show Evade messages on screen. Those are not being independently randomly triggered (most of the time).
    Thank you for clarifying this, it makes the numbers make sense and everything work out. Now both the auto block and evade chance are the same and seem to work as intended.
  • FurrymoosenFurrymoosen Member Posts: 4,001 ★★★★★
    _puy000_ said:

    _puy000_ said:

    Thanks Furrymoosen captain_rogers I’ll try that

    When you get to Jessica, make sure you parry a lot. She isn't a bad fight aside from hazard shift. But with her being stun immune, and with Chee having her cleanse, parrying as much as possible will help you to almost entirely ignore the hazard shift node. If you can push her to SP2 consistently, it should be an "easy" solo.
    Thank you 🙏. Which path is easiest?
    It depends on available roster and how Shocker's AI plays. I personally found the right side to be a little bit easier, but if you don't have the right champ for OS it's gonna suck.
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