Should all champion crystals be changed to selectors? π€
MarsTheMartian
Member Posts: 49 β
I think due to the increased number of champions in the game, I think we're past the 250 mark at this point, all the champion crystals should be selectors crystals. I think it's only fair since we're at a point now where your chances of getting specific character have become a 1 in 250 chance unless you're opening a featured crystal then the pool is smaller. There's nothing worse than completing a piece of everest or even SOS level content to then get a Groot or VTD. I don't see why we can't at least have 3 options so we're given a better chance at getting someone decent after grinding through content.
Should all champion crystals be changed to selectors? π€ 123 votes
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Although Iβd love to have an increased chance to have the best champs, it would make having them a bit meaningless.
Like two titans Iβve duped Nova, it made it much the feeling much better when I pulled this saucepot from my last titan.
i think they're already dealing with the roster size problem by designing content that values roster width more than ever like AW, sagas, and EQ (class and tag based).
Yay lets make all 7* crystals selectors.. So we can see everything filled with max sig serpents and enchantress, lets let them pick the flavour of the season so no one has to work on building a roster, you just get a crystal, select and win.
Its a no cause what you are asking is the exact contrary of a gacha game.
There is already Nexus Crystals, there is also class selectors, abyss nexus and so on.
I guess you are talking about 6*s cause there is not 250 champs in the 7* basic pool.
Pay 2 win? I guess I should call you Free 2 Leech, paying players keep the lights on for free players...
Also... Ratio
Also by the same logic, why is it terrible to pull VtD from SOS crystal and acceptable to pull a 7* Hulk from a random Paragon crystal? Both are equally unearnt
Your point earlier was saying that the game would be unbalanced if all the players had good rosters? that's the complete opposite of unbalanced, if everybody had huge rosters skill would be the deciding factor, not who spent most of their daddies credit card on units and offers. Balanced and fair is when skill is the deciding factor.
So... Ratio.
Yes yes Skill is a factor and all Free players have it, its like they are born with empty pockets and superior finger movements... Sure..
Or maybe your idea is entitled and dumb...
There is one guy with a max sig CMM, that definetly didn't take him 2 years...
Yeah those thats how people got sig200 7*s from the small amount we get from content... sure...
Kabam is not making MCoC for fun but for money, it's crazy how people just don't understand this.
Do you also believe that government should donate 10 million dollars to every citizen?
If fields are even then what's points of giving money to Kabam?
Yes spenders should always have 100% advantage.
But do tell us, how will Kabam make money if spenders stop,
Should kabam try to pay bills by units farmed in Arena or should they introduce advertisement in-game where every time you click on
1. Crystals to open there's ad
2. Everytime you enter war, there's ad
3. Everytime you finish round in Arena, there's ad
4. Everytime you finish BG round, there's ad.
Sounds awful yes?
That's how Kabam makes profit, by giving something players to chase.
If there's no chase, there's no spending,
No spending, no profits to Kabam,
No profit to Kabam, game shuts down.
I just noticed this LOL