Results of playing BG how Kabam intend
WhiteKnight
Member Posts: 670 ★★★★
So, this is a result of me getting into GC within week 1, building up, facing very skilled players with fairly sizable rosters; I think i reached a little over 350 points and was sat at 7000 points within realm.
About 3/4 days ago I discovered that Kabam have no issue with farming within GC, so I tanked my score down near on zero and began facing much smaller accounts, easily winning and my points shot up. 3 weeks to get 7k and I finished 10.1k thanks to a few days of tanking and beating smaller accounts.
This is clearly how Kabam want GC to be played, the competitiveness of facing off against players of similar size/skill isn't being rewarded; this is.
I didn't enjoy farming points, I enjoy facing off against challenging opponents but this season has highlighted how Labam want the complete opposite.
Bero, Traps & Lagacy said it perfect, those lost rewarded are those who finish the lowest and spend the most; is this really how you want GC to be played? BGs, the most competitive game mode in mcoc no longer competitive
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Comments
Running for it
Ultimately, I get more rewards this way but do miss out on the trophy tokens... that being said they don't have much value since BG store is getting an update anytime soon
The way they give the rewards means this the best way to maximise reward
Humble rewards
So...more or less than 5300 👍
And you, Omega Summoner?
Lagacy's video covered it very well - the rewards needed to be significantly adjusted to better encourage positive play, but it's nigh on impossible to entirely predict human behaviour and people are always going to find loopholes and ways of doing things contrary to how it was planned (for better or for worse).
If you draw a line in the sand, there will almost always be examples on either side of the line that SOMEONE thinks should be on the other side.
If you design a fool-proof system, then someone will quickly discover a way to game that system that technically still fits within the rules while completely defying the intended spirit. Such is life.
Something like 1000 points per 1 point that you finished in GC with would have made a huge difference and would have forced people to push higher rather than farming.
Farming has always plagued BGs and instead of rewarding more points towards events like these for beating higher ranked players similar to how GC is scored, they continue creating the perfect environment to stifle competitive play and anger smaller accounts so all we hear is how matchmaking is unfair to smaller players. And they're completely validated in their disdain for BGs if they're constantly going against 7r3 maestros with 6r1 champs.
As long as people buy elders and units to farm, they'll continue perpetuating this model because it is clearly profitable. Despite the community complaints from smaller players who don't/won't spend on the game mode, the alliances who farm for millions every season to get top 10 spend considerable amounts to remain in the top 10. And let's be honest, it's for clout, not the paltry rewards.
While BGs is indeed in a broken state, it's still far more enjoyable than AQ or AW imo, so it's where I spend the majority of my MCOC time.
Something like, awarding more points for wins in higher tiers so a win in Gamma is worth 1.5x as much in Uru, a win in Celestial is worth 5x a win in Gamma etc would mean you push high because a win at your own level is worth much more than a win at low tier.
They do this in war, a t2 loss earns more points than a t3 win. Why can't they just do the same for BG? It's so so simple