Maestro’s energy penetration passive has been nonfunctional for at least 2 months

SquidopusSquidopus Member Posts: 678 ★★★★
Made a post about this 2 months ago in the bugs section to be met with basically no acknowledgement and the issue has not been resolved, so I guess I gotta post this in general and hope it gets more traction here.

Maestro’s energy penetration passive literally does nothing currently. It has no effect. The effect’s description states that it causes his attacks to ignore 50% of the opponent’s energy resistance, but his damage is identical whether he has it active or not.




Two screenshots I took in practice mode today against magma form Abs man, who has a ton of energy resistance. One with the energy penetration passive, one without. This should be a great use case for the passive to bypass some of Abs man’s monstrous energy resistance and deal better damage, and yet both the hit damage of the beam and the energy burst damage are identical. No change. I’m not sure exactly how the mechanic works based on the description and what the difference should be in actuality, but I’m certain the difference shouldn’t be zero.

Comments

  • BendyBendy Member Posts: 7,234 ★★★★★
    edited November 12
    Squidopus said:

    Made a post about this 2 months ago in the bugs section to be met with basically no acknowledgement and the issue has not been resolved, so I guess I gotta post this in general and hope it gets more traction here.

    Maestro’s energy penetration passive literally does nothing currently. It has no effect. The effect’s description states that it causes his attacks to ignore 50% of the opponent’s energy resistance, but his damage is identical whether he has it active or not.




    Two screenshots I took in practice mode today against magma form Abs man, who has a ton of energy resistance. One with the energy penetration passive, one without. This should be a great use case for the passive to bypass some of Abs man’s monstrous energy resistance and deal better damage, and yet both the hit damage of the beam and the energy burst damage are identical. No change. I’m not sure exactly how the mechanic works based on the description and what the difference should be in actuality, but I’m certain the difference shouldn’t be zero.

    Have u tried vs other energy resist champs since this could be a disadvantage thing if shows same then somethings up

    Just tested myself vs nefaria and abs and the ignore energy resist by 50% but he does 3500 on nefaria meaning for abs it was 1200
  • BendyBendy Member Posts: 7,234 ★★★★★
    Squidopus said:

    Bendy said:

    Squidopus said:

    Made a post about this 2 months ago in the bugs section to be met with basically no acknowledgement and the issue has not been resolved, so I guess I gotta post this in general and hope it gets more traction here.

    Maestro’s energy penetration passive literally does nothing currently. It has no effect. The effect’s description states that it causes his attacks to ignore 50% of the opponent’s energy resistance, but his damage is identical whether he has it active or not.




    Two screenshots I took in practice mode today against magma form Abs man, who has a ton of energy resistance. One with the energy penetration passive, one without. This should be a great use case for the passive to bypass some of Abs man’s monstrous energy resistance and deal better damage, and yet both the hit damage of the beam and the energy burst damage are identical. No change. I’m not sure exactly how the mechanic works based on the description and what the difference should be in actuality, but I’m certain the difference shouldn’t be zero.

    Have u tried vs other energy resist champs since this could be a disadvantage thing if shows same then somethings up

    Just tested myself vs nefaria and abs and the ignore energy resist by 50% but he does 3500 on nefaria meaning for abs it was 1200
    Nothing in his kit states that it should be affected by class (dis)advantage, but I respect the drive to test. I managed to get screenshots with Red Skull instead, who gains energy resistance per armor up buff.




    Once again, the damage is identical. Red Skull also has the same amount of armor up buffs in each fight, so the energy resist is the same between them. Still seems bugged to me.
    Yeah i think the ability isnt working correctly as it says ignores energy resist which it isnt doing
  • peixemacacopeixemacaco Member Posts: 3,507 ★★★★

    Oh no, that's not good at all!

    Thanks for the report on this, we're looking into it now.

    Well

    This was a quick response
  • ThePredator1001ThePredator1001 Member Posts: 968 ★★★★

    @Kabam (Osaurus) Rex For God's sake if you fix this bug or any bug in future, please give us a small update in forums or discord letting us no the bug is fixed. You guys are doing a wonderful job in fixing bugs but communication is a bit weak we can't know for sure if the bug was fixed or not unless you guys announce it, lol.

    Also you should change your name mike it's too tough to tag you 🤣🤣

    I agree with the communication part but not changing your name. I think Kabam Osaurus Rex is an awesome name!
  • Average_DesiAverage_Desi Member Posts: 833 ★★★

    @Kabam (Osaurus) Rex For God's sake if you fix this bug or any bug in future, please give us a small update in forums or discord letting us no the bug is fixed. You guys are doing a wonderful job in fixing bugs but communication is a bit weak we can't know for sure if the bug was fixed or not unless you guys announce it, lol.

    Also you should change your name mike it's too tough to tag you 🤣🤣

    Wait what? Kabam rex is karatemiike?
  • peixemacacopeixemacaco Member Posts: 3,507 ★★★★
    edited November 13

    @Kabam (Osaurus) Rex For God's sake if you fix this bug or any bug in future, please give us a small update in forums or discord letting us no the bug is fixed. You guys are doing a wonderful job in fixing bugs but communication is a bit weak we can't know for sure if the bug was fixed or not unless you guys announce it, lol.

    Also you should change your name mike it's too tough to tag you 🤣🤣

    No.


    Here is Karate Mike's user.
    @Karatemike415

    Or this was an old one?🤔
  • TyphoonTyphoon Member Posts: 1,861 ★★★★★

    @Kabam (Osaurus) Rex For God's sake if you fix this bug or any bug in future, please give us a small update in forums or discord letting us no the bug is fixed. You guys are doing a wonderful job in fixing bugs but communication is a bit weak we can't know for sure if the bug was fixed or not unless you guys announce it, lol.

    Also you should change your name mike it's too tough to tag you 🤣🤣

    Wait what? Kabam rex is karatemiike?
    Yes, this was revealed in the last livestream.
  • ahmynutsahmynuts Member Posts: 7,759 ★★★★★

    @Kabam (Osaurus) Rex For God's sake if you fix this bug or any bug in future, please give us a small update in forums or discord letting us no the bug is fixed. You guys are doing a wonderful job in fixing bugs but communication is a bit weak we can't know for sure if the bug was fixed or not unless you guys announce it, lol.

    Also you should change your name mike it's too tough to tag you 🤣🤣

    No.


    Here is Karate Mike's user.
    @Karatemike415

    Or this was an old one?🤔
    He's both
  • BigBlueOxBigBlueOx Member Posts: 2,501 ★★★★★
    edited November 13
    What are the odds on Maestro or Juggy getting fixed first? Or same time?
  • TyphoonTyphoon Member Posts: 1,861 ★★★★★
    edited November 13

    Typhoon said:

    BigBlueOx said:

    What are the odds on Maestro or Juggy getting fixed first? Or same time?

    Juggs was already fixed
    This and we didn't get a announcement. Imagine how many people keep not using juggs because they still think he's buffed.
    I agree with you señor rogérs
  • Savage123456789Savage123456789 Member Posts: 809 ★★★★

    Typhoon said:

    BigBlueOx said:

    What are the odds on Maestro or Juggy getting fixed first? Or same time?

    Juggs was already fixed
    This and we didn't get a announcement. Imagine how many people keep not using juggs because they still think he's buffed.
    I thought the trello board was made for this kind of stuff. They even have a champion bug section.
  • PikoluPikolu Member, Guardian Posts: 7,999 Guardian

    Typhoon said:

    BigBlueOx said:

    What are the odds on Maestro or Juggy getting fixed first? Or same time?

    Juggs was already fixed
    This and we didn't get a announcement. Imagine how many people keep not using juggs because they still think he's buffed.
    Some fixes are easy and some are not. Regardless, they are put in the patch notes saying that a fix happened. While not ideal, that is the way they typically announce that bugs were fixed.
  • captain_rogerscaptain_rogers Member Posts: 10,222 ★★★★★
    Pikolu said:

    Typhoon said:

    BigBlueOx said:

    What are the odds on Maestro or Juggy getting fixed first? Or same time?

    Juggs was already fixed
    This and we didn't get a announcement. Imagine how many people keep not using juggs because they still think he's buffed.
    Some fixes are easy and some are not. Regardless, they are put in the patch notes saying that a fix happened. While not ideal, that is the way they typically announce that bugs were fixed.
    I believe there are two types of bug fixes. The ones they roll out with monthly update, and the other ones like juggs fix or secutor fix which they fix immediately.

    It's ok to put monthly bug fixes in patch notes, like black widow relic fix or galan incenerate bug fix. It's okay.

    I'm specifically talking about immediate bug fix. There is no point in putting the secutor tag bug fix which affected bgs, in December patch notes, since the season would've ended by then. A simple forum announcement helps in such immediate bug fixes. And that's how they typically handled these kind of bugs (Remember the raids fix where they gave an announcement immediately after the fix).
  • Drago_von_DragoDrago_von_Drago Member Posts: 998 ★★★★
    I immediately thought of the Juggs bug when I saw a mod response in this thread. This is the way to do it. Quick acknowledgment there’s a problem and a quick follow up when the fix is pushed would be a great standard.

    There were many threads on the Juggs bug with no acknowledgement that I saw and no announcement of a fix. That was disappointing because comms have been better lately.


    Also, OP - awesome job noticing, testing, and documenting this one.
  • EdisonLawEdisonLaw Member Posts: 8,248 ★★★★★
    This reminds me of the Galan incinerate bug
  • Godslayer_1Godslayer_1 Member Posts: 338 ★★★

    Oh no, that's not good at all!

    Thanks for the report on this, we're looking into it now.

    Well

    This was a quick response
    Technically wasn't because it's already been 2 months according to OP
  • MCOCHazzaMCOCHazza Member Posts: 897 ★★★
    edited November 14
    Leader’s door 🙏
  • phillgreenphillgreen Member Posts: 4,186 ★★★★★

    Typhoon said:

    BigBlueOx said:

    What are the odds on Maestro or Juggy getting fixed first? Or same time?

    Juggs was already fixed
    This and we didn't get a announcement. Imagine how many people keep not using juggs because they still think he's buffed.
    Back in bg season so I hope no one realises juggernaut is fixed!
  • kvirrkvirr Member Posts: 854 ★★★
    The real question is how do you find so many bugs ?


    Your gameplay experience must be hurtful
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