Still no rebalancing info for Northstar and Arcade

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Comments

  • Sorry for the delay, that was a lot more words than I expected to type up - get to it!

    https://forums.playcontestofchampions.com/en/discussion/386253/arcade-northstar-sable-full-rebalance-info/p1?new=1
  • captain_rogerscaptain_rogers Member Posts: 10,662 ★★★★★
    So with arcade change he is hell of a defender right?
  • SquidopusSquidopus Member Posts: 733 ★★★★

    So with arcade change he is hell of a defender right?

    If you know what you’re doing against him (aka you don’t let him throw heavies or sp1, and knockdown to remove tokens), Arcade will still be pretty “easy”. The only major difference is that sp2 now always generates tokens, so you’ll have to heavy him once or twice afterwards to disable the auto-block. The main change is that there’s much higher prices to pay for failure to keep him in check, and for those who don’t know how to play his games he will absolutely be a nightmare.
  • EdisonLawEdisonLaw Member Posts: 8,820 ★★★★★
    Squidopus said:

    So with arcade change he is hell of a defender right?

    If you know what you’re doing against him (aka you don’t let him throw heavies or sp1, and knockdown to remove tokens), Arcade will still be pretty “easy”. The only major difference is that sp2 now always generates tokens, so you’ll have to heavy him once or twice afterwards to disable the auto-block. The main change is that there’s much higher prices to pay for failure to keep him in check, and for those who don’t know how to play his games he will absolutely be a nightmare.
    Will he be good for BGs attack now?
  • captain_rogerscaptain_rogers Member Posts: 10,662 ★★★★★
    Squidopus said:

    So with arcade change he is hell of a defender right?

    If you know what you’re doing against him (aka you don’t let him throw heavies or sp1, and knockdown to remove tokens), Arcade will still be pretty “easy”. The only major difference is that sp2 now always generates tokens, so you’ll have to heavy him once or twice afterwards to disable the auto-block. The main change is that there’s much higher prices to pay for failure to keep him in check, and for those who don’t know how to play his games he will absolutely be a nightmare.
    Previously one knock down removes 5 charges, now it looks like it only removes 2, which is insane cuz if he build a few tokens he is virtually impossible to take down without time out.

    His auto block cannon be countered by true abilities and, if duped, even not by unlockable.
    Only 3 champs have undermine afaik (vox, gorr, scream). So I believe now arcade is the best defender in game right?
  • EdisonLawEdisonLaw Member Posts: 8,820 ★★★★★

    Squidopus said:

    So with arcade change he is hell of a defender right?

    If you know what you’re doing against him (aka you don’t let him throw heavies or sp1, and knockdown to remove tokens), Arcade will still be pretty “easy”. The only major difference is that sp2 now always generates tokens, so you’ll have to heavy him once or twice afterwards to disable the auto-block. The main change is that there’s much higher prices to pay for failure to keep him in check, and for those who don’t know how to play his games he will absolutely be a nightmare.
    Previously one knock down removes 5 charges, now it looks like it only removes 2, which is insane cuz if he build a few tokens he is virtually impossible to take down without time out.

    His auto block cannon be countered by true abilities and, if duped, even not by unlockable.
    Only 3 champs have undermine afaik (vox, gorr, scream). So I believe now arcade is the best defender in game right?
    Probably top 3 tech defender next to FAM and Red Skull
  • captain_rogerscaptain_rogers Member Posts: 10,662 ★★★★★
    Red skull fell hard since there are many ways to counter him
    Armor breaks to begin with
    True damage
    Dot
    Other direct damage effects

    Fam is good but 6* status is limiting him and he has a easy playaround.

    Arcade and sentinel are the best defenders in tech rn.
  • EdisonLawEdisonLaw Member Posts: 8,820 ★★★★★

    Red skull fell hard since there are many ways to counter him
    Armor breaks to begin with
    True damage
    Dot
    Other direct damage effects

    Fam is good but 6* status is limiting him and he has a easy playaround.

    Arcade and sentinel are the best defenders in tech rn.

    True, there are so many counters to armor ups now. Even Dazzler can nuke him without much effort

    https://youtu.be/ZEgTNf2Qmoo?si=QnWPs7uEpm7-VWVQ
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