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Ok is my maths wrong? Or is maths not mathing in mcoc?

Supersha7Supersha7 Member Posts: 311 ★★★
edited January 9 in General Discussion
Fighting Titania in necropolis with deathless she hulk.

On she hulks base kit, it says defender has 8% increased chance to drop a special per trauma.

I had 80 traumas on her.

80 x 8 = 640% chance. Deathless thanos synergy prevents this ability from being affected. So it’s definitely 640% increased chance.

She had sufficient power about 3 seconds after she’d triggered last special, and plenty of chances to fire. I even dropped my guard because the timer started ticking down past half way and was prepared to eat combos or a special to keep my traumas. Traumas last 12s, but I actually had the two extenders (40% extended) up ,so they were lasting around 16.8 seconds.

So let’s say around 13 second, she refused to throw a special with 640% increased chance…..

Eh???

What??

EH?.?

If she only had 10% chance to throw, it would be a 64% chance
I she had 15% chance I would increase to 96% chance

Is my maths right? Or is there something I’ve missed?


Comments

  • Supersha7Supersha7 Member Posts: 311 ★★★
    Thanks :) that’s an awesomely detailed reply.

    I think I just assumed it would be trying to trigger an Action (of which a special is one option) once every 0.1s or so constantly. like it would have a batch of options with set percentage, and then the dsh chance would increase respectively to throw special. So there’s a chance it would push that number above the other numbers and that would trigger a special, almost automatically I thought.

    Didn’t even consider that there may be a 0% chance , and yeah lol 0 x 640% or 6.4 is still 0.

    So the first grey area is basically…when does the ai check for specials….if it doesn’t check the ability has no effect.

    Then it’s a case of numbers and application.

    The weighted random system is an interesting thought as it would alway means there still a chance for something else to occur, so would make sense for the “real world” observation of the game as to whether it throws the specials or not, because if it was truly 6.4 times and the special trigger was reasonable, it’d be throwing it out as soon as it got a chance to, every time, but that just doesn’t happen. It does choose other things.

    Gah….. just another reason why the ai won’t throw specials lol …but a good one :)


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