EMERGENCY MAINTENANCE
There was an issue with an offer that sent out a surplus of Tier 7 Basic Catalysts.
While the Game Team investigates a way to remedy this issue, we will be putting the Game into Emergency Maintanance.
We do not currently have an estimate on how long this will take, however, we will let you know as soon as we know anything.
Thank you for your patience.
There was an issue with an offer that sent out a surplus of Tier 7 Basic Catalysts.
While the Game Team investigates a way to remedy this issue, we will be putting the Game into Emergency Maintanance.
We do not currently have an estimate on how long this will take, however, we will let you know as soon as we know anything.
Thank you for your patience.
Comments
On one hand, they designed a boss that can be beat with skill. On the other hand, they designed the fight to intentionally make it to where the skill requirement is astronomically high.
It’s good for games to continually be pushing the ceiling and challenging for new content, but I feel like this was a bit too high. Giving some indication on special, besides very small visual hints, would have made it within reach for most of the player base to work to obtain.
I feel like most players will just brute force it (which they also designed to allow players to do).
Your argument is not very solid, considering I witnessed someone on the Forum share their progress within a few hours of release, that had pretty impressive skills in a short amount of time.
There's always an assumption that if something can't be bested immediately upon release, then it's unjustly fair. The truth is, we don't have time be the best the moment it's released. In fact, it's almost always wisest to wait and see what the feedback and strategies are. Then there's the whole idea of practice improving our skills. We don't all have to be MSD, but we can certainly get better at things the more we try.
I've seen every challenge protested come and go, and people have learned to overcome them. Relax and keep trying.
4 revives for an endgame boss fight is by no stretch of the imagination a resource sink. My first run was brutal, for sure. But that’s because I was learning. I’ve got two runs to go, and I’m hoping I can get a solo on one of them.
In my 5th run, I just got him to 1% in one go. My heart is beating like I just did cardio.
So yeah, it's skill intensive. But more than that, it's a bit unforgiving if you make mistakes