AI interactions
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My AI experience has been so bad it’s wild really. I’m either getting sucker punched while trying to intercept and feel like i’m playing against MSD in real time, or the AI doesn’t do a single thing and I just have to accept it wants to do a sp3 that bad. I’ve lost confidence as a valiant player to do basic things like intercepting because AI is learning from my movements it feels like. I can’t imagine how Epoch will go for me, probably terribly.
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Comments
It has become a chess match and many players are expecting it to be checkers.
The game is demanding a lot these days, from high focus, sharp reflexes, and a lot of reading comprehension and analysis and strategizing.
And they are not tf listening at all !!
For every successful player, there has to be at least ten dudes who've lost everything.
And those ten dudes have joined together with all the other ten dudes and have decided to blame the AI.
Most competitive games can have these issues, but from most of the competitive games that I have played, these issues get addressed and fixed. The issues are recurring in Mcoc because of the different game modes and everest content that has different nodes and what not to make it challenging. Can it be fixed? Sure it can, but it takes a well run company to be able to fix these issues….
If you truly believed that, you wouldn't keep playing the game and discussing it online. You would just find something better to do, something that wasn't "complete garbage."
People don't play games they consider "complete garbage" unless they know deep down that their complaints are mere copium for their failures in the game. That's why they keep coming back to the game yet still continuing to call it "complete garbage." It's an endless cycle of failure and frustration.
The Ai has a recovery time every time you light and medium attack, on medium attacks you also need a recovery to continue the combo, so when you dash back from throwing a light attack, you NEED the ai to have that recovery to give you room time to properly intercept.
Nowadays the AI recovers just way too fastIs it Kabam scheming? Idk. My guess is that the 60 fps eats up frames until where you don't notice the intercept window, Heck nowadays you get complaints about dashing back and and the ai just catching you or special intercepts
Mcoc AI isn't the worst but it's getting there soon
You don't like what I say, so you attack me personally.
You don't like losing in the game, so you attack the game's quality.
But again, I'm not surprised you refuse to post any actual video of what you're talking about.
None of the complainers do, unless it's a video showing them dashing into an opponent's block and thinking that's an intercept attempt.
Look, we all write here about our own experience in the game, past and present. And nothing anyone can say will convince me that all of the sudden my skills have somehow regressed in the last 6 months after 5-6 years of being at a decent level to say the least. And this isn't bragging, just simple self-assessment. It is a game core issue at fault here or several more likely. I'm not trying to win anything, just hoping to once again enjoy the gameplay, which is also the reason I still post once in a while hoping that Kabam staff will take notice and do something about it. It would be such a shame for this uniquely brilliant game to take a swift dive.
That's why we can watch hours and hours of skilled players on youtube not running into the issues that people on the forums say they run into.
If it was truly a glitch, skill wouldn't matter; everyone would have the same problems. But they don't.
1) Medium, Light, Light, Light, Dash back, *pause for defender dash to allow for light intercept*, defender throws a Light into thin air because they are ***anticipating*** you to Medium intercept. The reason this bothers me so much is everything else in the defender programming seemingly acts on the basis that you are in their effective range, to hit you with their basics or a special, hence why Iron Fist won't throw his special 1 when you're at the opposite side of the map, but Ultron will. But this isn't a reaction to you being in their range, this is an action, not a reaction, based on something you ***MIGHT*** do, and something that used to be largely safe to do. It leaves a really bad taste.
2) Opponent misses on their initial light or medium, I wait half a second, dash in, and they launch a delayed second part of their combo, where everything I've done before the last couple of months has trained me to expect the defender to either block, or dash back.
I really don't shy away from anything in this game but it absolutely feels like you lose every single semi-risky move at the moment, it's just anti-fun.
I will watch them. I want to understand and see the issues. I just don't see any point in emotional venting without any factual support (other than "trust me bro" or "all us bad players agree so you must be wrong because you're not joining our echo chamber").
In case you are interested in actual gameplay, here's several hours of recent streams from non-MSD players.
No issues at all like the ones people complain about.
Isn't that weird??