The Direction of Endgame Content in MCOC

Lately, Kabam has been leaning heavily into long, high-difficulty content like the Necropolis and the Epoch of Pain (which I 100% can't do—10 revives wasted
, and now I need 10 days just to farm them back ). While I understand the appeal of challenging quests, I’m curious—how does everyone feel about this approach?
Personally, I don’t mind tough content, but back-to-back grind-heavy quests can be exhausting and resource-draining. I’d love to see more variety—maybe content similar to The Crucible, which had engaging but shorter fights, or even something like the Infinity War Saga Monthly Event Quest (Chapter 3.2, where it was just Thanos with different phases—that was super fun, and Kabam never did it again).
Back then, monthly event quests were actually exciting, and I looked forward to them. Now, they feel repetitive, and the storylines are mostly skippable. I still remember the one where Doctor Strange got trapped trying to stop Thanos, and the Symbiote took over his body to become Symbiote Supreme—that kind of storytelling stuck with me.
It seems like the current trend favors high spenders and top-tier players, but should there be a better balance?
Do you guys enjoy these long, high-stakes challenges, or would you prefer more varied content that caters to different playstyles? Let’s discuss!

Personally, I don’t mind tough content, but back-to-back grind-heavy quests can be exhausting and resource-draining. I’d love to see more variety—maybe content similar to The Crucible, which had engaging but shorter fights, or even something like the Infinity War Saga Monthly Event Quest (Chapter 3.2, where it was just Thanos with different phases—that was super fun, and Kabam never did it again).
Back then, monthly event quests were actually exciting, and I looked forward to them. Now, they feel repetitive, and the storylines are mostly skippable. I still remember the one where Doctor Strange got trapped trying to stop Thanos, and the Symbiote took over his body to become Symbiote Supreme—that kind of storytelling stuck with me.
It seems like the current trend favors high spenders and top-tier players, but should there be a better balance?
Do you guys enjoy these long, high-stakes challenges, or would you prefer more varied content that caters to different playstyles? Let’s discuss!
1
Comments
Necro is long ill give you that