Question About EoP Gates

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Comments

  • JESUSCHRISTJESUSCHRIST Member Posts: 812 ★★★
    You would have also noticed that players with slower phones are also not able to play the game that well, if players can't afford better phones, it means they most likely can't spend in the game as well
  • TotemCorruptionTotemCorruption Member Posts: 1,249 ★★★

    You would have also noticed that players with slower phones are also not able to play the game that well, if players can't afford better phones, it means they most likely can't spend in the game as well

    Congrats, pretty soon we're gonna have people up in here complaining about how the AI won't let them intercept and how their friend list isn't showing all their friends.
  • JESUSCHRISTJESUSCHRIST Member Posts: 812 ★★★
    Mcoc is one of the last few games to have 60 FPS which is very hardware demanding

    Other games had it a few years ago especially popular games like first person shooting, moba
  • JESUSCHRISTJESUSCHRIST Member Posts: 812 ★★★
    It's all about money nowadays

    You watch youtube, more ads

    You play certain mobile games, video ads are embedded into the games

    The fact that mcoc allows grinding of units (premium currency) is already being charitable to non spending players

    I wouldn't mind watching video ads for units LOL
  • JESUSCHRISTJESUSCHRIST Member Posts: 812 ★★★
    Show me some Disney cruise ads, Disney movies trailers

    I wouldn't mind if I get some units at the end of the ads

  • klobberintymeklobberintyme Member Posts: 1,687 ★★★★

    Not a single celestial player is free to play, just so you know

    Ok, but I spend money on this game too and don't really need a divisive "F2P vs. big bad whales" derailment from someone who has an axe to grind and is constantly negative about everything.
    When you say things like The less money you have the more banks punishes you, I suspect you haven't reached economic principles 101 yet, so here goes:

    Banks, like MCOC, are for-profit entities. When you put money into an account, they can use that money to do all sorts of other things to generate even more revenue, like mortgages and other financial instruments (watch The Big Short for a fun look at the industry - I was on the phone with my buddy at Lehman when they started escorting everyone out of the building). However, to do this banks need money that doesn't disappear or fluctuate, so when you have an account that parks $250k for years on end, they'll reward that with a nice 4.5% interest rate (dropping now but it was nice while it lasted). For those with the minimum $500 monthly balance that regularly dips lower, well, you can't really do squat with that, so typically those cost a bank more money than they're worth. MCOC is the same: they value an account that's committed time and/or money, because they use statistics like hours played to predict future revenue and, for the corporate bean counters, the numbers they need to map out an annual budget and projections on revenue. Make no mistake: there's a cost associated with every user, as well as a projected potential revenue number associated with "types" of accounts. If you've got every champ at every rank, you're in the 4.5% interest rate and get nice things, cause you keep the lights on. If you're not, well, MCOC, like banks, aren't a charity.

    Tldr: skill schmill, they want your time and money, and if u got neither, welp, there's some pretty artwork you can look at.
  • TotemCorruptionTotemCorruption Member Posts: 1,249 ★★★

    Not a single celestial player is free to play, just so you know

    Ok, but I spend money on this game too and don't really need a divisive "F2P vs. big bad whales" derailment from someone who has an axe to grind and is constantly negative about everything.
    When you say things like The less money you have the more banks punishes you, I suspect you haven't reached economic principles 101 yet, so here goes:

    Banks, like MCOC, are for-profit entities. When you put money into an account, they can use that money to do all sorts of other things to generate even more revenue, like mortgages and other financial instruments (watch The Big Short for a fun look at the industry - I was on the phone with my buddy at Lehman when they started escorting everyone out of the building). However, to do this banks need money that doesn't disappear or fluctuate, so when you have an account that parks $250k for years on end, they'll reward that with a nice 4.5% interest rate (dropping now but it was nice while it lasted). For those with the minimum $500 monthly balance that regularly dips lower, well, you can't really do squat with that, so typically those cost a bank more money than they're worth. MCOC is the same: they value an account that's committed time and/or money, because they use statistics like hours played to predict future revenue and, for the corporate bean counters, the numbers they need to map out an annual budget and projections on revenue. Make no mistake: there's a cost associated with every user, as well as a projected potential revenue number associated with "types" of accounts. If you've got every champ at every rank, you're in the 4.5% interest rate and get nice things, cause you keep the lights on. If you're not, well, MCOC, like banks, aren't a charity.

    Tldr: skill schmill, they want your time and money, and if u got neither, welp, there's some pretty artwork you can look at.
    Ok, but my analogy was that MCOC's gate restrictions make it operate like a bank, and your post actually supports that. So instead of teaching me about economics, you're just agreeing with my analogy.
  • MrSanguiniMrSanguini Member Posts: 19
    Probably because they don’t want younger accounts brute forcing it with 6 stars, units, and a dream.

    Anyone who regularly and consistently grinds arena would be able to take this challenge with even 5 stars if they were allowed, so Kabam has gates to make sure only the high end players are getting the high end rewards.

    If revives didn’t exist (or at least weren’t easily purchaseable) then I would definitely see your argument being valid. If the players want a challenge and can actually make it work, why not let them use 6 stars? But no, they can just spam revives and get through it anyway, so we gotta gatekeep.
  • PT_99PT_99 Member Posts: 5,454 ★★★★★
    Relying on 6* must be punishable indeed.
    Good on Kebem 👍
  • PT_99PT_99 Member Posts: 5,454 ★★★★★

    Even Beroman has said that he is losing bcos he can't spend as much money as the rest of the celestial players

    Congratulations,
    To be the top guy in MCoC, you also need top deck + top skills.

    Kebem can't make money if every other blud comes with top skills,
    Even most skilled swordsman can't win a sword fight with wooden stick unke he has some plot armour.
  • captain_rogerscaptain_rogers Member Posts: 11,532 ★★★★★
    PT_99 said:

    Even Beroman has said that he is losing bcos he can't spend as much money as the rest of the celestial players

    Congratulations,
    To be the top guy in MCoC, you also need top deck + top skills.

    Kebem can't make money if every other blud comes with top skills,
    Even most skilled swordsman can't win a sword fight with wooden stick unke he has some plot armour.
    I can beat any swordsman with my sword.
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