how are we doing with 7* progression?

startropicsstartropics Member Posts: 1,206 ★★★★★
with the recent talk of gamemodes needing reward buffs (whether or not they do is not the point of this thread), i think it's important to notice how much time we have left with 7*s.

7*s were launched almost 2 years ago in may 2023. there are 6 ranks and we're probably looking at r5s by next january.

r6s are probably in december 2026, and 8*s launch in summer 2027 while they also release ascension material for 7*s. if we see 8*s in 2027, that will be 4 years.

6*s lasted 5.5 years (january 2018 to may 2023). are you okay if 7*s last 4? why or why not?

imo kabam has done a lot of good things with 7* release structure:

-max combat power rate at r1 which makes them usable from the start
-materials were really slow during the 6*s meta (both shards and rankup materials) and for some people everything took ages to but with 7*s, they've designed content and the shard economy where you have a steady rate of opening crystals and ranking up. in that sense the 7* rollout is so much smoother

that said, a 4 year lifecycle feels too fast for me and with players wanting big buffs to modes, we might get 8*s even faster.

are you happy with how things are going? are 7*s being rolled out too fast or not fast enough?
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Comments

  • startropicsstartropics Member Posts: 1,206 ★★★★★
    Buttehrs said:

    R6 7* and 8* will launch simultaneously. Whenever that occurs. There is always overlap between final rank of a rarity and a new shiny rarity.

    i think the final rank and the announcement of the next rarity overlap, but there's usually 5-6 months between them.

    the first 6r5s were jan 2023.
  • BendyBendy Member Posts: 8,746 ★★★★★

    Buttehrs said:

    R6 7* and 8* will launch simultaneously. Whenever that occurs. There is always overlap between final rank of a rarity and a new shiny rarity.

    i think the final rank and the announcement of the next rarity overlap, but there's usually 5-6 months between them.

    the first 6r5s were jan 2023.
    For most though they will choose rank the previous star or wait on new due to how new ranks work with non spenders or light spenders
  • ButtehrsButtehrs Member Posts: 7,120 ★★★★★

    Buttehrs said:

    R6 7* and 8* will launch simultaneously. Whenever that occurs. There is always overlap between final rank of a rarity and a new shiny rarity.

    i think the final rank and the announcement of the next rarity overlap, but there's usually 5-6 months between them.

    the first 6r5s were jan 2023.
    That's short in kabam speak. Anyways, 4 years for the 7* kinda fits even with 6 ranks due to the fact we could take them to r3 almost immediately afterwards. So in reality, 4 years for 4 ranks. Sounds about right to be completely honest. A rank per year. Anything longer and no one's gonna stick around and keep playing.
  • BendyBendy Member Posts: 8,746 ★★★★★
    Buttehrs said:

    Buttehrs said:

    R6 7* and 8* will launch simultaneously. Whenever that occurs. There is always overlap between final rank of a rarity and a new shiny rarity.

    i think the final rank and the announcement of the next rarity overlap, but there's usually 5-6 months between them.

    the first 6r5s were jan 2023.
    That's short in kabam speak. Anyways, 4 years for the 7* kinda fits even with 6 ranks due to the fact we could take them to r3 almost immediately afterwards. So in reality, 4 years for 4 ranks. Sounds about right to be completely honest. A rank per year. Anything longer and no one's gonna stick around and keep playing.
    Also i believe 6s took a bit longer was we had 2020 stuff happen
  • GamerGamer Member Posts: 11,470 ★★★★★
    To fast 7 star Awaking gems I hav 11 of them and hav no big desire to use them obviously I ben whaling’s so
  • PikoluPikolu Member, Guardian Posts: 8,297 Guardian
    6*s were around for way too long because of the fiasco with the 7.1 beta that caused kabam to change their attitude of story mode to not have it be endgame content anymore. Keep in mind that we had about a full year or so between 6.4 being released and 7.1 getting released. Then we only got 6r4s around the release of 7.4 which took awhile to release. 6*s were stagnant at the r3 stage for about 2 years. We then got our first ftp 6r5 a year after that with Eternity of Pain. Pretty sure 6r2s were here forever too.

    I'm personally happy with the current cadence 7* lifecycle because they haven't felt stale like 6*s were.
  • TotemCorruptionTotemCorruption Member Posts: 1,522 ★★★★
    Gamer said:

    To fast 7 star Awaking gems I hav 11 of them and hav no big desire to use them obviously I ben whaling’s so

    7 AGs is literally like the one thing Kabam is not handing out. It takes thousands of dollars if you want more than the 1 or 2 you get from content.
    So what exactly is your complaint? I don't understand...
  • PickL1e89PickL1e89 Member Posts: 92
    edited February 25
    Buttehrs said:

    R6 7* and 8* will launch simultaneously. Whenever that occurs. There is always overlap between final rank of a rarity and a new shiny rarity.

    Nope 8stars? no thanks. I'll stop playing if they bring out 8stars before fixing their game
  • BendyBendy Member Posts: 8,746 ★★★★★
    Pikolu said:

    6*s were around for way too long because of the fiasco with the 7.1 beta that caused kabam to change their attitude of story mode to not have it be endgame content anymore. Keep in mind that we had about a full year or so between 6.4 being released and 7.1 getting released. Then we only got 6r4s around the release of 7.4 which took awhile to release. 6*s were stagnant at the r3 stage for about 2 years. We then got our first ftp 6r5 a year after that with Eternity of Pain. Pretty sure 6r2s were here forever too.

    I'm personally happy with the current cadence 7* lifecycle because they haven't felt stale like 6*s were.

    And they added the maze and gauntlet to help r3s and to start the r4 process but even then wasnt much given at that time since was a 1 time thing
  • BendyBendy Member Posts: 8,746 ★★★★★
    PickL1e89 said:

    Buttehrs said:

    R6 7* and 8* will launch simultaneously. Whenever that occurs. There is always overlap between final rank of a rarity and a new shiny rarity.

    Nope 8stars? no thanks. I'll stop playing if they bring out 8stars before fixing their game
    U do know thats how progression goes there be always a new star eventually
  • BendyBendy Member Posts: 8,746 ★★★★★

    im hoping 8 stars is atleast 2.5 years away.

    Should be 8s should drop how 7s did 6 months after the final rank which should be 2 years+
  • PT_99PT_99 Member Posts: 5,586 ★★★★★
    edited February 25
    I'm sure Kebem will release 7r7

    4r4
    5r5
    6r5 (big L) but they did dust thing for 6r6
    So 7r7

    But don't worry, 7r5 aren't coming till 2026 Banquet or even later, r4 will be milked a lot for all the good reasons.
  • Herbal_TaxmanHerbal_Taxman Member Posts: 1,467 ★★★★★
    I think it’s an interesting question OP. I agree with a lot of your points too.

    I think they have generally done a good job with sevens. The various ways to acquire champs (mega sales, yes, but also double track events, giveaways, etc) have avoided the stagnant feeling when we were in a similar timeframe of the six star rollout.

    I don’t love the Titan cadence, tbh, but I also don’t have a better suggestion. But I grind against the fact that I constantly feel like I can’t get shards for new champs fast enough, or (like now) I’m sitting on a bunch of shards for months while I wait for the crystal to refresh.

    Ultimately, I think the biggest question is about the game modes needed to support an ecosystem of 300+ champs. In many ways, I think you can say that BGs saved the game or at least gave it a huge shot in the arm. It incentivizes chasing and ranking up a broad selection of champs, which makes it easier for Kabam to introduce more diverse and even niche champs.

    Maybe it’s because BG has stagnated somewhat (there’s that word again) especially in terms of rewards, but it feels to me like Kabam needs another big idea. A major twist on BGs or something entirely new.
  • PT_99PT_99 Member Posts: 5,586 ★★★★★

    but it feels to me like Kabam needs another big idea. A major twist on BGs or something entirely new.

    Whole community had big hopes from Raids but I don't know what happened but raids stopped getting any meaningful update and no reward update either,
    Like nothing, changing up defenders and attackers isn't anything impactful.

    It's just shows that AQ and raids are bottom of barrel, raids are either
    too hard (modok autoblock, invis woman shield) or
    too easy (current deathless raids)

    Now BG is in same condition, stale.

    I'm blaming these WoW SoS fights, taking away the whole creativity from every side of game.
  • Herbal_TaxmanHerbal_Taxman Member Posts: 1,467 ★★★★★
    That’s certainly occurred to me as well. It must take a ton of resources to design those intricate fights like what’s in EoP, etc.
  • PickL1e89PickL1e89 Member Posts: 92
    Bendy said:

    PickL1e89 said:

    Buttehrs said:

    R6 7* and 8* will launch simultaneously. Whenever that occurs. There is always overlap between final rank of a rarity and a new shiny rarity.

    Nope 8stars? no thanks. I'll stop playing if they bring out 8stars before fixing their game
    U do know thats how progression goes there be always a new star eventually
    Not totally against the concept but also when does it stop? If they can prioritise bringing a new rarity before fixing all the current issues that's a fat red flag for me
  • BendyBendy Member Posts: 8,746 ★★★★★
    PickL1e89 said:

    Bendy said:

    PickL1e89 said:

    Buttehrs said:

    R6 7* and 8* will launch simultaneously. Whenever that occurs. There is always overlap between final rank of a rarity and a new shiny rarity.

    Nope 8stars? no thanks. I'll stop playing if they bring out 8stars before fixing their game
    U do know thats how progression goes there be always a new star eventually
    Not totally against the concept but also when does it stop? If they can prioritise bringing a new rarity before fixing all the current issues that's a fat red flag for me
    With an infinite game it wont stop
  • PickL1e89PickL1e89 Member Posts: 92
    Bendy said:

    PickL1e89 said:

    Bendy said:

    PickL1e89 said:

    Buttehrs said:

    R6 7* and 8* will launch simultaneously. Whenever that occurs. There is always overlap between final rank of a rarity and a new shiny rarity.

    Nope 8stars? no thanks. I'll stop playing if they bring out 8stars before fixing their game
    U do know thats how progression goes there be always a new star eventually
    Not totally against the concept but also when does it stop? If they can prioritise bringing a new rarity before fixing all the current issues that's a fat red flag for me
    With an infinite game it wont stop
    Fixing the game's issues comes first
  • captain_rogerscaptain_rogers Member Posts: 11,779 ★★★★★
    Pikolu said:

    6*s were around for way too long because of the fiasco with the 7.1 beta that caused kabam to change their attitude of story mode to not have it be endgame content anymore. Keep in mind that we had about a full year or so between 6.4 being released and 7.1 getting released. Then we only got 6r4s around the release of 7.4 which took awhile to release. 6*s were stagnant at the r3 stage for about 2 years. We then got our first ftp 6r5 a year after that with Eternity of Pain. Pretty sure 6r2s were here forever too.

    I'm personally happy with the current cadence 7* lifecycle because they haven't felt stale like 6*s were.

    What's with 7.1 beta? I was playing at that time but couldn't remember? Was it wayy too tough.

    All I remember is when 7.1 is announced it received very positive feedback due to it's structure, difficulty and rewards.
  • BendyBendy Member Posts: 8,746 ★★★★★
    PickL1e89 said:

    Bendy said:

    PickL1e89 said:

    Bendy said:

    PickL1e89 said:

    Buttehrs said:

    R6 7* and 8* will launch simultaneously. Whenever that occurs. There is always overlap between final rank of a rarity and a new shiny rarity.

    Nope 8stars? no thanks. I'll stop playing if they bring out 8stars before fixing their game
    U do know thats how progression goes there be always a new star eventually
    Not totally against the concept but also when does it stop? If they can prioritise bringing a new rarity before fixing all the current issues that's a fat red flag for me
    With an infinite game it wont stop
    Fixing the game's issues comes first
    U do know u will never have a fully fixed game no game is perfect every game has their issues with bugs things broken just how it is especially when its a very old game
  • PikoluPikolu Member, Guardian Posts: 8,297 Guardian

    Pikolu said:

    6*s were around for way too long because of the fiasco with the 7.1 beta that caused kabam to change their attitude of story mode to not have it be endgame content anymore. Keep in mind that we had about a full year or so between 6.4 being released and 7.1 getting released. Then we only got 6r4s around the release of 7.4 which took awhile to release. 6*s were stagnant at the r3 stage for about 2 years. We then got our first ftp 6r5 a year after that with Eternity of Pain. Pretty sure 6r2s were here forever too.

    I'm personally happy with the current cadence 7* lifecycle because they haven't felt stale like 6*s were.

    What's with 7.1 beta? I was playing at that time but couldn't remember? Was it wayy too tough.

    All I remember is when 7.1 is announced it received very positive feedback due to it's structure, difficulty and rewards.
    The original 7.1 beta made prenerf act 6 look easy. All I remember from it was a modok boss with biohazard and freezer burn on it. That is just the tip of the iceberg. It had the worst feedback from everyone.

    The first 30 seconds of this video sums up the entire beta
    https://youtu.be/efCqUtxAujY?si=LrNmpobB908_rNLh
  • BendyBendy Member Posts: 8,746 ★★★★★
    Pikolu said:

    Pikolu said:

    6*s were around for way too long because of the fiasco with the 7.1 beta that caused kabam to change their attitude of story mode to not have it be endgame content anymore. Keep in mind that we had about a full year or so between 6.4 being released and 7.1 getting released. Then we only got 6r4s around the release of 7.4 which took awhile to release. 6*s were stagnant at the r3 stage for about 2 years. We then got our first ftp 6r5 a year after that with Eternity of Pain. Pretty sure 6r2s were here forever too.

    I'm personally happy with the current cadence 7* lifecycle because they haven't felt stale like 6*s were.

    What's with 7.1 beta? I was playing at that time but couldn't remember? Was it wayy too tough.

    All I remember is when 7.1 is announced it received very positive feedback due to it's structure, difficulty and rewards.
    The original 7.1 beta made prenerf act 6 look easy. All I remember from it was a modok boss with biohazard and freezer burn on it. That is just the tip of the iceberg. It had the worst feedback from everyone.

    The first 30 seconds of this video sums up the entire beta
    https://youtu.be/efCqUtxAujY?si=LrNmpobB908_rNLh
    Wasnt this also when they started to change act 6.2? As when was that nerf?
  • ButtehrsButtehrs Member Posts: 7,120 ★★★★★
    PickL1e89 said:

    Bendy said:

    PickL1e89 said:

    Bendy said:

    PickL1e89 said:

    Buttehrs said:

    R6 7* and 8* will launch simultaneously. Whenever that occurs. There is always overlap between final rank of a rarity and a new shiny rarity.

    Nope 8stars? no thanks. I'll stop playing if they bring out 8stars before fixing their game
    U do know thats how progression goes there be always a new star eventually
    Not totally against the concept but also when does it stop? If they can prioritise bringing a new rarity before fixing all the current issues that's a fat red flag for me
    With an infinite game it wont stop
    Fixing the game's issues comes first
    Different teams fix issues than the ones that design and create characters/content/rarities etc.
  • ButtehrsButtehrs Member Posts: 7,120 ★★★★★

    Pikolu said:

    6*s were around for way too long because of the fiasco with the 7.1 beta that caused kabam to change their attitude of story mode to not have it be endgame content anymore. Keep in mind that we had about a full year or so between 6.4 being released and 7.1 getting released. Then we only got 6r4s around the release of 7.4 which took awhile to release. 6*s were stagnant at the r3 stage for about 2 years. We then got our first ftp 6r5 a year after that with Eternity of Pain. Pretty sure 6r2s were here forever too.

    I'm personally happy with the current cadence 7* lifecycle because they haven't felt stale like 6*s were.

    What's with 7.1 beta? I was playing at that time but couldn't remember? Was it wayy too tough.

    All I remember is when 7.1 is announced it received very positive feedback due to it's structure, difficulty and rewards.
    The beta was awful. Imagine old act 6 pre nerfs. But worse.
  • BendyBendy Member Posts: 8,746 ★★★★★
    Buttehrs said:

    PickL1e89 said:

    Bendy said:

    PickL1e89 said:

    Bendy said:

    PickL1e89 said:

    Buttehrs said:

    R6 7* and 8* will launch simultaneously. Whenever that occurs. There is always overlap between final rank of a rarity and a new shiny rarity.

    Nope 8stars? no thanks. I'll stop playing if they bring out 8stars before fixing their game
    U do know thats how progression goes there be always a new star eventually
    Not totally against the concept but also when does it stop? If they can prioritise bringing a new rarity before fixing all the current issues that's a fat red flag for me
    With an infinite game it wont stop
    Fixing the game's issues comes first
    Different teams fix issues than the ones that design and create characters/content/rarities etc.
    And this i dont know why people think the people that fix the game are the same for creating or buffing champs
  • Ragnaruk5178Ragnaruk5178 Member Posts: 332 ★★
    I’ve never thought that 8 stars would be a thing honestly. What would make them so different from the lower variant? First it was adrenaline and then it was stat focus. I wonder what’s next
  • captain_rogerscaptain_rogers Member Posts: 11,779 ★★★★★
    Pikolu said:

    Pikolu said:

    6*s were around for way too long because of the fiasco with the 7.1 beta that caused kabam to change their attitude of story mode to not have it be endgame content anymore. Keep in mind that we had about a full year or so between 6.4 being released and 7.1 getting released. Then we only got 6r4s around the release of 7.4 which took awhile to release. 6*s were stagnant at the r3 stage for about 2 years. We then got our first ftp 6r5 a year after that with Eternity of Pain. Pretty sure 6r2s were here forever too.

    I'm personally happy with the current cadence 7* lifecycle because they haven't felt stale like 6*s were.

    What's with 7.1 beta? I was playing at that time but couldn't remember? Was it wayy too tough.

    All I remember is when 7.1 is announced it received very positive feedback due to it's structure, difficulty and rewards.
    The original 7.1 beta made prenerf act 6 look easy. All I remember from it was a modok boss with biohazard and freezer burn on it. That is just the tip of the iceberg. It had the worst feedback from everyone.

    The first 30 seconds of this video sums up the entire beta
    https://youtu.be/efCqUtxAujY?si=LrNmpobB908_rNLh
    Omg this was horrible glad they scrapped this completely
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