Probably before you even clicked onto this discussion you could smell the obvious sarcasm oozing out like a Komodo dragon smells blood from its victims.
With the season 27 details being announced there’s something I can’t help but chuckle about and share my thoughts on.
Overall I’m not surprised there’s no big changes as the announcement Dork made clearly suggested it would take time to implement so I already set my expectations low for season 27. But somehow even though I expected absolutely nothing, I’ve somehow still been letdown which is quite the achievement.
It was announced that the time duration will now award a maximum of 15000 from the old 10000 points, in Kabams words;
“For this season, we tweaked scoring to award more points to those who can take down opponents fastest”
Personally, if it was up to me to write this part for Kabam I would word it more like this;
“For this season, we tweaked scoring to award more points to those who can take down opponents fastest and whoever has the less lag loading into the fight”
So instead of Kabam fixing the known issue of your loading time being a factor of your overall fight time. They have decided the best thing to do is increase the value of how important it is to finish faster just making the lag even more punishing.
Personally I’d say I get roughly a 9 second lag on average each fight which causes me to lose 800 or so points right from the start, but thanks to our new and ‘improved’ system this will more look like 1200 points thanks to lag. With all the problems this game mode has its actually an amazing achievement that they decide to change something which no one wanted/had a problem with and ultimately end up making a known issue just that much worse than it already was.
Just to emphasise the problem in question I have attached photos of a lovely match below which happened to me last season. Also if you can find someone who thinks this current system works correctly, then I’ll show you a certified looney.

