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Health Lost Persisting in Valiant gauntlet?

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  • ST4RL0RD08ST4RL0RD08 Member Posts: 42
    Honestly this just seems like yet another way to get us to have to waste resources so that when story or end game content drops were forced to use units. If the ai/inputs was ok it wouldn’t be an issue, but they aren’t. Eg: I’m sick of the ai somehow being able to block in the single frame gap between at the end of a 5 hit combo and my special. The recovery time is a joke, the fact they said it’s a “frame perfect” button masher explains all the bs we see regarding recovery time now we’re on 60fps, and now I have to spunk revives or potions just to do an event quest. Why?

    Crucible was way better. Challenging, but fun.

    This on the other hand is just pure stress and ai BS.
  • ChrisBosioChrisBosio Member Posts: 136 ★★

    Honestly this just seems like yet another way to get us to have to waste resources so that when story or end game content drops were forced to use units. If the ai/inputs was ok it wouldn’t be an issue, but they aren’t. Eg: I’m sick of the ai somehow being able to block in the single frame gap between at the end of a 5 hit combo and my special. The recovery time is a joke, the fact they said it’s a “frame perfect” button masher explains all the bs we see regarding recovery time now we’re on 60fps, and now I have to spunk revives or potions just to do an event quest. Why?

    Crucible was way better. Challenging, but fun.

    This on the other hand is just pure stress and ai BS.

    Crucible was far more challenging than this...
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