Options

Ernest question for anyone at Kabam

SbkruebSbkrueb Member Posts: 619 ★★★★
I have seen all of the backlash regarding the new content and I have not tried it much myself.

There are plenty of threads discussing all of this at length so that is not my intention here.

My only question is if there are talks within Kabam at revisiting / retuning the content at all or are you locking in with it as is. I just want to make the most informed decision possible before I decide to invest resources into this or other content first.

Comments

  • DNA3000DNA3000 Member, Guardian Posts: 21,033 Guardian
    Kabam always reviews comments on content when it is released, but they rarely if ever change content immediately upon release unless it is bugged. The problem is historically speaking people complain about how difficult content is on day one, and by day seven people are ice skating through it blindfolded.

    The catch-22 is the longer you take to retune difficulty, the more unfair you are to the people who do it early and the more people you will disadvantage if you change it. But the earlier to try to do that, the more likely it is that all the feedback is completely skewed and your tuning in response will be completely wrong.

    I personally am not expecting any tuning on Wheel, because the complaints I've read seem to fall into the category of working as intended. Yes it is difficult. Yes it takes a long time. Yes it puts extreme stress on players' rosters. All those things seem to be intentional. And yes, some players will refuse to do it because that's not the kind of content they like. This is also 100% expected. I never did Labyrinth when it first came out, it was not my cup of tea. Kabam expected there to be players like me: that was not a failure of Labyrinth. I did do Necro when it first launched but it took me four days and a ton of revives. That was also not a failure of Necro, that was just me deciding to do content I'm normally not suited for. Kabam knows some people are not going to like Wheel. They know there will be players who say everything about it is wrong because no game should do what Wheel is doing. They already knew this before they launched it. Absent some very specific objective problem with it, I don't expect Kabam to change anything. I expect them to watch and see how many people actually tackle it and succeed. And I expect they think that number is going to be smaller than many of the players think it ought to be.
  • This content has been removed.
  • SbkruebSbkrueb Member Posts: 619 ★★★★
    Why delete responses but not answer the main question?
  • MrSanguiniMrSanguini Member Posts: 197 ★★
    DNA3000 said:

    Kabam always reviews comments on content when it is released, but they rarely if ever change content immediately upon release unless it is bugged. The problem is historically speaking people complain about how difficult content is on day one, and by day seven people are ice skating through it blindfolded.

    The catch-22 is the longer you take to retune difficulty, the more unfair you are to the people who do it early and the more people you will disadvantage if you change it. But the earlier to try to do that, the more likely it is that all the feedback is completely skewed and your tuning in response will be completely wrong.

    I personally am not expecting any tuning on Wheel, because the complaints I've read seem to fall into the category of working as intended. Yes it is difficult. Yes it takes a long time. Yes it puts extreme stress on players' rosters. All those things seem to be intentional. And yes, some players will refuse to do it because that's not the kind of content they like. This is also 100% expected. I never did Labyrinth when it first came out, it was not my cup of tea. Kabam expected there to be players like me: that was not a failure of Labyrinth. I did do Necro when it first launched but it took me four days and a ton of revives. That was also not a failure of Necro, that was just me deciding to do content I'm normally not suited for. Kabam knows some people are not going to like Wheel. They know there will be players who say everything about it is wrong because no game should do what Wheel is doing. They already knew this before they launched it. Absent some very specific objective problem with it, I don't expect Kabam to change anything. I expect them to watch and see how many people actually tackle it and succeed. And I expect they think that number is going to be smaller than many of the players think it ought to be.

    It does need a reward tune up though. I don't know if that's in the cards since all we're talking about is difficulty tuning here
  • captain_rogerscaptain_rogers Member Posts: 13,452 ★★★★★

    DNA3000 said:

    Kabam always reviews comments on content when it is released, but they rarely if ever change content immediately upon release unless it is bugged. The problem is historically speaking people complain about how difficult content is on day one, and by day seven people are ice skating through it blindfolded.

    The catch-22 is the longer you take to retune difficulty, the more unfair you are to the people who do it early and the more people you will disadvantage if you change it. But the earlier to try to do that, the more likely it is that all the feedback is completely skewed and your tuning in response will be completely wrong.

    I personally am not expecting any tuning on Wheel, because the complaints I've read seem to fall into the category of working as intended. Yes it is difficult. Yes it takes a long time. Yes it puts extreme stress on players' rosters. All those things seem to be intentional. And yes, some players will refuse to do it because that's not the kind of content they like. This is also 100% expected. I never did Labyrinth when it first came out, it was not my cup of tea. Kabam expected there to be players like me: that was not a failure of Labyrinth. I did do Necro when it first launched but it took me four days and a ton of revives. That was also not a failure of Necro, that was just me deciding to do content I'm normally not suited for. Kabam knows some people are not going to like Wheel. They know there will be players who say everything about it is wrong because no game should do what Wheel is doing. They already knew this before they launched it. Absent some very specific objective problem with it, I don't expect Kabam to change anything. I expect them to watch and see how many people actually tackle it and succeed. And I expect they think that number is going to be smaller than many of the players think it ought to be.

    It does need a reward tune up though. I don't know if that's in the cards since all we're talking about is difficulty tuning here
    You're right but there's nothing much kabam can do actually here. Taking the L and delivering a better content next time is easier for them than updating this one, then they have to send compensation to all those completed it, partially completed it etc need to send compensation for all of them appropriately which is very tedious task.
Sign In or Register to comment.