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Spiraling Out of Control: A Wheel of Fate Quest 2 guide

Welp, after milking the daily super event, as well as the entirety of my BG token and glory stash, I was able to make the rank ups I needed to get this done. Time to spin the Wheel of Fate for a second time! Since these fights are exactly the same as the first quest, I won't go too into detail regarding nodes unless there are specific interactions to look out for.
The Stash:
5818 units
21 L2 revives
21 L1 revives
2 L3 revives
2 L2 team revives (do NOT use these btw)
Loads of L5 potions, used pretty much all of my L3 potions during the first quest and was too lazy to farm more
900 free crystals
Bunch of boosts which were actually used this time, though not for the entire run
Masteries:
Same as my previous run, so no suicides with willpower. Max despair is STRONGLY recommended for Gorr.
Journey to Thanos:
Fight: Gorr
My pick: 7* R2 sig 100 Void with no relic
Deaths: 0
Know how to evade Gorr's sp2, other than that try not to take blocked hits and then just kill him via regen reversal. Bit of a scary one but it's the first fight so restart until you get a clean run.
Fight: Dazzler
My pick: 7* R4 sig 80 Silk with 6* spidey 2099 relic
Deaths: 0
Mind the dazzling dash every 10 tempo, however keep in mind that Dazzler cannot do this once she hits 100 tempo so just bait the sp1 and you'll be fine. Intercept while the dash isn't ready to remove any power gain charges you get so you can throw specials safely. Not a hard fight but a long one.
Fight: Lady Deathstrike
My pick: 7* R2 unduped Medusa with no relic
Deaths: 0
Deathstrike can't activate her regen and unstoppable while she doesn't have armor ups, which makes Medusa perfect for this one. Use sp1 to armor shatter then drop a juicy sp2 for some big damage, alternate between those specials to maximize damage. Time your dashes with the power removal timer and you'll be fine, this one's quite straightforward.
Fight: Enchantress
My pick: 7* R3 sig 40 Hulk with 6* hulk relic
Deaths: 2
Know how to fully evade Enchantress' sp1, then just play around the spells per normal. Revive count here will greatly vary depending on AI cooperation, died twice due to spell shenanigans myself.
Fight: Thor Ragnarok
My pick: 7* R2 sig 40 Hyperion with 5* gamora relic
Deaths: 0
Hyperion absolutely claps this fight since his power gain ensures you almost always have specials at the ready to disable Thor's power gain. Keep the brace buff removed as much as possible, and weave in heavy attacks while it isn't active for big damage. Very easy fight.
Fight: Arcade
My pick: 7* R3 unduped Serpent with 5* ms marvel relic
Deaths: 1
Easy fight to manage, play around the stun immunity and remember the spacing for Arcade's sp1. Messed up really badly on my first try, should've absolutely been a solo.
Fight: Leader
My pick: 7* R3 unduped Bullseye with 5* valkyrie relic
Deaths: 0
Very easy fight, try to primarily use medium attacks and do not hit block or else your regen from close encounters will get reversed. Bait sp1, be aggressive, and stay away from the green door and you should have this one quite easily. Speaking of Bullseye...
Fight: Bullseye
My pick: 7* R2 unduped Professor X with 5* storm relic
Deaths: 1
NOTE: From this point onward I was running full hour long health, attack and champion boosters
This was the fight I was most worried about since I didn't have an awakened Dazzler handy. Get to 25 of your charges asap so you can counter Bullseye's evade, then push to sp2 as much as possible since it is fully evadable. However, you will take a lot of bleed damage from dexing the sp2, so you are on a big health crunch here. Race to sp3 with 100 charges asap, bait a sp2, then activate mind control and start special spamming. After mind control ends, get your 25 charges again to counter the evade and try to get mind control back asap. If you don't think you can survive to that point, throw out whatever specials you can to deal some big damage before you die. Even with max boosts on I was shocked by how cheap this fight was, reckon a fully boosted R3 or R4 with a power booster could solo with good gameplay.
Fight: Torch
My pick: 7* R2 sig 80 Deathless She Hulk with no relic
Deaths: 0
Easy fight. Know how to evade Torch's sp1, spam sp1 to prevent the debuff immunity, and make sure to throw heavies in quick succession when removing the protection to minimize the amount of smoulder you are giving him. Trauma damage will ramp up quick so this one shouldn't be too bad.
Fight: Serpent
My pick: 7* R3 unduped Chavez with 6* iron fist relic
Deaths: 2
Keep at least 2 stacks of purple dimension up at all times to minimize Serpent's power gain, aside from that just try to play around serpents mechanics and do as much damage as you can. This one isn't fun, be ready to die a fair amount here.
Fight: Spiral
My pick: 7* R3 sig 20 Hit Monkey with 6* black panther relic
Deaths: 1
Not a hard fight in theory, though with the falter, dancing blades and combat deja vu it is very easy to mess up and die, like what happened to me. Use medium-light combos to prevent the unblockable and watch out for the automatically firing dancing blades on special attacks. Pay attention and you should get through this one.
Fight: Dust
My pick: 7* R3 sig 160 Sunspot with 6* gambit relic
Deaths: 2
Sunspot's incinerates can deal with the sand debuffs quite well, however whenever you parry stun Dust she will go unblockable for a bit which can slow you down a lot. Get 4 stacks of flare state, then just spam sp3s to keep them up at all times. Once you are in killing range, take her down with a big sp2. Messed up quite a bit here.
Fight: Thanos
My pick: 7* R2 unduped Beta Ray Bill with no relic
Deaths: 5
Beta Ray Bill is a champion I absolutely despise playing, and this fight just solidifies that for me. Mind the inverted controls and unblockable specials, use heavy attacks for the grit buff to counter the unstoppable and hope that Thanos actually plays in to the infuriate from heavy charging and doesn't just dash back and block, because that totally didn't happen to me many times during this fight... (Seriously though, never understood why people enjoy playing Bill, this character doesn't feel smooth or fun at all)
And that's Quest 2 in the bin! Was quite a bit more expensive compared to my first run, but it still wasn't that crazy in terms of revives.
The Final Cost:
14 L2 revives
Bunch of L5 potions
One set of hour long health, attack and champion boosters
Not a single unit, once again.
The Rewards:
Chose a Gladiator awakening from my 7* nexus, gonna need him for Quest 3 later down the line.
Pulled 7* Galan from my titan crystal. Not too shabby.
Final Thoughts and Tips:
1. As mentioned before, the fights are exactly the same as the previous quest, it's just that the champion choice node pools are now different. Make sure you plan ahead before committing to a run.
2. Got quite a few rank ups to do before I do Quest 3. I gotta R2 Gladiator and most likely Jean Grey to help me get through the quest, and I also gotta R3 a currently undecided champ to clear my T4A stash before I get the rewards.
3. Boost up. Obviously.
4. Trying to think of a good title for the final guide. I'm currently thinking "Centrifugal Mutilation", though that might be a little dark. Open to suggestions in the replies.
Thanks for reading, and until I've rebuilt my T6 basic and T3 alpha stash, hope this helped y'all!
The Stash:
5818 units
21 L2 revives
21 L1 revives
2 L3 revives
2 L2 team revives (do NOT use these btw)
Loads of L5 potions, used pretty much all of my L3 potions during the first quest and was too lazy to farm more
900 free crystals
Bunch of boosts which were actually used this time, though not for the entire run
Masteries:
Same as my previous run, so no suicides with willpower. Max despair is STRONGLY recommended for Gorr.
Journey to Thanos:
Fight: Gorr
My pick: 7* R2 sig 100 Void with no relic
Deaths: 0
Know how to evade Gorr's sp2, other than that try not to take blocked hits and then just kill him via regen reversal. Bit of a scary one but it's the first fight so restart until you get a clean run.
Fight: Dazzler
My pick: 7* R4 sig 80 Silk with 6* spidey 2099 relic
Deaths: 0
Mind the dazzling dash every 10 tempo, however keep in mind that Dazzler cannot do this once she hits 100 tempo so just bait the sp1 and you'll be fine. Intercept while the dash isn't ready to remove any power gain charges you get so you can throw specials safely. Not a hard fight but a long one.
Fight: Lady Deathstrike
My pick: 7* R2 unduped Medusa with no relic
Deaths: 0
Deathstrike can't activate her regen and unstoppable while she doesn't have armor ups, which makes Medusa perfect for this one. Use sp1 to armor shatter then drop a juicy sp2 for some big damage, alternate between those specials to maximize damage. Time your dashes with the power removal timer and you'll be fine, this one's quite straightforward.
Fight: Enchantress
My pick: 7* R3 sig 40 Hulk with 6* hulk relic
Deaths: 2
Know how to fully evade Enchantress' sp1, then just play around the spells per normal. Revive count here will greatly vary depending on AI cooperation, died twice due to spell shenanigans myself.
Fight: Thor Ragnarok
My pick: 7* R2 sig 40 Hyperion with 5* gamora relic
Deaths: 0
Hyperion absolutely claps this fight since his power gain ensures you almost always have specials at the ready to disable Thor's power gain. Keep the brace buff removed as much as possible, and weave in heavy attacks while it isn't active for big damage. Very easy fight.
Fight: Arcade
My pick: 7* R3 unduped Serpent with 5* ms marvel relic
Deaths: 1
Easy fight to manage, play around the stun immunity and remember the spacing for Arcade's sp1. Messed up really badly on my first try, should've absolutely been a solo.
Fight: Leader
My pick: 7* R3 unduped Bullseye with 5* valkyrie relic
Deaths: 0
Very easy fight, try to primarily use medium attacks and do not hit block or else your regen from close encounters will get reversed. Bait sp1, be aggressive, and stay away from the green door and you should have this one quite easily. Speaking of Bullseye...
Fight: Bullseye
My pick: 7* R2 unduped Professor X with 5* storm relic
Deaths: 1
NOTE: From this point onward I was running full hour long health, attack and champion boosters
This was the fight I was most worried about since I didn't have an awakened Dazzler handy. Get to 25 of your charges asap so you can counter Bullseye's evade, then push to sp2 as much as possible since it is fully evadable. However, you will take a lot of bleed damage from dexing the sp2, so you are on a big health crunch here. Race to sp3 with 100 charges asap, bait a sp2, then activate mind control and start special spamming. After mind control ends, get your 25 charges again to counter the evade and try to get mind control back asap. If you don't think you can survive to that point, throw out whatever specials you can to deal some big damage before you die. Even with max boosts on I was shocked by how cheap this fight was, reckon a fully boosted R3 or R4 with a power booster could solo with good gameplay.
Fight: Torch
My pick: 7* R2 sig 80 Deathless She Hulk with no relic
Deaths: 0
Easy fight. Know how to evade Torch's sp1, spam sp1 to prevent the debuff immunity, and make sure to throw heavies in quick succession when removing the protection to minimize the amount of smoulder you are giving him. Trauma damage will ramp up quick so this one shouldn't be too bad.
Fight: Serpent
My pick: 7* R3 unduped Chavez with 6* iron fist relic
Deaths: 2
Keep at least 2 stacks of purple dimension up at all times to minimize Serpent's power gain, aside from that just try to play around serpents mechanics and do as much damage as you can. This one isn't fun, be ready to die a fair amount here.
Fight: Spiral
My pick: 7* R3 sig 20 Hit Monkey with 6* black panther relic
Deaths: 1
Not a hard fight in theory, though with the falter, dancing blades and combat deja vu it is very easy to mess up and die, like what happened to me. Use medium-light combos to prevent the unblockable and watch out for the automatically firing dancing blades on special attacks. Pay attention and you should get through this one.
Fight: Dust
My pick: 7* R3 sig 160 Sunspot with 6* gambit relic
Deaths: 2
Sunspot's incinerates can deal with the sand debuffs quite well, however whenever you parry stun Dust she will go unblockable for a bit which can slow you down a lot. Get 4 stacks of flare state, then just spam sp3s to keep them up at all times. Once you are in killing range, take her down with a big sp2. Messed up quite a bit here.
Fight: Thanos
My pick: 7* R2 unduped Beta Ray Bill with no relic
Deaths: 5
Beta Ray Bill is a champion I absolutely despise playing, and this fight just solidifies that for me. Mind the inverted controls and unblockable specials, use heavy attacks for the grit buff to counter the unstoppable and hope that Thanos actually plays in to the infuriate from heavy charging and doesn't just dash back and block, because that totally didn't happen to me many times during this fight... (Seriously though, never understood why people enjoy playing Bill, this character doesn't feel smooth or fun at all)
And that's Quest 2 in the bin! Was quite a bit more expensive compared to my first run, but it still wasn't that crazy in terms of revives.
The Final Cost:
14 L2 revives
Bunch of L5 potions
One set of hour long health, attack and champion boosters
Not a single unit, once again.
The Rewards:
Chose a Gladiator awakening from my 7* nexus, gonna need him for Quest 3 later down the line.
Pulled 7* Galan from my titan crystal. Not too shabby.
Final Thoughts and Tips:
1. As mentioned before, the fights are exactly the same as the previous quest, it's just that the champion choice node pools are now different. Make sure you plan ahead before committing to a run.
2. Got quite a few rank ups to do before I do Quest 3. I gotta R2 Gladiator and most likely Jean Grey to help me get through the quest, and I also gotta R3 a currently undecided champ to clear my T4A stash before I get the rewards.
3. Boost up. Obviously.
4. Trying to think of a good title for the final guide. I'm currently thinking "Centrifugal Mutilation", though that might be a little dark. Open to suggestions in the replies.
Thanks for reading, and until I've rebuilt my T6 basic and T3 alpha stash, hope this helped y'all!
7
Comments
Im not following youtube anymore, I don't have much idea what people are using.
So You have way too many revives to cover 2 runs without a sweat. All the best.
Saved a revive.........
And it’s good to know that the previews are not accurate. Thanks