Auto scaling difficulty W or L?
## š¢ Auto-Scaling EQ Difficulty ā Fun Feature or Revive Drain Disguised in a Nice Shirt?
So Kabam might introduce **auto-scaling Event Quest difficulty**, where enemies adjust based on your roster strength. On paper? Sounds fair. In practice? Might be the EQ version of *"you thought you were safe? Think again."*
Hereās why some of us are nervously eyeing our revive stash:
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### šŖ 1. Strong Roster? Great! Now Fight Thanos With a Jetpack
* You grinded Act content. You opened 7\*s. You maxed Herc, Hulkling, and Shuri.
* EQ: āNice champs. Be a shame if... the defenders also scaled up.ā
* In short, no matter how much you grow, EQ just grows with youālike an annoying sibling.
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### š 2. More Chip Damage, More Mistakes, More Revives
* Longer fights + buffed enemy stats = more chances to get clipped by an unblockable node you didnāt fully read.
* EQ becomes less āhow clean can I play?ā and more āhow deep is my revive stash?ā
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### š§± 3. Progression Feels Like a Trap Card
* Kabam: "Build your roster!"
* Also Kabam: "The stronger your roster, the stronger the EQ enemies!"
* Wait⦠So the solution is to... not rank up? Is hoarding now meta?
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### š§ 4. Strategic Planning? Yeah Thatās Gone Now
* Old EQ: āThis boss has 150k HP, hereās a node map. Bring counters.ā
* Auto-scaling EQ: āHP? Who knows. Nodes? Weāll surprise you. Counters? Hope they scale too.ā
* EQ turns into a monthly game of **node roulette**.
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### š° 5. Revive Store = Open 24/7
* Players might feel pushed to farm more revives (hello again, 3.2.6) or look at those juicy revive bundles.
* Suddenly, EQ becomes less about progression and more about **resource management: the sequel**.
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### š® 6. Skill Matters... Until the AI Says Nope
* You dodge perfectly, bait specials, land interceptsā¦
* But the boss has 350k HP and aggressive AI, and one slip = KO.
* GG, try againāwith a revive this time.
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### š§Ŗ 7. Feels Like Lab Experiment: āLetās See How Much Theyāll Useā
* Instead of new mechanics or fresh ideas, EQ just gets harder based on who you are.
* It's like Kabam saying: *āYou brought big champs to stomp this content? Let us gently punish you for that.ā*
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## TL;DR
Auto-scaling EQ difficulty:
* Makes content harder the better your roster is
* Increases revive and potion use
* Undermines planning, progression, and skill
* Feels like a **revive sink wrapped in a balance update**
We love challenge, Kabamābut we also love rewards for progression and clean gameplay. Auto-scaling might be trying to fix something that wasn't broken.
Let us rank up without getting slapped for itš