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Auto scaling difficulty W or L?

## 🎢 Auto-Scaling EQ Difficulty – Fun Feature or Revive Drain Disguised in a Nice Shirt?
So Kabam might introduce **auto-scaling Event Quest difficulty**, where enemies adjust based on your roster strength. On paper? Sounds fair. In practice? Might be the EQ version of *"you thought you were safe? Think again."*
Here’s why some of us are nervously eyeing our revive stash:
---
### 💪 1. Strong Roster? Great! Now Fight Thanos With a Jetpack
* You grinded Act content. You opened 7\*s. You maxed Herc, Hulkling, and Shuri.
* EQ: “Nice champs. Be a shame if... the defenders also scaled up.”
* In short, no matter how much you grow, EQ just grows with you—like an annoying sibling.
---
### 💊 2. More Chip Damage, More Mistakes, More Revives
* Longer fights + buffed enemy stats = more chances to get clipped by an unblockable node you didn’t fully read.
* EQ becomes less “how clean can I play?” and more “how deep is my revive stash?”
---
### 🧱 3. Progression Feels Like a Trap Card
* Kabam: "Build your roster!"
* Also Kabam: "The stronger your roster, the stronger the EQ enemies!"
* Wait… So the solution is to... not rank up? Is hoarding now meta?
---
### 🧠 4. Strategic Planning? Yeah That’s Gone Now
* Old EQ: “This boss has 150k HP, here’s a node map. Bring counters.”
* Auto-scaling EQ: “HP? Who knows. Nodes? We’ll surprise you. Counters? Hope they scale too.”
* EQ turns into a monthly game of **node roulette**.
---
### 💰 5. Revive Store = Open 24/7
* Players might feel pushed to farm more revives (hello again, 3.2.6) or look at those juicy revive bundles.
* Suddenly, EQ becomes less about progression and more about **resource management: the sequel**.
---
### 🎮 6. Skill Matters... Until the AI Says Nope
* You dodge perfectly, bait specials, land intercepts…
* But the boss has 350k HP and aggressive AI, and one slip = KO.
* GG, try again—with a revive this time.
---
### 🧪 7. Feels Like Lab Experiment: “Let’s See How Much They’ll Use”
* Instead of new mechanics or fresh ideas, EQ just gets harder based on who you are.
* It's like Kabam saying: *“You brought big champs to stomp this content? Let us gently punish you for that.”*
---
## TL;DR
Auto-scaling EQ difficulty:
* Makes content harder the better your roster is
* Increases revive and potion use
* Undermines planning, progression, and skill
* Feels like a **revive sink wrapped in a balance update**
We love challenge, Kabam—but we also love rewards for progression and clean gameplay. Auto-scaling might be trying to fix something that wasn't broken.
Let us rank up without getting slapped for it🙏
So Kabam might introduce **auto-scaling Event Quest difficulty**, where enemies adjust based on your roster strength. On paper? Sounds fair. In practice? Might be the EQ version of *"you thought you were safe? Think again."*
Here’s why some of us are nervously eyeing our revive stash:
---
### 💪 1. Strong Roster? Great! Now Fight Thanos With a Jetpack
* You grinded Act content. You opened 7\*s. You maxed Herc, Hulkling, and Shuri.
* EQ: “Nice champs. Be a shame if... the defenders also scaled up.”
* In short, no matter how much you grow, EQ just grows with you—like an annoying sibling.
---
### 💊 2. More Chip Damage, More Mistakes, More Revives
* Longer fights + buffed enemy stats = more chances to get clipped by an unblockable node you didn’t fully read.
* EQ becomes less “how clean can I play?” and more “how deep is my revive stash?”
---
### 🧱 3. Progression Feels Like a Trap Card
* Kabam: "Build your roster!"
* Also Kabam: "The stronger your roster, the stronger the EQ enemies!"
* Wait… So the solution is to... not rank up? Is hoarding now meta?
---
### 🧠 4. Strategic Planning? Yeah That’s Gone Now
* Old EQ: “This boss has 150k HP, here’s a node map. Bring counters.”
* Auto-scaling EQ: “HP? Who knows. Nodes? We’ll surprise you. Counters? Hope they scale too.”
* EQ turns into a monthly game of **node roulette**.
---
### 💰 5. Revive Store = Open 24/7
* Players might feel pushed to farm more revives (hello again, 3.2.6) or look at those juicy revive bundles.
* Suddenly, EQ becomes less about progression and more about **resource management: the sequel**.
---
### 🎮 6. Skill Matters... Until the AI Says Nope
* You dodge perfectly, bait specials, land intercepts…
* But the boss has 350k HP and aggressive AI, and one slip = KO.
* GG, try again—with a revive this time.
---
### 🧪 7. Feels Like Lab Experiment: “Let’s See How Much They’ll Use”
* Instead of new mechanics or fresh ideas, EQ just gets harder based on who you are.
* It's like Kabam saying: *“You brought big champs to stomp this content? Let us gently punish you for that.”*
---
## TL;DR
Auto-scaling EQ difficulty:
* Makes content harder the better your roster is
* Increases revive and potion use
* Undermines planning, progression, and skill
* Feels like a **revive sink wrapped in a balance update**
We love challenge, Kabam—but we also love rewards for progression and clean gameplay. Auto-scaling might be trying to fix something that wasn't broken.
Let us rank up without getting slapped for it🙏
Auto scaling difficulty W or L? 79 votes
W, I love more difficulty
64%
51 votes
L, feels exhausting
35%
28 votes
5
Comments
to me autoscaling doesn't add new nodes, just increases stats and stats alone shouldn't turn it into a revive fest, unless it's a massive increase, which it shouldn't be. i think they'll balance it right.
Could have been better, if I used Gemini mate?
Does he understand that the rewards scale too? I'm completely confused by this post
For context, Valiant eq is fair now mate
Rewards decently
I wouldn't be thrilled to fight 15 defenders in a row with 5k% hp attack boost and when KABAM says auto scaling rewards, please refer to how they auto scaled revive bundle deal for eq exploration. Doesn't feel optimistic
Like how they scaled banquet july and cyber deals, or how they scaled revive bundles
But if you are optimistic, wish I had your optimism.
Agreed let's wait and see mate
You missed the most important point in this long post, this new autoscaling difficulty and rewards, mainly prestige based auto scaling. This might force players to chase prestige champ which one wouldn't rank up otherwise, let's see how it ends up in real time before judging. Atleast it's not bad on paper unlike the blacklisting on bgs.
I kinda suck.... all my rankups are unduped or low sigs.
Unfortunately valiant with well developed roster
I am just spitballin, trying to guess whether it's gonna be a upscale or downscale
Assuming current valiant eq defender stats and rewards as a proportional scale benchmark, what would be the appropriate prestige scaled for these😜