I was actually going to vote for ‘No’ but with constant emergency, games down, lags, outages etc and there is no guarantee theses will not happen in the future again. I voted for Yes.
A better solution would be to increase the AQ&AW energy storage to 8. That way you can sleep and wake up or go to work in the morning to finish your path. 5 hours worth of storage doesn’t make sense
I like it as most in my alliance are real people, which means they work, and 5 steps instead of 2 during coffe break help us
Exactly what how I feel. Although some that have said "No" have brought up interesting points like the "too many people will complain about it being too easy and then kabam will make more steps per path" is a valid reason. @Knightarthus said making the energy limit larger could work and thats a very good suggestion as well. Or even how often game crashes/maintenance occurs warrants shorter timers, is very plausible as @Kuro said.
The ones that argue along the lines "not working hard enough" and take pride in the fact that they have no life, I really feel sorry for. If you need to use that type of reasoning to gain an upper hand on alliances it is rather pathetic and counterintuitively takes away from the competitiveness.
A terribly skilled alliance full of people who sloth all day actually deserve more rewards than a very organized alliance with highly skilled players who will be severely hindered by emergency maintenance or game crashes?
I like it as most in my alliance are real people, which means they work, and 5 steps instead of 2 during coffe break help us
Exactly what how I feel. Although some that have said "No" have brought up interesting points like the "too many people will complain about it being too easy and then kabam will make more steps per path" is a valid reason. @Knightarthus said making the energy limit larger could work and thats a very good suggestion as well. Or even how often game crashes/maintenance occurs warrants shorter timers, is very plausible as @Kuro said.
The ones that argue along the lines "not working hard enough" and take pride in the fact that they have no life, I really feel sorry for. If you need to use that type of reasoning to gain an upper hand on alliances it is rather pathetic and counterintuitively takes away from the competitiveness.
A terribly skilled alliance full of people who sloth all day actually deserve more rewards than a very organized alliance with highly skilled players who will be severely hindered by emergency maintenance or game crashes?
are you saying AQ is hard ? they only problem with AQ difficulty is the money etc to do like map 6 every time, not coordination with the team, everyone know where to go, but we mostly do map 3 cus it is free and dont wanna bother grinding money for higher maps.
making energy rest in 30min is good and if some whiners dont like then maybe set it to max 3/3 energy in aq ?
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Exactly what how I feel. Although some that have said "No" have brought up interesting points like the "too many people will complain about it being too easy and then kabam will make more steps per path" is a valid reason. @Knightarthus said making the energy limit larger could work and thats a very good suggestion as well. Or even how often game crashes/maintenance occurs warrants shorter timers, is very plausible as @Kuro said.
The ones that argue along the lines "not working hard enough" and take pride in the fact that they have no life, I really feel sorry for. If you need to use that type of reasoning to gain an upper hand on alliances it is rather pathetic and counterintuitively takes away from the competitiveness.
A terribly skilled alliance full of people who sloth all day actually deserve more rewards than a very organized alliance with highly skilled players who will be severely hindered by emergency maintenance or game crashes?
are you saying AQ is hard ? they only problem with AQ difficulty is the money etc to do like map 6 every time, not coordination with the team, everyone know where to go, but we mostly do map 3 cus it is free and dont wanna bother grinding money for higher maps.
making energy rest in 30min is good and if some whiners dont like then maybe set it to max 3/3 energy in aq ?