**UPDATE - iPAD STUCK FLICKERING SCREEN**
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
The 47.0.1 hotfix to address the issue of freezing & flashing lights on loading screens when trying to enter a fight, along with other smaller issues, is now ready to be downloaded through the App Store on IOS.
More information here.
LAG/dropped combos-PLEASE RESPOND [Under Investigation]
Ponyboy
Member Posts: 122 ★
@Kabam Wolf
This is across all android versions and iOS,
My whole alliance is experiencing choppy lag movements and late responses to fighting as well as map and menu tabs. This is AQ, AW and whole game in general.
Can we PLEASE get an explanation and how to resolve this. Performance was "fine" for the first time, in over a year, about a week ago. What changed? This is destroying our champs and making the game frustrating since it's beyond our control. The Ai DOES NOT lag, by the way.
Also, does lag have anything to do with dropped combos?
Please respond! I've never actually seen any dev tackle the issue of lag
This is across all android versions and iOS,
My whole alliance is experiencing choppy lag movements and late responses to fighting as well as map and menu tabs. This is AQ, AW and whole game in general.
Can we PLEASE get an explanation and how to resolve this. Performance was "fine" for the first time, in over a year, about a week ago. What changed? This is destroying our champs and making the game frustrating since it's beyond our control. The Ai DOES NOT lag, by the way.
Also, does lag have anything to do with dropped combos?
Please respond! I've never actually seen any dev tackle the issue of lag
Post edited by Kabam Wolf on
7
Comments
Nidaros
Gameplay is so rough now...time lag occurs every now and then which ain't helping at all..plz fix it kabam
Kabam... please respond
This is a serious issue on par, or above the double evade bug. It's been bad for the past year, but sometimes in the morning (400 CT) it would run smooth. But now, it's just constant as well much worse with the new hyper-Ai.
I don't give a **** about the Ai being insanely OP if I had CONTROL of my champs. It can be done.
But it's one or the other. Fix the lag, or revert the Ai.
Here's an example. Yesterday, the lag in AQ was so bad, my champ was just slowly hitting an enemy during a basic 5-hit combo that they were able to react and block after 3rd hit. It goes without saying they retaliated.
This happens everyday to everyone. This is serious Kabam!
Did anyone else feel that maybe the following 2 days after they fixed the double evade bug, it actually felt like smooth gameplay? Kabam, please respond to why it WAS good for brief period. I'm giving you the timeframe of what day and just do what you guys did then.
But why is it SO bad now?
Hey Kabam. I'm sure one of your employees has an LG G5 if not I'm sure someone knows someone who does. Login and play 1 game. There is clearly a lag and delay issue. Its appauling to not at least acknowledge it. You'll acknowledge the dash back issue and other G5 issues but sit here and ignore masses lagging.
You guys will lose a lot of support. You already have been which is a shame. Sure bugs are a part of any game but you guys struggle to fix a lot of the glaring issues.. If your programmers are having issues figuring out months old issues maybe it is time to hire new ones? We live in a competitive society and world, someone who loves Marvel and actually gives a **** would figure this out. Just admit to the player base that on some of the bugs you guys have been struggling to figure it out thus the delays in any relative fixes. But you guys will never admit to your shortcomings. Bad for business right?
But we're just shootin the **** with each other on this issue. It's the bottleneck of CONSTANT data transfers that's crippling gameplay. I have no idea tbh. But just the fact that IMMEDIATELY after the latest update that lag issue totally smoothed out for that day in particular. What was so damn different about that day?! And it's the cold shoulder that brews the conspiracy theories. I hope that's a keyword to read this thread.
Honestly, since the lag is so damn bad now it's falling into just a very on-par fighting game. No longer has the intrigue and uniqueness as other fighting games. I'd rather play a smooth **** game than deal with "adjusting" my fight style with the lag
Wanted to do a RoL run but with these lags, freezes and sudden movements it is impossible to do this now.
Agree 100%.
Correct me if I'm wrong but I think it's the first time Kabam doesn't communicate at all about gameplay issues (even partially or late).
We want this game to run smooth, or else we can just play a PC or console.
TBH, I don't see how LAG can be resolved through an update. Maybe fixing specific phone issues like iPhone 6 and that. But I'm not a tech wiz. I do want to give Blackened a bit of praise for his vid that shows you guys "streamlining" certain data files for bug fixes and not so much constant data transfers
There's 10s of thousands of players who play this 24/7 content game. I understand when there's heavy traffic, you get lag. But please catch up
You're gonna have to be more clear. Is this a response to the "spinning wheel" issue or the lag/unresponsiveness?
@Kabam Wolf so is the update that's happening at the end of July, v14.0.
If so what do we do in the meantime, were having an "appreciation month" because we had over a month if horrendous gameplay an issues. If the v14.0 is at the end of July then we're back to over a month of the same things.
In AQ am getting psylock launching a sp attack before her animation of a heavy attack has even finished. An that's just one thing on a very long list. These issues have definitely gotten worse over the last week since one of your maintenance breaks
If the game didn't have this difficulty tier it'd be bearable, but, it does, so the expectation here is the game needs to play perfectly in order to play perfectly.
Actually, there could be a way to "organize" or compress some of the data transfers so it's no so damn cluttered. That could actually help the lag issue. I have no idea if Kabams hardware is up to date or who they have running it.
I mentioned mcoc blackened's vid he posted on Reddit that said he had hope with the recent 13.1 update. There was like 1 day immediately after the update the game was running top notch. What happened after that? Idk. But it sounded like a step in the right direction.
I feel like you about the compensation, just fix the issue. It's been an issue for too long. I even say stop the ALL the new champs until the lag and system issues are resolved.
Problems with dashes forward/backward and with block are still there.
100% agree: @Kabam take at least ONE DAMN MONTH OF ALL YOUR PROGRAMMERS, don't release new champs or events and get this game working again at the same smoothness and responsiveness it was before version 12.
It's the same issues. The lag is the serious one
Your game is crashing down around you. There are more bugs than seemingly possible. You're letting the bugs destroy you. You're SHIELD, and the bugs are Hydra from that Winter Soldier movie. When you chop one off, you let two more take its place. It's your responsibility to get this under control. There are so many bugs that make this game completely unplayable. Dexterity and Parry don't trigger like they should a third of the time. Champions whiff randomly. As mentioned in this thread, your champs will just stop doing anything despite our commands, whether they stop blocking or attacking or dashing. The game crashes randomly, and it doesn't load, causing us to lose half of our health many times. The game is being destroyed. You're letting it happen. We're having to pay for YOUR mistakes. You refuse to compensate us, and it's getting old. Please fix your game.
-CrusherOfDreams