Medusa, Cable, Nightcrawler (better unduped), Classic Spider-Man, Miles Morales, Yondu, Iceman, Hulk Ragnarok, Black Panther Civil War...
Sparky wrecks Cable and Iceman if you play keep away until coldsnap wears off but a high enough sig ability can take off 50%+ of 4/55 Sparky’s health
Ghost Rider can counter Medusa’s living strands but fate seal doesn’t last long enough to counter LS for the entirety of boss fights. GR doesn’t take as much damage against Nightcrawler and Yondu but he’s not close to an ideal matchup for those two, same against BPCW.
Stun immune Classic Spidey with a high sig ability has no weakness against the trio. Same goes for multiple other champs but I’m not spending more than 20 seconds putting effort into naming others.
I personally believe it would serve us better to direct our energy to complaints and requests for fixes of game mechanics/bugs/glitches and suggestions for improved game play rather than buffing/nerfing champs. There's been enough damage done by Kabam nerfing champs as it stands. And in due time, they always introduce a champ that counters the "un-counterable" abilities. Would be sweet if they came up with things that counter the "un-counterable" node buffs like degen etc.
I am not calling for a nerf. The proposed solution will preserve Blade full power for AQ, solo quests, arenas and his main legitimate advantage in AW of ending the mystic wars. This is not a nerf and it’s implementation should not upset any reasonable player.
I am not calling for a nerf. The proposed solution will preserve Blade full power for AQ, solo quests, arenas and his main legitimate advantage in AW of ending the mystic wars. This is not a nerf and it’s implementation should not upset any reasonable player.
this is the equivalent of saying "I am right, end of story."
I am not calling for a nerf. The proposed solution will preserve Blade full power for AQ, solo quests, arenas and his main legitimate advantage in AW of ending the mystic wars. This is not a nerf and it’s implementation should not upset any reasonable player.
You’re still asking for a nerf.
Like I said before.. “I’m not asking for a nerf, but this is how you should nerf him”
“to reconfigure (an existing character or weapon), making it less powerful:”
I’d say changing blades danger sense definitely counts as reconfiguring. And I’d say that definitely makes him less powerful. Whaddya know, you’ve proposed a nerf!
Curious. Does anyone that is asking for Blade to be nerfed actually have him? Seems its people who do not. Personally I see no need to nerf. He has his soft spots and is not overpowered.
The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change
Curious. Does anyone that is asking for Blade to be nerfed actually have him? Seems its people who do not. Personally I see no need to nerf. He has his soft spots and is not overpowered.
Yes I do have Blade. I don’t want him nerfed just balanced
in AW through secondary methods that would preserve his efficiency everywhere else.
The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change
@Deadbyrd9 Debuff immune miniboss (Classic Spidey, Nightcrawler, Medusa, Miles Morales) and stun immunity/enhanced abilities (Classic Spidey, Nightcrawler, Miles Morales)
The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change
Just ban the trinity from the game then because they would be just as dominant without the synergy.
Oh no, it’ll take 49 seconds to finish a fight with a triple boosted blade or sparky without their synergy instead of the 21 seconds it takes right now. How will alliance cope?
You want to see people die more? Limit the boosts you can use just like they limit the items.
The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change
@Deadbyrd9 Debuff immune miniboss (Classic Spidey, Nightcrawler, Medusa, Miles Morales) and stun immunity/enhanced abilities (Classic Spidey, Nightcrawler, Miles Morales)
The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change
Just ban the trinity from the game then because they would be just as dominant without the synergy.
Oh no, it’ll take 49 seconds to finish a fight with a triple boosted blade or sparky without their synergy instead of the 21 seconds it takes right now. How will alliance cope?
You want to see people die more? Limit the boosts you can use just like they limit the items.
The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change
@Deadbyrd9 Debuff immune miniboss (Classic Spidey, Nightcrawler, Medusa, Miles Morales) and stun immunity/enhanced abilities (Classic Spidey, Nightcrawler, Miles Morales)
Poison/bane (anyone)
Bane is easy, in regard to poison; does blades debuff reduction based on power reduce the debuffs based on his current power when he gets the debuff, or does the debuff reduce as his power bar increases?
The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change
Just ban the trinity from the game then because they would be just as dominant without the synergy.
Oh no, it’ll take 49 seconds to finish a fight with a triple boosted blade or sparky without their synergy instead of the 21 seconds it takes right now. How will alliance cope?
You want to see people die more? Limit the boosts you can use just like they limit the items.
The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change
@Deadbyrd9 Debuff immune miniboss (Classic Spidey, Nightcrawler, Medusa, Miles Morales) and stun immunity/enhanced abilities (Classic Spidey, Nightcrawler, Miles Morales)
Poison/bane (anyone)
Bane is easy, in regard to poison; does blades debuff reduction based on power reduce the debuffs based on his current power when he gets the debuff, or does the debuff reduce as his power bar increases?
A poison node cannot be shrugged off by blade during the fight. If there’s a danger sense champ on the node, he will have a 40-58% chance of preventing the poison node from applying itself.
But champs are hidden and there’s no guarantee there will be a danger sense champ on the node. Also, if you’re in a war where every single death counts, gambling on the chance that the champ will proc danger sense AND that danger sense will prevent the poison node from starting when there’s a 42-60% chance that it will start is reckless and shows how reliant someone is on blade. No one would bring blade for that fight unless they knew ahead of time it was a danger sense champ and even then they’d be gambling they won’t get poisoned. They’d bring a poison immune which means no more trinity.
As far as utility versus nodes, spark is the best champ in the trinity anyway due to his power drain and autoevade.
The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change
Just ban the trinity from the game then because they would be just as dominant without the synergy.
Oh no, it’ll take 49 seconds to finish a fight with a triple boosted blade or sparky without their synergy instead of the 21 seconds it takes right now. How will alliance cope?
You want to see people die more? Limit the boosts you can use just like they limit the items.
The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change
@Deadbyrd9 Debuff immune miniboss (Classic Spidey, Nightcrawler, Medusa, Miles Morales) and stun immunity/enhanced abilities (Classic Spidey, Nightcrawler, Miles Morales)
Poison/bane (anyone)
Bane is easy, in regard to poison; does blades debuff reduction based on power reduce the debuffs based on his current power when he gets the debuff, or does the debuff reduce as his power bar increases?
A poison node cannot be shrugged off by blade during the fight. If there’s a danger sense champ on the node, he will have a 40-58% chance of preventing the poison node from applying itself.
But champs are hidden and there’s no guarantee there will be a danger sense champ on the node. Also, if you’re in a war where every single death counts, gambling on the chance that the champ will proc danger sense AND that danger sense will prevent the poison node from starting when there’s a 42-60% chance that it will start is reckless and shows how reliant someone is on blade. No one would bring blade for that fight unless they knew ahead of time it was a danger sense champ and even then they’d be gambling they won’t get poisoned. They’d bring a poison immune which means no more trinity.
As far as utility versus nodes, spark is the best champ in the trinity anyway due to his power drain and autoevade.
hes referring to blade having more power=shorter debuff duration. If played correctly, can hoard power and heal from poison
The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change
Just ban the trinity from the game then because they would be just as dominant without the synergy.
Oh no, it’ll take 49 seconds to finish a fight with a triple boosted blade or sparky without their synergy instead of the 21 seconds it takes right now. How will alliance cope?
You want to see people die more? Limit the boosts you can use just like they limit the items.
The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change
@Deadbyrd9 Debuff immune miniboss (Classic Spidey, Nightcrawler, Medusa, Miles Morales) and stun immunity/enhanced abilities (Classic Spidey, Nightcrawler, Miles Morales)
Poison/bane (anyone)
Bane is easy, in regard to poison; does blades debuff reduction based on power reduce the debuffs based on his current power when he gets the debuff, or does the debuff reduce as his power bar increases?
A poison node cannot be shrugged off by blade during the fight. If there’s a danger sense champ on the node, he will have a 40-58% chance of preventing the poison node from applying itself.
But champs are hidden and there’s no guarantee there will be a danger sense champ on the node. Also, if you’re in a war where every single death counts, gambling on the chance that the champ will proc danger sense AND that danger sense will prevent the poison node from starting when there’s a 42-60% chance that it will start is reckless and shows how reliant someone is on blade. No one would bring blade for that fight unless they knew ahead of time it was a danger sense champ and even then they’d be gambling they won’t get poisoned. They’d bring a poison immune which means no more trinity.
As far as utility versus nodes, spark is the best champ in the trinity anyway due to his power drain and autoevade.
hes referring to blade having more power=shorter debuff duration. If played correctly, can hoard power and heal from poison
I was asking about a poison node, thanks @Rektor for the answer.
@Rektor how would they be just as dominant? It won’t affect the amount of blades being brought on attack. That synergy makes blade more effective on the magiks and dorms. He can easily solo a 4/55 dorm boss because of that synerrgy. Remove that synergy and the fights take longer plus degen and limbo have a better chance to activate. Stark spidey will take longer to build up poise but that’s not important
@Rektor how would they be just as dominant? It won’t affect the amount of blades being brought on attack. That synergy makes blade more effective on the magiks and dorms. He can easily solo a 4/55 dorm boss because of that synerrgy. Remove that synergy and the fights take longer plus degen and limbo have a better chance to activate. Stark spidey will take longer to build up poise but that’s not important
Isn’t that the point of his high damage to end fights as fast as possible giving abilities less of a change to proc. Take a four star blade against a rank 5 5* drom and that 58% with spidey syngery wound seem as a op considering it’s only 8 more then voodoo.
there is no blade problem. I dont even have him, and it's not a problem. he doesn't imbalance the game because he's so op, he BALANCES the game because he can counter those that are OP
Another day another pointless blade post... He is overrated. Just because everyone wants him and uses him doesn't mean he is op. Everyone wants and uses Iceman, Medusa, Voodoo, Stark Spidey, Gwenpool, Hyperion and the list goes on. He is no different, has his uses but doesn't disturb the balance.
Lol same people whining about how blade takes down magik too easy we’re the same people complaining that magik was too hard to take down. No blade problem, defense just isn’t a mystic world anymore.. can’t use magik as a war boss... you need to ADAPT and use intelligence placing defenders. EVERY defender has a counter.. NC used to be SOOOO hard for most people... ice man... angel.. lol even Karnak make him easy. Medusa? Bring sw.. ds... or magik sp1... spidey bring iceman or ANYONE and don’t hit blindly. Dormamu people smashed with hulk, ww2, Sl and others long before blade.. Every defender has a counter.. people are just mad their mystics aren’t god defenders against ONE attacker? Get out of here! Whiners! You’re used to placing magik as your war boss... well guess what? TOUGH LUCK. MOVE ON. Place someone else. You’re just being a poor sport whiner who’s mad their former god defender has finally been countered. That’s just truth, sometimes the truth hurts. Stop whining, be a man (or woman) and make adjustments. GROW UP.
I will be honest here I have a 5* r4 blade unduped also have 5* gr r4 unduped. I would rather bring blade to aq but guess what when I looked at my path in aw it was full of mystic defenders the whole path every last fight so yes I bring blade to counter the bs unavoidable damage also I take poison path in aw. So if you guys want to stop seeing son many blades stop placing 30 out of 50 mystic defenders
Nerfing is not the solution. Counters are the solution.
Remember Mordo? How many people were annoyed by him? They created iceman,who countered him. This needs to happen with blade too. Make an counter defender.
Nice. Make another champion to counter Blade and work perfectly with Kabams plan to bring more cash in their pockets from players who pay to open crystals to get the counter champion.
Or maybe hey, you don’t have to pay if your already a top 1000 player who has all max champions to grind arena to easily get new champions as they come out.
I don’t even care about Blade bc I rarely see him in AW or anywhere near my ally in fact. But this whole topic just annoys me.
Comments
Medusa, Cable, Nightcrawler (better unduped), Classic Spider-Man, Miles Morales, Yondu, Iceman, Hulk Ragnarok, Black Panther Civil War...
Sparky wrecks Cable and Iceman if you play keep away until coldsnap wears off but a high enough sig ability can take off 50%+ of 4/55 Sparky’s health
Ghost Rider can counter Medusa’s living strands but fate seal doesn’t last long enough to counter LS for the entirety of boss fights. GR doesn’t take as much damage against Nightcrawler and Yondu but he’s not close to an ideal matchup for those two, same against BPCW.
Stun immune Classic Spidey with a high sig ability has no weakness against the trio. Same goes for multiple other champs but I’m not spending more than 20 seconds putting effort into naming others.
this is the equivalent of saying "I am right, end of story."
You’re still asking for a nerf.
Like I said before.. “I’m not asking for a nerf, but this is how you should nerf him”
I’d say changing blades danger sense definitely counts as reconfiguring. And I’d say that definitely makes him less powerful. Whaddya know, you’ve proposed a nerf!
Let’s call a spade a spade.
Yes I do have Blade. I don’t want him nerfed just balanced
in AW through secondary methods that would preserve his efficiency everywhere else.
@Deadbyrd9 Debuff immune miniboss (Classic Spidey, Nightcrawler, Medusa, Miles Morales) and stun immunity/enhanced abilities (Classic Spidey, Nightcrawler, Miles Morales)
Just ban the trinity from the game then because they would be just as dominant without the synergy.
Oh no, it’ll take 49 seconds to finish a fight with a triple boosted blade or sparky without their synergy instead of the 21 seconds it takes right now. How will alliance cope?
You want to see people die more? Limit the boosts you can use just like they limit the items.
Poison/bane (anyone)
Bane is easy, in regard to poison; does blades debuff reduction based on power reduce the debuffs based on his current power when he gets the debuff, or does the debuff reduce as his power bar increases?
A poison node cannot be shrugged off by blade during the fight. If there’s a danger sense champ on the node, he will have a 40-58% chance of preventing the poison node from applying itself.
But champs are hidden and there’s no guarantee there will be a danger sense champ on the node. Also, if you’re in a war where every single death counts, gambling on the chance that the champ will proc danger sense AND that danger sense will prevent the poison node from starting when there’s a 42-60% chance that it will start is reckless and shows how reliant someone is on blade. No one would bring blade for that fight unless they knew ahead of time it was a danger sense champ and even then they’d be gambling they won’t get poisoned. They’d bring a poison immune which means no more trinity.
As far as utility versus nodes, spark is the best champ in the trinity anyway due to his power drain and autoevade.
hes referring to blade having more power=shorter debuff duration. If played correctly, can hoard power and heal from poison
I was asking about a poison node, thanks @Rektor for the answer.
Isn’t that the point of his high damage to end fights as fast as possible giving abilities less of a change to proc. Take a four star blade against a rank 5 5* drom and that 58% with spidey syngery wound seem as a op considering it’s only 8 more then voodoo.
Nice. Make another champion to counter Blade and work perfectly with Kabams plan to bring more cash in their pockets from players who pay to open crystals to get the counter champion.
Or maybe hey, you don’t have to pay if your already a top 1000 player who has all max champions to grind arena to easily get new champions as they come out.
I don’t even care about Blade bc I rarely see him in AW or anywhere near my ally in fact. But this whole topic just annoys me.