Solving Blade problem without nerfing him

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Comments

  • DTMelodicMetalDTMelodicMetal Member Posts: 2,785 ★★★★★
    I’m surprised there aren’t any spectre nodes in AW. Those would make Blade and Ghost Rider a blast to use as attackers.
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  • Il_JooOIl_JooO Member Posts: 481 ★★
    the problem is the community that keeps calling for a nerf, you just have to stop it!
  • SnaggleSnaggle Member Posts: 226 ★★
    Just nerf him and have all of the skill-less Blade fanboys cry about it lol
  • KnightarthusKnightarthus Member Posts: 419 ★★★
    I am not calling for a nerf. The proposed solution will preserve Blade full power for AQ, solo quests, arenas and his main legitimate advantage in AW of ending the mystic wars. This is not a nerf and it’s implementation should not upset any reasonable player.
  • Primmer79Primmer79 Member Posts: 2,968 ★★★★
    I am not calling for a nerf. The proposed solution will preserve Blade full power for AQ, solo quests, arenas and his main legitimate advantage in AW of ending the mystic wars. This is not a nerf and it’s implementation should not upset any reasonable player.

    this is the equivalent of saying "I am right, end of story."
  • RektorRektor Member Posts: 678 ★★★
    I am not calling for a nerf. The proposed solution will preserve Blade full power for AQ, solo quests, arenas and his main legitimate advantage in AW of ending the mystic wars. This is not a nerf and it’s implementation should not upset any reasonable player.

    You’re still asking for a nerf.

    Like I said before.. “I’m not asking for a nerf, but this is how you should nerf him”
  • BitterSteelBitterSteel Member Posts: 9,264 ★★★★★
    “to reconfigure (an existing character or weapon), making it less powerful:”

    I’d say changing blades danger sense definitely counts as reconfiguring. And I’d say that definitely makes him less powerful. Whaddya know, you’ve proposed a nerf!

    Let’s call a spade a spade.
  • Pr0t0t7p3Pr0t0t7p3 Member Posts: 187
    Curious. Does anyone that is asking for Blade to be nerfed actually have him? Seems its people who do not. Personally I see no need to nerf. He has his soft spots and is not overpowered.
  • Deadbyrd9Deadbyrd9 Member Posts: 3,469 ★★★★
    The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change
  • KnightarthusKnightarthus Member Posts: 419 ★★★
    edited March 2018
    Pr0t0t7p3 wrote: »
    Curious. Does anyone that is asking for Blade to be nerfed actually have him? Seems its people who do not. Personally I see no need to nerf. He has his soft spots and is not overpowered.

    Yes I do have Blade. I don’t want him nerfed just balanced 753ux57hpf25.png
    in AW through secondary methods that would preserve his efficiency everywhere else.
  • DTMelodicMetalDTMelodicMetal Member Posts: 2,785 ★★★★★
    Deadbyrd9 wrote: »
    The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change

    @Deadbyrd9 Debuff immune miniboss (Classic Spidey, Nightcrawler, Medusa, Miles Morales) and stun immunity/enhanced abilities (Classic Spidey, Nightcrawler, Miles Morales)
  • RektorRektor Member Posts: 678 ★★★
    Deadbyrd9 wrote: »
    The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change

    Just ban the trinity from the game then because they would be just as dominant without the synergy.

    Oh no, it’ll take 49 seconds to finish a fight with a triple boosted blade or sparky without their synergy instead of the 21 seconds it takes right now. How will alliance cope?

    You want to see people die more? Limit the boosts you can use just like they limit the items.
    Deadbyrd9 wrote: »
    The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change

    @Deadbyrd9 Debuff immune miniboss (Classic Spidey, Nightcrawler, Medusa, Miles Morales) and stun immunity/enhanced abilities (Classic Spidey, Nightcrawler, Miles Morales)

    Poison/bane (anyone)
  • BitterSteelBitterSteel Member Posts: 9,264 ★★★★★
    Rektor wrote: »
    Deadbyrd9 wrote: »
    The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change

    Just ban the trinity from the game then because they would be just as dominant without the synergy.

    Oh no, it’ll take 49 seconds to finish a fight with a triple boosted blade or sparky without their synergy instead of the 21 seconds it takes right now. How will alliance cope?

    You want to see people die more? Limit the boosts you can use just like they limit the items.
    Deadbyrd9 wrote: »
    The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change

    @Deadbyrd9 Debuff immune miniboss (Classic Spidey, Nightcrawler, Medusa, Miles Morales) and stun immunity/enhanced abilities (Classic Spidey, Nightcrawler, Miles Morales)

    Poison/bane (anyone)

    Bane is easy, in regard to poison; does blades debuff reduction based on power reduce the debuffs based on his current power when he gets the debuff, or does the debuff reduce as his power bar increases?
  • RektorRektor Member Posts: 678 ★★★
    Rektor wrote: »
    Deadbyrd9 wrote: »
    The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change

    Just ban the trinity from the game then because they would be just as dominant without the synergy.

    Oh no, it’ll take 49 seconds to finish a fight with a triple boosted blade or sparky without their synergy instead of the 21 seconds it takes right now. How will alliance cope?

    You want to see people die more? Limit the boosts you can use just like they limit the items.
    Deadbyrd9 wrote: »
    The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change

    @Deadbyrd9 Debuff immune miniboss (Classic Spidey, Nightcrawler, Medusa, Miles Morales) and stun immunity/enhanced abilities (Classic Spidey, Nightcrawler, Miles Morales)

    Poison/bane (anyone)

    Bane is easy, in regard to poison; does blades debuff reduction based on power reduce the debuffs based on his current power when he gets the debuff, or does the debuff reduce as his power bar increases?

    A poison node cannot be shrugged off by blade during the fight. If there’s a danger sense champ on the node, he will have a 40-58% chance of preventing the poison node from applying itself.

    But champs are hidden and there’s no guarantee there will be a danger sense champ on the node. Also, if you’re in a war where every single death counts, gambling on the chance that the champ will proc danger sense AND that danger sense will prevent the poison node from starting when there’s a 42-60% chance that it will start is reckless and shows how reliant someone is on blade. No one would bring blade for that fight unless they knew ahead of time it was a danger sense champ and even then they’d be gambling they won’t get poisoned. They’d bring a poison immune which means no more trinity.

    As far as utility versus nodes, spark is the best champ in the trinity anyway due to his power drain and autoevade.
  • Primmer79Primmer79 Member Posts: 2,968 ★★★★
    Rektor wrote: »
    Rektor wrote: »
    Deadbyrd9 wrote: »
    The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change

    Just ban the trinity from the game then because they would be just as dominant without the synergy.

    Oh no, it’ll take 49 seconds to finish a fight with a triple boosted blade or sparky without their synergy instead of the 21 seconds it takes right now. How will alliance cope?

    You want to see people die more? Limit the boosts you can use just like they limit the items.
    Deadbyrd9 wrote: »
    The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change

    @Deadbyrd9 Debuff immune miniboss (Classic Spidey, Nightcrawler, Medusa, Miles Morales) and stun immunity/enhanced abilities (Classic Spidey, Nightcrawler, Miles Morales)

    Poison/bane (anyone)

    Bane is easy, in regard to poison; does blades debuff reduction based on power reduce the debuffs based on his current power when he gets the debuff, or does the debuff reduce as his power bar increases?

    A poison node cannot be shrugged off by blade during the fight. If there’s a danger sense champ on the node, he will have a 40-58% chance of preventing the poison node from applying itself.

    But champs are hidden and there’s no guarantee there will be a danger sense champ on the node. Also, if you’re in a war where every single death counts, gambling on the chance that the champ will proc danger sense AND that danger sense will prevent the poison node from starting when there’s a 42-60% chance that it will start is reckless and shows how reliant someone is on blade. No one would bring blade for that fight unless they knew ahead of time it was a danger sense champ and even then they’d be gambling they won’t get poisoned. They’d bring a poison immune which means no more trinity.

    As far as utility versus nodes, spark is the best champ in the trinity anyway due to his power drain and autoevade.

    hes referring to blade having more power=shorter debuff duration. If played correctly, can hoard power and heal from poison
  • BitterSteelBitterSteel Member Posts: 9,264 ★★★★★
    Primmer79 wrote: »
    Rektor wrote: »
    Rektor wrote: »
    Deadbyrd9 wrote: »
    The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change

    Just ban the trinity from the game then because they would be just as dominant without the synergy.

    Oh no, it’ll take 49 seconds to finish a fight with a triple boosted blade or sparky without their synergy instead of the 21 seconds it takes right now. How will alliance cope?

    You want to see people die more? Limit the boosts you can use just like they limit the items.
    Deadbyrd9 wrote: »
    The problem isn’t just blade. It’s the whole trinity. There’s isn’t even a node that can completely counter all 3 of these champs. I think blades synergies should be adjusted especially the one with stark but that’s all I think should change

    @Deadbyrd9 Debuff immune miniboss (Classic Spidey, Nightcrawler, Medusa, Miles Morales) and stun immunity/enhanced abilities (Classic Spidey, Nightcrawler, Miles Morales)

    Poison/bane (anyone)

    Bane is easy, in regard to poison; does blades debuff reduction based on power reduce the debuffs based on his current power when he gets the debuff, or does the debuff reduce as his power bar increases?

    A poison node cannot be shrugged off by blade during the fight. If there’s a danger sense champ on the node, he will have a 40-58% chance of preventing the poison node from applying itself.

    But champs are hidden and there’s no guarantee there will be a danger sense champ on the node. Also, if you’re in a war where every single death counts, gambling on the chance that the champ will proc danger sense AND that danger sense will prevent the poison node from starting when there’s a 42-60% chance that it will start is reckless and shows how reliant someone is on blade. No one would bring blade for that fight unless they knew ahead of time it was a danger sense champ and even then they’d be gambling they won’t get poisoned. They’d bring a poison immune which means no more trinity.

    As far as utility versus nodes, spark is the best champ in the trinity anyway due to his power drain and autoevade.

    hes referring to blade having more power=shorter debuff duration. If played correctly, can hoard power and heal from poison

    I was asking about a poison node, thanks @Rektor for the answer.
  • Deadbyrd9Deadbyrd9 Member Posts: 3,469 ★★★★
    edited March 2018
    @Rektor how would they be just as dominant? It won’t affect the amount of blades being brought on attack. That synergy makes blade more effective on the magiks and dorms. He can easily solo a 4/55 dorm boss because of that synerrgy. Remove that synergy and the fights take longer plus degen and limbo have a better chance to activate. Stark spidey will take longer to build up poise but that’s not important
  • LunaeLunae Member Posts: 371 ★★★
    Deadbyrd9 wrote: »
    @Rektor how would they be just as dominant? It won’t affect the amount of blades being brought on attack. That synergy makes blade more effective on the magiks and dorms. He can easily solo a 4/55 dorm boss because of that synerrgy. Remove that synergy and the fights take longer plus degen and limbo have a better chance to activate. Stark spidey will take longer to build up poise but that’s not important

    Isn’t that the point of his high damage to end fights as fast as possible giving abilities less of a change to proc. Take a four star blade against a rank 5 5* drom and that 58% with spidey syngery wound seem as a op considering it’s only 8 more then voodoo.
  • mum_m2mum_m2 Member Posts: 1,776 ★★★★
    there is no blade problem. I dont even have him, and it's not a problem. he doesn't imbalance the game because he's so op, he BALANCES the game because he can counter those that are OP
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  • WildpantsWildpants Member Posts: 148
    Another day another pointless blade post... He is overrated. Just because everyone wants him and uses him doesn't mean he is op. Everyone wants and uses Iceman, Medusa, Voodoo, Stark Spidey, Gwenpool, Hyperion and the list goes on. He is no different, has his uses but doesn't disturb the balance.
  • Bear3Bear3 Member Posts: 996 ★★★
    edited March 2018
    Lol same people whining about how blade takes down magik too easy we’re the same people complaining that magik was too hard to take down. No blade problem, defense just isn’t a mystic world anymore.. can’t use magik as a war boss... you need to ADAPT and use intelligence placing defenders. EVERY defender has a counter.. NC used to be SOOOO hard for most people... ice man... angel.. lol even Karnak make him easy. Medusa? Bring sw.. ds... or magik sp1... spidey bring iceman or ANYONE and don’t hit blindly. Dormamu people smashed with hulk, ww2, Sl and others long before blade.. Every defender has a counter.. people are just mad their mystics aren’t god defenders against ONE attacker? Get out of here! Whiners! You’re used to placing magik as your war boss... well guess what? TOUGH LUCK. MOVE ON. Place someone else. You’re just being a poor sport whiner who’s mad their former god defender has finally been countered. That’s just truth, sometimes the truth hurts. Stop whining, be a man (or woman) and make adjustments. GROW UP.
  • Bear3Bear3 Member Posts: 996 ★★★
    Lol removed my comment? Sounds about right
  • DL864DL864 Member Posts: 1,089 ★★★
    I will be honest here I have a 5* r4 blade unduped also have 5* gr r4 unduped. I would rather bring blade to aq but guess what when I looked at my path in aw it was full of mystic defenders the whole path every last fight so yes I bring blade to counter the bs unavoidable damage also I take poison path in aw. So if you guys want to stop seeing son many blades stop placing 30 out of 50 mystic defenders
  • Atticus9090Atticus9090 Member Posts: 521 ★★
    AryanNoob wrote: »
    Nerfing is not the solution. Counters are the solution.

    Remember Mordo? How many people were annoyed by him? They created iceman,who countered him. This needs to happen with blade too. Make an counter defender.

    Nice. Make another champion to counter Blade and work perfectly with Kabams plan to bring more cash in their pockets from players who pay to open crystals to get the counter champion.

    Or maybe hey, you don’t have to pay if your already a top 1000 player who has all max champions to grind arena to easily get new champions as they come out.

    I don’t even care about Blade bc I rarely see him in AW or anywhere near my ally in fact. But this whole topic just annoys me.


  • KyrieRedKyrieRed Member Posts: 287 ★★
    buff blade he is too weak and increase his prestige while you at it!!
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