**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
HULK or RED HULK
UC439
Posts: 261
Comments
forgot to select the category, got placed here by default. mods will change it.
not uncollected yet, but close to. red hulk is duped, hulk just pulled.
but with hulk, once in low health he can persist that increased damage from fight to fight, rulk need to build those charges in every fight.
ok so to fight mystics he is better than hulk rn.
For me he has been. I dont use my 5* Hulk anymore now that i have RULK. Some people like to run hulk at low HP for the damage increase i rather not deal with that mess. Its easy enough to ramp up his damage imo
-More Reliable, better damage.
- Very Durable, thus saves revives.
- Better suited to mystic and longer fights.
Hulk
- Less Durable, less damage except when at low health(when awakened)
- Very good for using revives on ( when awakened)
- Amazing stun lock.
Duped Rulk > Unduped Hulk
Gets physical & energy resistance with heat charges, insane damage at 10 charges since its % based damage so the more you crit the more that extra damage is.
Only "passive buffs" so doesnt feed MD, and just few parries against mystics and you're at full heat charges.
And even has some sort of regen.
Have both Rulk & Hulk duped as a 4* 5/50 and havent really used Hulk after Rulk:s update.
Given that Hulk has somewhat reliable stun lock, but i just cant seem to connect the l1:s all the time.
I did a quick test on WS.. 100 hits each Hulk at R5 sig 51.. Rulk at R4 sig 42
I was surprised Rulk did better then Hulk..