So, the question is just easy,it is not a comparison on the basis that who needs to be nerfed and other **** posting going around ,just wanna ask who is more badass.
Hoping it to be good.
Sw even undup was better pre nerf than undup blade 100% but when she was awakened nothing could kill her blade dies still whereas sw couldn't die when playing since double regen fury and cruelty stacks made her a monster blade isn't a monster in anyway
So, since I wasn't around pre 12.0 (well, I was, I just didn't play the game much or know how to like now), what was nerfed from her compared to what's still around now? I hear she's still amazing, just limiting some stuff.
SW is a badass...who is not anymore is BW she is ruined! And as for Blade ? I drop him like a bag of rocks with Arch Angel...don't have blade and not way impressed facing him as AI.
@IronFist34 , fights were not fights with her. Most of the time she would stun lock opponents, turning them into punching bags. If she didn't stun lock, her regen would basically keep her 100% healthy through the entire fight. She pretty much nullified any buffs that the opponents would gain. In other words, she was a world breaker.
So, since I wasn't around pre 12.0 (well, I was, I just didn't play the game much or know how to like now), what was nerfed from her compared to what's still around now? I hear she's still amazing, just limiting some stuff.
I agree with your last sentence, except the limiting is what changed how she worked. Someone may need to correct me on this, but she proc'd something with EVERY critical hit. Meaning, if you carried a 20% crit team with her, At LEAST one time every combo she would proc something, and it seemed to be more like every other hit, if not every hit. It was not uncommmon to stack 3-4-5 regens and stun for the entire fight, while negating any and every buff. Usually the opponent had 3-4 different debuffs at one time, while you stacked crit and cruelty over and over. I had a decent 4* roster and gave up on act 4 until I could max my 3* SW sig. Once I did that, there were only a few fights I worried about, and it was ridiculous juggs, magneot, or cosmic spidey fights.
I still like using her, but she is nothing like what she used to be.
So, since I wasn't around pre 12.0 (well, I was, I just didn't play the game much or know how to like now), what was nerfed from her compared to what's still around now? I hear she's still amazing, just limiting some stuff.
I agree with your last sentence, except the limiting is what changed how she worked. Someone may need to correct me on this, but she proc'd something with EVERY critical hit. Meaning, if you carried a 20% crit team with her, At LEAST one time every combo she would proc something, and it seemed to be more like every other hit, if not every hit. It was not uncommmon to stack 3-4-5 regens and stun for the entire fight, while negating any and every buff. Usually the opponent had 3-4 different debuffs at one time, while you stacked crit and cruelty over and over. I had a decent 4* roster and gave up on act 4 until I could max my 3* SW sig. Once I did that, there were only a few fights I worried about, and it was ridiculous juggs, magneot, or cosmic spidey fights.
I still like using her, but she is nothing like what she used to be.
ahh okay that explains a lot! I bet so many users were mad when this happened lol
I'm just finishing up Act 4 now (well, first run for now for rewards) and I have a decently stacked roster of 4*s, and it's cake for me right now. It's "cake" now because I first had to learn dexterity and parry successfully, and change some of my gameplay that was getting me hit more (which I still succumb to since I basically use my right thumb for everything but block).
So, since I wasn't around pre 12.0 (well, I was, I just didn't play the game much or know how to like now), what was nerfed from her compared to what's still around now? I hear she's still amazing, just limiting some stuff.
I agree with your last sentence, except the limiting is what changed how she worked. Someone may need to correct me on this, but she proc'd something with EVERY critical hit. Meaning, if you carried a 20% crit team with her, At LEAST one time every combo she would proc something, and it seemed to be more like every other hit, if not every hit. It was not uncommmon to stack 3-4-5 regens and stun for the entire fight, while negating any and every buff. Usually the opponent had 3-4 different debuffs at one time, while you stacked crit and cruelty over and over. I had a decent 4* roster and gave up on act 4 until I could max my 3* SW sig. Once I did that, there were only a few fights I worried about, and it was ridiculous juggs, magneot, or cosmic spidey fights.
I still like using her, but she is nothing like what she used to be.
ahh okay that explains a lot! I bet so many users were mad when this happened lol
I'm just finishing up Act 4 now (well, first run for now for rewards) and I have a decently stacked roster of 4*s, and it's cake for me right now. It's "cake" now because I first had to learn dexterity and parry successfully, and change some of my gameplay that was getting me hit more (which I still succumb to since I basically use my right thumb for everything but block).
I spent forever saving my 4* generic awakening and 98 sig stones for her. 12.0 happened and she was nerfed to worse than what she was now. I pulled her 2 days later. Not even worth any of it anymore. Eventually she was put to what she is now, and I used the awakening on her out of stubbornness. I don't regret it, but I'm glad shes decent still.
Absolutely no comparison, SW was a cheat code at high signature when paired with a critical team. Also, Blade isn't even the best champ in the unholy Trinity.
So, since I wasn't around pre 12.0 (well, I was, I just didn't play the game much or know how to like now), what was nerfed from her compared to what's still around now? I hear she's still amazing, just limiting some stuff.
I agree with your last sentence, except the limiting is what changed how she worked. Someone may need to correct me on this, but she proc'd something with EVERY critical hit. Meaning, if you carried a 20% crit team with her, At LEAST one time every combo she would proc something, and it seemed to be more like every other hit, if not every hit. It was not uncommmon to stack 3-4-5 regens and stun for the entire fight, while negating any and every buff. Usually the opponent had 3-4 different debuffs at one time, while you stacked crit and cruelty over and over. I had a decent 4* roster and gave up on act 4 until I could max my 3* SW sig. Once I did that, there were only a few fights I worried about, and it was ridiculous juggs, magneot, or cosmic spidey fights.
I still like using her, but she is nothing like what she used to be.
It’s been a while so I may be wrong but I was under the impression that scarlet witch was supposed to proc every crit hit when sig 99 but there was a bug which was admitted by kabam. This bug went on a while and then after 12.0 they changed her description to say a 100% chance to apply between 0 and 8 buffs. They changed the champion to suit the bug.
But you’re correct about the rest of what you’ve said.
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Also,I duped my SW after 12.0,And she's still a beast.
You could probably solo act 5 with pre 12.0 3* SW too. Even pre 12.0 BW was better than Blade
Shes still my go 2 champ
I agree with your last sentence, except the limiting is what changed how she worked. Someone may need to correct me on this, but she proc'd something with EVERY critical hit. Meaning, if you carried a 20% crit team with her, At LEAST one time every combo she would proc something, and it seemed to be more like every other hit, if not every hit. It was not uncommmon to stack 3-4-5 regens and stun for the entire fight, while negating any and every buff. Usually the opponent had 3-4 different debuffs at one time, while you stacked crit and cruelty over and over. I had a decent 4* roster and gave up on act 4 until I could max my 3* SW sig. Once I did that, there were only a few fights I worried about, and it was ridiculous juggs, magneot, or cosmic spidey fights.
I still like using her, but she is nothing like what she used to be.
I would probably put the old Dr Strange over today's blade. I would have to think longer about Thor, but he's up there too.
ahh okay that explains a lot! I bet so many users were mad when this happened lol
I'm just finishing up Act 4 now (well, first run for now for rewards) and I have a decently stacked roster of 4*s, and it's cake for me right now. It's "cake" now because I first had to learn dexterity and parry successfully, and change some of my gameplay that was getting me hit more (which I still succumb to since I basically use my right thumb for everything but block).
I spent forever saving my 4* generic awakening and 98 sig stones for her. 12.0 happened and she was nerfed to worse than what she was now. I pulled her 2 days later. Not even worth any of it anymore. Eventually she was put to what she is now, and I used the awakening on her out of stubbornness. I don't regret it, but I'm glad shes decent still.
It’s been a while so I may be wrong but I was under the impression that scarlet witch was supposed to proc every crit hit when sig 99 but there was a bug which was admitted by kabam. This bug went on a while and then after 12.0 they changed her description to say a 100% chance to apply between 0 and 8 buffs. They changed the champion to suit the bug.
But you’re correct about the rest of what you’ve said.
Did all act 4 hard paths (including maestro) with r3 3* switch sig 10
SW on her own was killer, but the trinity referenced above is just as game breaking. And yes, I do have Blade, GR, at Spark.
I don't want a nerf of any kind, I'm just being honest. That way when the nerf to the synergy comes, I won't be disappointed.