**Mastery Loadouts**
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Due to issues related to the release of Mastery Loadouts, the "free swap" period will be extended.
The new end date will be May 1st.
Lab. Of. legends
CapWW2
Posts: 2,901 ★★★★
Thank you Kabam for making this an amazing challenge. I have a few paths left and this have tested my patience and resources the the highest level.
Can you please assure that for content like this you dont get useless champs. It hurts my eyes to get a miserable signature stone and a 4 star champ.
The content and challenge is itself fantastic. I think you came up short on rewards because the difficulty and time that needs to be dedicated to this is somewhat stained by the getting 1 sig stone and 1 4 star champ.
Can you please assure that for content like this you dont get useless champs. It hurts my eyes to get a miserable signature stone and a 4 star champ.
The content and challenge is itself fantastic. I think you came up short on rewards because the difficulty and time that needs to be dedicated to this is somewhat stained by the getting 1 sig stone and 1 4 star champ.
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Comments
I am saying this for the future my friend. Hopefully in LOL 2.0 we get decent rewards for each first time completion. Meaning we get rewards paths deducated to avoid exploiting of course too. One time rewards per path that are worth the effort.
It will be nice if cyclops ronan and rhino were 5 stars.
No you dont get T1A
LOL is not just another event. There is room for improvement here. Who does not like better rewards for this insane task? Again amazing content poor rewards. 100 percent completion is just good not excellent. For the time, money and effort.
Tell me about it....
As to the OP, yes, 1* sig stone and a dupe on an outdated 4* is really bad, but it was relatively much better 1+ year ago. Not sure how they could update that. The value of rewards in this game naturally get worse over time.
I want some Room champs ....
"you're tearing me apart Lisa!"
"oh hi mark!"
As to the OP, yes, 1* sig stone and a dupe on an outdated 4* is really bad, but it was relatively much better 1+ year ago. Not sure how they could update that. The value of rewards in this game naturally get worse over time.
Yes you can get t1a if you meet that Mutant symboid that evades you like Spidey in an ambush.
That’s one of the main issues I feel is prevalent in the game, ie, older content rewards being trivialized by newer content. Seeing people with multiple 5*R4s without having explored Act 4 kinda ticks me off.
I would like to suggest a certain kind of “gated progression” where certain cats are locked from usage (e.g t2a / t5b) until which the content that they are first available to be obtained has been cleared (e.g act 4 / 5).
What this means is that in order for player X to upgrade his first 5*R4, he will need to have explored act 4. Otherwise, the max rank he can get a champ to is 4*R5 or 5*R3. He might have earned additional T2A/T5B from war season rewards etc but they can’t be used (upgrade icon is locked with “Please explore Act 4/5”).
Amazing idea!!!!!